The many novelties of the Wiener Prater

Hochschaubahn

During my last visits to the Wiener Prater, the world-famous Hochschaubahn was closed each time. This time, however, I planned my visit much earlier so that I could take a ride on the classic Scenic Railway. The ride, which is still traditionally controlled by a brakeman who rides along with the train, impresses with its gradients and the quite distinctive curves. It is the most family-friendly of all scenic railways, but a ride on this 70-year-old roller coaster is a must for every theme park and roller coaster enthusiast.

Rollerball

Another novelty for me is the Rollerball. This utterly imposing roller coaster from RES is an extremely fun family roller coaster with one small problem: it’s a one-trick pony. The roller coaster, which runs vertically, convinces with its rocking moments initiated by the bizarre drops – but that’s about it. The very family-friendly ride is very enjoyable for a single ride, but the very repetitive course of the track does not awaken the desire to ride it again straight away. In addition, the ride is simply not accepted by the visitors and therefore you never know whether it is running or not.

King Size Turbo Booster

Also new to me is the King Size Turbo Booster – the second iteration of Funtime’s Vomitron, which is very popular in the Prater. However, instead of just doing its flips straight on a circle path, the King Size Turbo Booster takes it up a notch. The seats are now all separate from each other and can each rotate around their own axis. The gondola carrier itself also rotates and is driven by a motor. The superimposition of all the rotational movements creates an extremely fast ride in which you can experience all kinds of crazy moments. Interestingly, the ride is still quite stomach-friendly, although it doesn’t look like it from the outside.  

Gesengte Sau

The biggest novelty of the past years is the roller coaster Die G’gengte Sau. This is a bobsled coaster from Gerstlauer, but here it is primarily built up high and takes an absolutely wild route back to the station.

The start is made by classic hairpin bends, as you would find them on a Wild Mouse.  After a total of three, we race down a big drop. Just past the Black Mamba, the path leads us back up a little and immediately into two more hairpin bends. Straight away we are pulled down a steep bend. After another valley, we climb a small straight section before leaning further and further to the right and plunging towards the ground one more time. After another climb, we race through a block brake and into another hairpin. Once again narrowly missing the Black Mamba, we go down the biggest drop of the ride. On the other side of the ride, the facade of the Funhouse Funball awaits us, which we also narrowly miss. Three tight turns follow, which lead us to the other side of the ride. We then repeat the whole thing in a small steep curve and several bunny hops. For the finale, a downward curve and several swerves to the right and left await us before we find ourselves in the brake and the absolutely brilliant roller coaster comes to an end.

The Gesengte Sau is an outstanding novelty and one of the best bobsled coasters from Gerstlauer. The extremely compact ride convinces with its multitude of drops and breathtaking curves.

Bilder Wiener Prater

 


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The Ram-a-Lama Coaster

Festyland

The last day of my rollercoaster trip through France was to start with a bang. The roller coaster 1066 – not to be confused with the refreshingly charming Lager Kronenbourg 1664 – caught my attention a long time ago, when I saw the first pictures completely by chance on the roller coaster database Rcdb. It was clear, I would have to visit this place sometime. In the meantime, one or the other novelty was added in Festyland, but I didn’t know much about the amusement park, which was founded in 1989, until my visit.

On the outskirts of the small town of Carpiquet near Caen is the access road to Festyland. You can park your car in the car park directly next to the national road 814; the park itself is on the other side of this road and can be reached via a wide tunnel, which however has a simple corrugated iron look instead of the discotheque of Gardaland. The entrance area itself is inviting and immediately transports you back to the time of the Belle Époque. After a pleasant chat with the cashiers and equipped with the latest edition of the Festy Telegraph – the park’s rather elaborate guide to the amusement park – it was time to go exploring.

National 13 and La Tour d’Esnambuc

Past numerous children’s rides – including the National 13, which is unfortunately not named after the Périphérique of Caen, but after the road that leads to it – and the park’s cafeteria, you will immediately head for the park’s larger rides. The first stop is the small family free-fall tower La Tour d’Esnambuc, built by Zamperla. The ride on the Sky Tower offers a great view and numerous mouth changing hops, which should encourage especially younger park guests to ride it continuously.

