Togo-Mania at Greenland

Greenland

The Greenland Resort has been located in the middle of the Japanese coal-mining area since 1964. Once founded by the Mitsui Mining company as a subsidiary, the holiday resort has been repositioned again and again over the course of time and, after the Mitsui Group left, is now operated solely as Greenland (i.e. without the prefix Mitsui). In addition to the eponymous theme park, the resort consists of two hotels, a golf course, a bowling centre, a pachinko hall, several restaurants and the obligatory hot spring.

The gigantic Ferris wheel already catches everyone’s eye on the way in, but when the first roller coasters join them, it’s a picture that makes your mouth water. So we hurry up to the entrance to pay the entrance fee and the free pass at the cash desk. You then exchange the voucher for the Free Pass in Greenland for the corresponding wristband for permanent rides – alternatively, as in most Japanese theme parks, you can pay for the rides individually. Greenland is therefore a classic Tivoli park, but it has more parallels with the world’s oldest amusement park, the Bakken in Copenhagen, Denmark.

Milky Way

We start our tour counter-clockwise, but immediately turn away from the Grampus Jet and Ladybird Coaster, which are very busy in the morning, and walk at a brisk pace to a very special double attraction, which takes us on a lively trip through the Milky Way, either standing up or sitting down.

Early in the morning, we were spoilt for choice on Milky Way between the Altair stand-up coaster (the blue side) and the Vega sit-down variant (the pink track). However, as boarding for Vega was just starting, the first ride was to be on this ride. As soon as both trains have been dispatched, the journey can start immediately.

The first step is the classic chain lift to a starting height of 38m. At the top, there is a leisurely right turn before the madness takes over. Parallel to the stand-up track, you now shoot towards the abyss, which really gets you out of your seat. While Altair says goodbye to us in a right turn, we race over an airtime hill and immediately over a slightly inclined turn. But we don’t have to wait long for Altair, because the train is already coming towards us on the exit. After we have taken enough of a run-up, the train tries to throw us off on the next airtime hill without any consideration. But a highlight rarely comes alone and after Togo has already proven that they are the kings of negative forces here, the same applies in the positive direction. With proper pressure on the body, one now performs a downward helix to the lowest point of the layout. From there, a slightly inclined ramp leads back up to the station level, but not without being briefly lifted out of the seat once more. After the short duel, Altair joins us again and parallel to each other, there is a short left turn and a small hill before we reach the braking section and, after a short turn, the station.

If Vega already sounds so good, I’d best tell you what the rascal from Altair is up to, shall I?! All right, after we have moved towards the ground with only slight airtime and said goodbye to Vega, we now also pass a rather high airtime hill and take off in a familiar manner; however, the subsequent downward helix is just as delicious. With a lot of pressure on your feet, you leave the helix on a short ramp, which immediately turns into the turning curve just below the turning curve of Vega. Here, the train of the sister track comes towards us in a grandiose moment of pure (riding) joy. With much more pressure than Vega, we pass through the forest of supports of the turning curve before we are mercilessly transported into the shoulder restraints in the most insane airtime moment of all time. With what feels like 20 cm of free space, measured it could even be a little more, between the foot and the train floor, you fly over a tiny little hill before going up another hill. At the top, you have a short breather, but your head is rather in the process of correctly classifying what you have just experienced by taking a short left turn to end up parallel to the sister track again. The aforementioned left-hand bend follows, followed by a combination of small hills and block brakes, which comes along leisurely, but in the end can’t help but knock your socks off again.

In the end, what else is left but to fall mercilessly in love with Togo? Both Milky Way tracks are simply wonderful to ride. There are outstanding airtime moments, just as there are extremely punchy passages. On top of that, Vega’s train is also an oversized Bluetooth speaker – what more could a roller coaster fan want? Probably a buttery smooth ride and a non-existent waiting time? Don’t worry, the Greenland has thought of that too, although at least the second point was a bit of a downfall and later in the day we only had the Vega sit-down pearl at our disposal.

Danger in a Maze

Well, you know what I mean and so far we’ve only covered one ride, so let’s move on: The next attraction on our tour is the interactive maze Danger in a Maze, where you have to stop a bomb at the last second. The circuit is very straight forward, even if it means you have to wait a little longer at a door. The design of the ride is exactly the same on the inside as it is on the outside, making it an absolute must-do.

Splash

Also in this category, with outside temperatures well over 30°C and sultriness present, is the splashy water ride Splash. Now some people will think to themselves “hmmm, I know this generic name from somewhere” and they will be amazed that they have also seen the design of the ride before. One could even assume a common park friendship between the Dutch amusement park Duinrell and the Greenland, after all the ride, in both cases built by O.D. Hopkins, already opened there in 1992 and the Greenland followed suit a year later.

Unlike the day before and Duinrell in general, however, there was no possibility of taking a seat in a covered boat here, but the wise Japanese had thought of everything and so there is the possibility of borrowing a rain poncho for the duration of the ride. But if you think this will cost you money, you’re wrong at Greenland, where you can even let off steam with the free pass at the individual game stalls; the emphasis here is actually on the rental, because after the ride you hand the rain poncho back in so that it can be dried by the staff. As a spillwater fan and generally environmentally conscious person, you have no choice but to thankfully do without the poncho, even if Greenland (and I would wish this of all other amusement parks) cuts out the revenue from the sale of the full-body condoms. When you meet the future passengers after the ride, refreshed and extremely wet, you are rewarded by the irritated and at the same time enthusiastic looks of the Japanese and may even high-five some of them; a wonderful feeling.

Sphinx Coaster

Although the Greenland is a huge amusement park, the distances to the next attraction are usually not so excessively far, so we ventured a ride on the Sphinx Coaster with a slight touch of wetness. This family roller coaster is characterised above all by its marginally existing gradients, which already make a simple Big Apple look very steep. But while the worm coasters are quite tame, the Japanese flat coaster builds up quite a high speed towards the end, which is conveyed amazingly well especially by the flat descents.

Panorama Mountain

Past the water park, where interestingly almost all the slides are designed for an adult audience, the Skylift cable car takes you up to Panorama Mountain. All safety mechanisms on the gondola are dispensed with. Additional padding on the roller coasters? Sure! But cable cars with safety bars? We Europeans sometimes tend to exaggerate when it comes to safety.

On Panorama Mountain, in addition to the Horror Tower, which tells a local horror story but is not very scary on the way through the two floors, there is the Witch’s Flying Chair chain carousel and the mountain station of the Super Slider summer toboggan run. Interestingly, it seems that luges are not very common in Japan, which is why the staff are happy to explain in great detail how the bobsleds work to the waiting passengers. It’s just a shame when these passengers listen but don’t really understand how to accelerate in the end. So I was allowed to spend most of the descent behind a lurker, while Nicolas joined us only towards the end of the ride.

Dragon Mountain and Spin Mouse

Back in the valley, the trail leads us towards the Reverchon Spin Mouse. Along the way we pass the Karakuri Castle Maze and the station of the suspended monorail Sky Ship before entering the Dragon Mountain rapid river. This was built by Bear Rides and, due to the non-existent degree of wetness, can unfortunately only score points through its embedding in the landscape.

Well, let’s get into this beloved old friend from France, which someone from Parques Reunidos will please take a closer look at – but I’m anticipating something here, so I’ll just explain what I mean. On the Spin Mouse, all the wagons are loaded at the same time, but then sent out on the track at a fast pace. What in Spain, however, quickly leads to a waiting time beyond 90 minutes with a normal mouse (Vértigo in the Parque de Atracciones de Madrid), is quickly resolved within three to four cycles here. The real difference lies in the efficiency of the Japanese staff, not in the theoretical capacity of the ride, which is roughly the same in both cases. The ride was also extremely fast-paced and thus thoroughly entertaining.

Legend of Salamander

Passing the go-kart track, we are now drawn to the north entrance of Greenland, near which the interactive dark ride Legend of Salamander is located. Here, you shoot at worm-like creatures while generally completing a rectangular course. For us, this dark ride, built by Senyo, became the epitome of typical Japanese shooter themed rides, as the opponents are mostly the same and the record on such rides cannot be beaten without months of training.

Panic Jungle

The biggest advantage of a ride on Legend of Salamander, however, was the air conditioning, which saved us from the raging heat outside, because stupidly we had long since dried out again and the rapid river also didn’t help. It’s a good thing that there is an extremely inappropriately named log flume in Greenland, the Panic Jungle. So we got into the boats of Senyo, a manufacturer we now knew and loved.