Drakkar Express

I personally prefer to get my hands on a Soquet rollercoaster. It’s a good thing that the Drakkar Express has been smiling at us for quite some time now. The entrance of the ride is located in the elaborately designed Viking theme area, home of the park mascot and figurehead of the theme park. For this we turn left from the main path at the Chevauchée de Guillaume horse riding track.

The ride on Festyland’s oldest roller coaster begins with a left turn, after which the lift hill is reached after a straight stretch of track. Following the gradient of the terrain, the ride goes straight up. Here we enjoy the view of the surrounding area a little before we plunge into the valley. With momentum we now pass through a valley parallel to the main path, which has been beautifully set in scene with a small waterfall and a pond. Following the bend to the left, we climb a hill and plunge down again rapidly towards the ground. In Close Call with the vegetation on the left side we now pass through another hollow, where we also change direction for the first time. In a 270° helix adapted to the terrain, we gain some altitude, whereupon we cross the just completed route and immediately throw ourselves on the ground in a left turn. Now we race over a small hill at the back of the station, followed by the final helix in a shallow curve leading up and down. After a short climb the station is reached and the train is braked. A second round follows.

The Drakkar Express is a very nice children’s roller coaster of French design, but a little tamer compared to other rides of the manufacturer. The ride is great and can convince by its adaptation to the existing terrain. Unfortunately, the exit of the ride leads back to the main Festyland track, so that you have to walk around the final helix of the ride for possible repeat rides.

Miolnyr

The next attraction on our circuit is the Air Race Miolnyr. This rollover ride made of 30t steel offers an exciting, slightly monotonous and absolutely dizzying ride with rollovers in a continuous loop. A great deal, for which the investment of one million Euro was absolutely worthwhile.

Niorty and Troll Roll

Next door, the children’s area of Festyland captivates in all its splendour. In addition to a small teacup carousel and a jump around featuring a frog design, this area is particularly impressive with its covered ball pool and the two novelties for this season. With the Rockin’Tug Niorty and the Troll Roll children’s railway, a really beautiful rides symbiosis has been created, which can rarely be found in theme parks. A really nice area, which will certainly appeal to the little ones.

Pirat’Ak, Cap’tain Roc and Le Grand Tournoi

Meanwhile, we return to the main trail, where we continue down the hill. Here you will find the Pirat’Ak rubber dinghy slide and the Cap’tain Roc boat swing, two classics that no French amusement park can do without. A little wilder, however, is the Disk’O Le Grand Tournoi. Pressure-packed and extremely fast, the disc takes you over the U-shaped track.

Eretic

One level further up we meet more rides from Italian production. Apart from the chain plane Tourny and the Valhalla mountain and valley railway, the Eretic swing is particularly eye-catching. Typical for Zamperla, it offers a swinging ride with all kinds of airtime moments. Unfortunately, the Discovery type ride turns monotonously in one direction, which makes the ride not very diversified, although we are not on a HUSS swing. A pity!

Kaskade

So for the right shoot we have to go to another ride. Luckily there is a hydro lift from Zamperla in Festyland. Those who know these rides know what to expect here – everyone else will be absolutely surprised by the wild slide of this rafting ride: There are simply no comparable installations that get the hang of it.

The journey on Kaskade begins comparatively harmlessly. After a short bend to the right, the vertical lift of the ride awaits you, which takes you up quickly. Once there, the lift cage tilts forward and we immediately roll onto the water slide. With momentum we are now thrown into the first helix, whereupon we start to rotate constantly in circles. After a wild S-curve manoeuvre along the tower, we spin around in circles at an abnormally high speed, which makes the subsequent splashdown look like a game of Russian Roulette: you never know in advance who might be caught. A fun for the whole family! Now the quieter part of the trip follows, where numerous elements of a classic rapid river await us. In contrast to the prototype from the Italian Leolandia, the return to the station is a little more compact. You pass through a course full of hairpin bends and several zigzag straights before you are allowed to get off at the station, if you want to. Repeat rides are guaranteed.

1066

Let’s get on to the roller coaster 1066, because the short train with the ram head is a truly remarkable ride. Built directly at the slope, this coaster uses it absolutely skilfully for its wild ride. Furthermore, the ride looks simply great due to the half-sided medieval scenery at the lift of it.

The journey begins with a right-hand bend leading into a tunnel. The ride begins with a right turn into a tunnel and is immediately followed by the ride’s lift, which takes us up quickly. Once at the top, we immediately descend the 17m high descent. On a steady slope we now race through the valley in a wide right turn. With momentum we then climb a hill, where a long downward helix awaits us. With full power we go through the following valley before we shoot up another hill. With a little bit of airtime we start the next shot. In a steep turn we make the last manoeuvre of the ride and rush through the deepest part of the ride. With a lot of verve we climb up the slope to the plateau, whereupon the braking distance of the ride already awaits us. Shortly afterwards we reach the exit position of the ride.

1066 is a very short roller coaster, but one with a very grand ride. The track is crossed with a lot of pressure and vigour. The ride characteristics are excellent. Here I would have liked to get on more often. Unfortunately, at some point the ride went into the lunch break and I had another destination on my list.

Pictures Festyland

Conclusion Festyland

Festyland is an extremely beautiful and harmonious amusement park, which looks a bit like a Zamperla Wunderland due to its many rides made in Italy; but as is well known, this is not a bad choice. Coupled with some rides from Soquet, it is an excellent family amusement park that can entertain you for several hours.


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# Final Summer

History of the Space World

The amusement park Space World shows us in a very fatal way what fish frozen in an ice rink can do – despite record sales in the same year; whether the now internationally strongly criticised action towards the end of last year led to the collapse of the lease negotiations between the operating company Japan Park and Resort Co, Ltd. and the Nippon Steel & Sumitomo Metal Corporation (NSSMC) as the property owner is indeed written in the stars, but it is obvious, since it took place immediately afterwards: On 16 December 2016, it was announced that the theme park would close on New Year’s Eve the following year.

Before I move on to the #FinalYear celebrations, I would like to take a look at the history of Space World, because the land owners were once the main shareholders of the operating company and founders of the theme park. They were in the process of downsizing their local steelworks, which is why Japan Park and Resort Co., Ltd. was founded in 1988 to manage the vacated land and parts of the existing buildings in the future. Two years later, Space World was opened.

From then on, the amusement park was sensibly expanded at regular intervals. In 1997, the park reached its peak with 2.16 million visitors. A serious accident on the S&S Space Shot Atlas Tower, which had opened the previous year, led to the temporary closure of the amusement park in August 1998, whereupon visitor numbers also plummeted. Despite the opening of its own JR station and a 100m high Ferris wheel, visitors remained at a constant level, which is why the theme park was restructured in 2004. From then on, Kamori Kanko Co., Ltd. (operator of the Rusutsu Resort and Himeji Central Park, among others) became the sole main shareholder of the operating company. All kinds of redesigns followed, as well as the opening of the Zaturn launch coaster. At the same time, however, some rides were closed and the Astronaut Training Centre (Astresta), operated under the Space Camp Foundation licence in connection with Space Camp Japan, was abandoned. In 2008, the attraction was enhanced for the last time with the addition of a water park.

The end of the story is known and yet it is celebrated. Honestly, I don’t want to know how many desperate roller coaster and theme park enthusiasts have been drawn to Kitakyūshū this year and will be drawn after this report is published. At least one thing is certain: the time to experience this extraordinary amusement park is dwindling. Tick, tock.