After leaving the double station, you bob along leisurely towards the first lift hill. This takes you to the middle level, but no drop follows. Instead, you approach a hall and pass through a sparsely decorated corridor. Back in daylight, you bob past some animal sculptures, make a right turn, pass under the second lift hill and approach it in another right turn. This one is then considerably larger and leads you directly into the ride’s only shot. Wetted, but not particularly wet, you leave the run-out area and immediately tackle the way back to the station.

Haunted Shrine

Due to the lack of cooling, another dark ride was needed as soon as possible, so we entered the acoustically optimised Haunted Shrine. Equipped with headphones, the car takes you through some wonderfully designed scenery that charmingly reminds you of the Geister Rikscha from Phantasialand. Unfortunately, the Haunted Hospital creepy walkthrough right next door no longer exists. Instead, there is a hospital attraction based on an anime, but we did not test it.

Goku, Super Viking and Gyro Storm

However, we tested the numerous rides in this corner of the Greenland theme park. While the Star Flyer Goku offered the familiar Austrian lookout ride experience, the Super Viking ship swing offered solid ship swing ride fun with both sides cheering each other on. A completely different experience, on the one hand boring on the other absolutely insane and grandiose, was offered by the Gyro Storm by Togo.

But how does this conflict come about? I’ll have to go back a bit and give a basic description of the ride, but if you’ve already read this far, you’ll be interested. Okay, so the Gyro Storm in very simplified terms is a ride similar to the Enterprise, i.e. a centrifugal force-based somersault carousel, but it doesn’t go very fast. The gondolas swing freely, but can be locked at any time, and depending on which position you are in at that moment, the rest of the ride can be extremely fun. In the best case, this happens when you are at the highest point of the ride inside the wheel and thus first race through the station upside down for a few laps. At some point, the gondolas are released again and a wild swinging session ensues as the ride draws to a close.

Lift

You can then lean towards your own end on the Lift, because where the Sky Lift was already scary enough, this inconspicuous chairlift goes even further. As already mentioned, the Japanese like to dispense with unnecessary safety precautions, but where such precautions are already in place, they add a corresponding safety factor on top. Apparently nothing has ever happened on the lift, which is why they have even dispensed with side barriers. As a means of transport, the lift now leads us in the direction of Greenland’s largest roller coaster, so it is a real shortcut.

Sky Jet

On the other side, however, we first climb into the overlong, multi-level self-controlled diesel monorail Sky Jet before we turn away from the dinosaur ride next door for dramaturgical reasons. To be honest, we now make our way back along the attractions that you didn’t get to see through the lift.

Luxor Magic

The first attraction is the interactive fortune-telling attraction Luxor Magic, where you can find out all kinds of things about your future happiness in love, your career and, of course, your health by making a few decisions beforehand on your way through the burial chamber. The data is stored on a small plastic sword and evaluated towards the end. If everything has worked, you get your future printed out in a practical A4 format.

Crystal Maze and Ice World

Right next door is the old Crystal Maze mirror maze, which unfortunately only offered the tried and tested. More interesting, however, is Ice World, a concept we have already experienced at Kijima Kogen Park, that is much loved at temperatures well above 30°C. Although the temperature inside was only about -25°C, the walk through the nicely designed cold store was quite refreshing.

Small Java

In the spirit of Avenue-Q, according to which we are all a bit racist, we recommend a look at Small Java. Similar to the Cabane de Robinsons in Disneyland Park near Paris, there is a tree house here and all kinds of things are depicted. The main difference are the sculptures of the animals, as well as those of the indigenous people. Here at the latest, the bridge to Denmark was perfect, Greenland is the Bakken of Japan! Although the island of Java is not Africa by any stretch of the imagination, the attraction is similar to the racist African-themed ride in the former Sommerland Syd and thus actually to any of the old dark rides with an African theme in Denmark. Of course, the whole thing is again something to smile about rather than really meant maliciously; it’s just that it was a different time and nowadays it’s simply outdated.

Black Hole Coaster

Back at the starting point of our short detour, we are now confronted with the longest wait of the day, namely 30 minutes at the indoor roller coaster Black Hole Coaster. Thanks to the covered queue, however, the wait passes relatively quickly with pleasant temperatures and fitting European 90s sound.

Once you have boarded the Zamperla train of the Meisho roller coaster, the ride can begin immediately. On a shallow ramp, you slowly build up metres of height along the wall of the hall, which you then immediately descend in a fast-paced left-hand helix. In a long left-hand bend, you cross a light tunnel and again gain a few metres in altitude. A change of direction follows and immediately a downhill helix to the right. Another change of direction under strobe lights then leads to the outer area of the ride, which is, however, hidden by the elaborate façade. Here you then creep through an upward oval helix, which then turns into the final downward helix, whereupon the quite acceptable ride ends.

Ultra Twister Megaton

But an acceptable roller coaster is not a superior roller coaster. As we’ve already learned here at Greenland, every roller coaster from Togo is a superior roller coaster, but can the manufacturer’s third ride also back up this statement? Let’s find out at Ultra Twister Megaton.

As soon as you have stowed your things in the locker in the station, you first go to the actual entrance area of the roller coaster. There you board the slowly rolling backwards car and close the shoulder restraint. The ride operator then locks it in place and you approach the transfer element at the rear end of the track. As soon as the car is in position, the element is turned by 90° degrees, followed by the ascent in the vertical lift. Having reached a height of 30m, the car crosses a terribly narrow crest and immediately plunges down a wonderfully rapid 85° gradient towards the ground, so that an intense airtime sets in at every seat, but especially in the last row. The following valley is passed through with indescribable pressure, but the adventurous interplay of vertical acceleration is far from over, because this is followed by an airtime hill as it is written in the book. A heartline roll, which couldn’t be more beautiful, follows at an extremely high speed. Stirred and not shaken, you then take on a small incline before you reach the first braking section of the ride. But from here on, caution is advisable, because now you are slowly moving towards your doom. At some point the brake of the next transfer element will engage, but you don’t know when and at the worst possible moment you will hit your knee – which, funnily enough, can happen quickly in any row, so watch out!

After the transfer element has done its job, we are now released backwards into the lower level. Here you build up some speed before the second role takes place. As soon as you have reached the station level, you complete role no. 3 before you reach the second braking section and soon the station.

Although the second part now seems a bit uneventful, it’s great. In general, this roller coaster is great, terrific and insane at the same time. The ride experience is significantly different in each row, whereby the last row is simply the most convincing with its insane airtime in merciless interplay with the pronounced forces in the valleys; so try it, when you’re here! Another thing you should definitely try, however, is to spend at least 10 laps on the roller coaster. It’s fun and it’s exciting, not only for you but also for the Japanese staff. When you have completed a certain amount of time, you can look forward to a photo that will be published on the roller coaster’s website or used on Twitter. You can also immortalise yourself on a small wooden stick, which will then be hung up in the queue. You can imagine how we spent our time in Greenland, because we had enough of it and, above all, definitely never enough of the Ultra Twister. We weren’t the only ones, but we didn’t leave it at 10 rounds. Where do you think you’re going? No, we set the daily record, until at some point the staff didn’t want to let us ride any more, because of the photo session, of course. What a lovely evening.

Ferris Wheel Rainbow

After the outstanding roller coaster, we turn our attention to the outstanding Ferris Wheel. The Ferris Wheel Rainbow is not only the most stylish Ferris wheel I have ever seen in person, but also one of the most impressive steel constructions I have ever seen. However, we were a little surprised by the two queues, although we queued for the much shorter one and eventually got the normal gondolas.

Nio

At the foot of this giant, or one level lower, is one of the oldest roller coasters in Greenland, but one would automatically think it was much younger. We’re talking about the Suspended Looping Coaster Nio, which has already been in existence for 20 years on an open area right next to the big show stage. The ride then offers the familiar ride with good ride characteristics in the roll-over and the Sidewinder, but a little wobbling in the two in-line twists. All in all, a very passable SLC that you can get on more often.

Ladybird Coaster

Passing the Green Stadium, where Kamen Raider or another Japanese children’s series was just playing, we now turn to the two roller coasters that we had left out at the beginning. The small Ladybird Coaster convinces us with its outward banked curves, the generally nice powered coaster ride and its staff, who pointed out the big coasters to us.

Grampus Jet

One of these is the suspended coaster Grampus Jet, in true style with the original Arrow trains and thus in direct contrast with the roller coaster Dream Catcher from the Belgian amusement park Bobbejaanland, which, as is well known, uses more modern Vekoma trains. In fact, the ride differs significantly due to the larger mass.

For this purpose, we take a closer look at the route. After leaving the station and being led to the lift hill, we eventually reach the top level of the layout. Here we enjoy the view for a while before plunging into the depths for the first time. With surprising pressure, we now cross the first valley, whereupon we make a sweeping right turn. After a change of direction, we take a wide left turn in the best Bavarian curve manner, which narrows steadily towards the end. Alternately, we swing through a downhill helix to the right, to the left and to the right again, always taking a small incline in between. But where is the difference to Dream Catcher? So far, definitely in the intensity of the ride, also the swings are more pronounced so far. What the Belgian Dream Catcher can do better, however, is to release the passengers into the final brake, because the Grampus Jet is a little sluggish there. Without much swinging, the passengers reach the station at the same time and the great ride comes to an end.

Gao

Let’s move on to the last roller coaster of the Greenland theme park, the all-dominating dinosaur Gao. In typical jet-coaster style, this roller coaster serves the Japanese audience to perfection and also boasts what is probably the most imposing support structure of any roller coaster in the world: A real oversized framework dinosaur. So what are we waiting for? Off we go on the 4-minute adventure ride.

After strapping on your bar, like on the roller coaster The Ultimate from the English amusement park Lightwater Valley (although this is not the only similarity), we immediately climb steadily but slowly to the starting height of 40m. At the top, we take a slightly inclined turn and quickly pick up speed. A little too fast, probably, because a battery of friction wheels slows us down on the following straight. But that doesn’t matter, because the ramp down into the valley is much flatter than the previous lift hill, which gives us plenty of metres of track to create a breathtaking feeling of speed. In the valley that follows, the G forces are quite high. With momentum we pass the back of the dinosaur. We cross it carefully and almost as fast as the French Anaconda in the Walygator Parc crosses its hills. It’s good that we regain our momentum on the descent and that the next valley is no less hesitant. On the next hill we head for a left turn, whereupon we cross a large part of this part of the park at a lofty height. At some point we plunge towards the abyss in a right turn, once again enjoying the speed trajectory optimally designed by Meisho, before we rapidly take another turning curve at a lofty height. What follows now can hardly be described in words, but is amazingly similar to the second part of the insane roller coaster The Ultimate. Before that, however, a second friction wheel battery tries to slow us down a bit, but this doesn’t necessarily tame the next part. Instead, we now race towards the dinosaur. After a short left turn, we run parallel to the first drop. After a short hill, we even venture under the aforementioned drop extremely abruptly and with a lot of kinks. Another left turn immediately leads us parallel to the lift hill, whereupon one tyre battery after the other is reached shortly afterwards. In a wide right-hand bend we reach the final braking section and shortly afterwards the station.

Gao is great! Although the route is actually predictable to the point of being unpredictable, it still manages to surprise very often. The ride characteristics are okay, but the bar construction makes it a bit rougher than one would wish. But that doesn’t matter, because if there’s one thing that Meisho roller coasters do well, it’s conveying the speed of the ride, and once again that’s done amazingly well, which is why you’ll want to get on the dinosaur of Greenland again and again.

Pictures Greenland

Conclusion Greenland

So we have finally arrived at the résumé of the amusement park. It took quite a while, but I hope you can now imagine the size of this park. Greenland is not necessarily a beautiful amusement park, but it is a Japanese amusement park as it is written in the book and for that reason alone it is great, superb and worth a visit. There are three roller coasters that absolutely stand out, several very good rides and a bunch of other very good coasters. On top of that, the additional attractions are huge, so you won’t get bored here in a hurry, especially since there’s also the Togo Ultra Twister Challenge.

 


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A great Afternoon in De Panne

Preface

Years have passed since I first visited Plopsaland De Panne on a very busy Maundy Thursday. The catapult start roller coaster Anubis – The Ride was just four days old, but the amusement park could not convince me at all. With the derailment of their park railway, which back in the days was running through a large animal enclosure, my mood was down and I left the park early.

My memories of Plopsaland have been negatively influenced since then, but the constant development in De Panne was always of interest. Theme areas have been restructured or pounded out of the ground, a theatre has been built, as well as a very interesting swimming pool. With the construction of the wooden roller coaster Heidi – The Ride and the planned opening a visit was unavoidable, which is why I bought a Plopsa Funcard with parking pass (very worthwhile, especially regarding the Benelux parking fees) in the Holiday Park at the beginning of the season. Unfortunately, the wooden roller coaster would not open this year due to noise problems.

After a short visit to the Plopsa Indoor Coevorden I reached the parking lot around 3pm. From there, under the incredibly well-positioned wooden roller coaster, a path leads to the park’s entrance. Such a crock, not being able to ride this beauty.

History of the Theme Park

The Plopsaland De Panne was opened in 2000, but the origins of the park date back to 1935. The Florizoone family opened Meli Park, the country’s first amusement park right next to their honey empire Meli. Constantly declining visitor numbers in the 90s led to the sale of the amusement park.. The (still quite fresh) Studio 100 brought the park back on the road to success with its own (children’s series) licenses.

Tour of the park

Mayaland

If you enter the park you find yourself on a covered Main Street and shortly thereafter on a huge square with some fountains. There are many paths to choose, but you can also find the entrance to the park’s theatre as well as the entrance to the indoor theme area Mayaland. This is a smaller version of Holiday Park’s children area and offers fun for the whole family with the Kontiki De Swingboom, the Flying Fish De Bloemenmolen, the Demolition Derby De Waterlelies and the Family Freefall Tower De Valtoren. Like the theatre and the adjacent swimming pool, the Mayaland is also used outside the regular parking opening times.

De Vleermuis

If you follows the course of the park’s railway, which incidentally passes through the hitherto unfinished theme area based around the children’s series Heidi, you quickly encounter the roller coaster De Vleermuis. This is a small coaster with free-swinging gondolas made by the company Caripro, in which both tracks deliver a race on the steadily sloping and rather simple layout in the form of an eight. Basically, only the quite fast vertical lift is notably. But you should hold on tight to prevent nasty surprises. The hard to enter ride vehicles and the rather small capacity do not speak for the ride. The ride is ok for the audience it serves, so mainly small children have some fun.

De Boomstammetjes

A few meters further on you will come across the beautifully designed medieval theme area, where De Boomstammetjes the park’s log flume and the powered roller coaster De Draak await their passengers. As one of the first of its kind, the log flume opened in 1989 with a double down. The ride is quite long and features two shoots. Unfortunately, the ride was not flooded.

De Draak

Above the log flume, the Draak was on its track. Through the long and beautiful queue you reach the station. The ride starts with a right-hander with some up and down features. A longer straight with some hills is following, but the speed is still missing. In a downhill helix the train takes some speed, but also the upcoming near-ground directional changes above the log flume can not really increase the tension. A right-hand helix leads the train back to lofty heights. In another downward helix you build up some speed again, whereupon the station is quickly passed through and another lap follows.

The ride on the roller coaster De Draak is unfortunately not very exciting nor fast. The course of the coaster is not really bad, it just lacks the speed for the existing elements. Without, the roller coaster is one of the most boring representatives of its kind, which does not bother the existing target group in the park.

Rollerskater

Arriving at the central lake, you immediately meet a Zierer Jet Ski and a magic bike by Zamperla, as well as the first earworm of the park, as both attractions are located in the Mega Mindy Universe and the series’ title song is played over and over again. You can find some peace at the neighbouring Rollerskater, a family coaster of the manufacturer Vekoma, which comes here in a beautiful and somehow oversized design.

Kaatje zoekt Eendje and Viktor’s Race

Next to the boat ride Kaatje zoekt Eendje you can find the family coaster Viktor’s Race. With the introduction of the children’s series “Kaatje van Ketnet”, the roller coaster Dongo’s Race was redesigned and features a new train and new rails; after all, the ride built in 1976 is the park’s oldest roller coaster and one of the most popular within the park. The transformation has a very positive effect on the ride and fits seamlessly into the general concept.

Rox Flyer and Prinssesia

Meanwhile, the Funtime Starflyer Rox Flyer looks like a foreign object in the park. Right next door you can find the park’s upscale restaurant Prinssesia housed in a fairy tale castle. The park’s tea cup is also included in the newly created complex and now features a roof above the ride.

Piratenboot, Storm op Zee and Super Splash

We complete the tour around the lake with the pirate theme area of Piet Piraat. In addition to the HUSS Pirate Piratenboot, which was elegantly placed on the lake, and the Koggenfahrt ride Storm op Zee, this area is dominated by the Mack Rides Super Splash of the same name. From a height of 18m you dive in spacious boats 20m to the ground, passes over a short hill and shortly after splashes into the lake. After that you are on a leisure cruise back to the station. The peculiarity of this ride is the reduction to the essentials, e.g. there is no unnecessary backward part at dizzy heights. The necessary rotation of the boats happens during the climb in the vertical lift. As always, you don’t get soaked on a Super Splash, but you will get wet.

Anubis – The Ride

In 2009, Anubis – The Ride – a roller coaster based around the TV series “Het Huis Anubis”, which was followed by its own German-language production on Nickelodeon shortly after – opened. The Anubis House is a boarding school in which a group of students experience numerous mystical adventures and intrigues; Accordingly, the presentation inside is extremely impressive, especially compared to Holiday Park’s Freefall Tower. The images of the cast were reduced and the soundtrack is not played in a continuous loop anymore.

Once seated in the six-seater car, one immediately leaves the station modelled after the Anubis house and takes some momentum in a short right turn. Shortly thereafter, the actuator located on the car dives into the stators located on the track accelerating the train to a speed of 90 km/h. Now you climb a very steep hill, similar to a half-sided Top Hat element. On the top, you quickly rotates sideways and dive down to the ground. Confronted with very high G-Forces you quickly rise up again to dive down within a dive loop. On a hill you experience some air time whilst changing the direction. In an Immelmann you see the world upside down for another time. A steep curve then leads you into the ride’s block brake section. Barely reduced in speed, a left turn leads you to the ground level. After that you run over a small hill and make the final change of direction, before you are swept up in a crisp and beautiful heartlineroll.. Shortly thereafter, you reach the station.

Anubis – The Ride is still pretty damn good. The ride offers some amazing G-Forces, the airtime is pronounced and the inversions are all passed through very quickly. The design of the ride is also done very well and creates a very unique ambience. As a standalone attraction, the ride is fully embedded in the overall concept of the park.

De Grote Golf and Wickie – The Battle

The visually most impressive theme area is the Wickieland built in 2013, where Vicky the Viking and the other vikings found their new home. With the nicely designed Zamperla Disk’o Coaster De Grote Golf and the picturesque Splash Battle Wickie – The Battle by Mack Rides you can find two great rides in a great atmosphere. Unfortunately, it is very noticeable that figures or groups of figures were used more often, so that sometimes the variety is missing. Since these figures can be found in all of the Plopsa Parks, this is very noticeable.

Kirmesplein

Equally well done is the newly arranged theme area Kirmesplein, which no longer looks like a collection of old rides. The wave swinger Wienerwalz was replaced by a newer copy. Likewise, a number of figures from the Samson & Gert universe can now be found in this area.

Het Bos van Plop

Next to the toddler area themed around the clown Bumba – which you should never show your children, unless they are fans of the teletubbies –, which is very popular in the Benelux countries, you can find the Kabouter Plop, after which Plopsaland De Panne was named, the park’s last remaining area. In addition to a small farm and a tractor ride – of course with free-range livestock – this area particularly captivates by the dark ride Het Bos van Plop, in which one can discover the world of the gnomes on a rather long journey. This is beautifully staged and has (most likely) a very large reference to the television series, which is why usually very long waiting times can be found here.

Pictures Plopsaland De Panne

Conclusion Plopsaland De Panne

Plopsaland De Panne has rapidly and steadily grown over the past seven years, giving the park a very Efteling-like charm. Everything is well done, which is why you feel really comfortable within the park. The additions and enhancements of the past years show impressively how a park can further develop existing concepts in order to offer an overall better experience. Plopsaland De Panne just became one of the best theme parks to visit in Europe.

 

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Hamburger Sommerdom (2016)

Who doesn’t enjoy a ride on a KMG Speed? I certainly do, which is why I took a bit of time to travel to the centre of Hamburg for a ride on Jekyll & Hyde. The new ride by the showman Thelen does not only surprise by its beautiful appearance, but also by its surprisingly smooth and thrill lasting ride experience.

 


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