Tour of the park

Clipper

After passing through the generously designed portal, we immediately find ourselves on the Space Bazaar, the main street of Space World. From here, we turn right towards the Big Bang Plaza. Passing the huge show theatre, the anime museum Gundam World and the Astresta Hall – which is empty except for a meteorite and some moon rocks – we head towards the roller coaster Venus GP, which we already marvelled at on the way to the Space World. But shortly before that, we turn left and queue up for the children’s roller coaster Clipper. Because let’s face it, you’re certainly not that interested in a roller coaster from Germany in a report from Japan if there’s also something from Togo. With this in mind, let’s get into the small, extremely cute spaceships.

The ride on Clipper begins with a small right turn that leads the spaceship train directly into the ride’s lift. A short time later we reach the starting height of 10m, whereupon the train immediately throws itself into a left turn. The train then climbs a shallow incline and turns to the right with a pronounced dip in the middle. In a shallow Bavarian curve manner, we float through a high double curve-interchange play before approaching the ground in a right-hand curve. Then, at high speed, we pass through a final left/right combination of curves towards the station. But just before reaching the station, a short dip awaits us, where on other rides of this kind the brakes would be located.  All in all, this is a great little ride with a surprising finale that should be moved to another location in the near future.

Venus GP

A fate that will be certain for the neighbouring roller coaster. After all, Venus GP is one of the first roller coasters of the Munich-based Maurer AG, which shortly before took over the roller coaster division of the Bayerische Berg-, Hütten- und Salzwerke AG (BHS for short), which in turn took over the production of already commissioned roller coasters when Schwarzkopf of Münsterhausen went out of business. To sum up: Venus GP is a genuine Schwarzkopf product, just not from Münsterhausen and certainly not from the manufacturer. But that doesn’t interest anyone, given the external values of this snazzy ride: A height of 40m, a total length of just over one kilometre, a total speed of 86 km/h and an extremely twisty layout speak for themselves, don’t they?

In any case, the staging of the ride with the boarding to the beat of the Queen classic “We will rock you”, the scream rehearsal before the start of the journey and the ear-catching station music when the train is just whizzing along the track makes this a special experience.  In any case, time flies by and before you know it you’re already on the train.

This is then also quickly dispatched, whereupon we leave the station in the direction of the lift hill. After a left turn, a chain takes us up to the starting height of 40m. Once at the top, there is a short moment to enjoy the view before being plunged full of anticipation into the depths on the back of the space shuttle Discovery. With the speed now built up, we climb a high banked turn before entering the almost circular loop with pinpoint accuracy. In the finest S-curve manner, we rapidly gain height, whereupon the train just barely scrapes past the lift hill in a tight curve. The train then crashes to the ground and reaches the lowest point of the ride. Mercilessly, the train turns around another bend, crosses the heads of the willing park guests and the station at a lofty height, and almost madly throws itself to the ground again. This is followed by an extremely rapid section of track in the form of a figure eight, which is followed by an intense upward helix. At high speed, we now go through a wide left-hand bend, which immediately turns into a downward helix. Shortly afterwards we reach the braking section and soon the station.

I have to admit, Venus GP sounds like the perfect roller coaster: powerful, brutal and merciless. During the ride in the Galaxy Racer, you only go through crisp curves and a beautiful loop – there is actually only time to breathe during the ascent in the lift and in the final brake. But why does my euphoria remain so low?! The answer is simple: the restraints!

In addition to the normal lap bar, the ride has shoulder claws à la Olympia Looping, only in extremely crappy. Well, the ride on the Olympia Looping is already a drastic experience due to the (more harmless) variant – but you can endure that if you strictly adhere to the given seating position. With Venus GP, on the other hand, you should give up hope of that as soon as you get in. This is how you experience the extremely appetising track layout with the constant fight with the bar – not pleasant, but the ride is actually top class.

Space Shuttle Discovery and the Space Museum

Let’s now turn our attention to the remaining edutainment offerings of the theme park, i.e. the replica of the space shuttle Discovery on a scale of 1:1 – which is extremely impressive in itself and makes the space station above the queue of the roller coaster Euro Mir at Europa Park look old without any effort – and the Space Museum. The former clearly has the advantage of not being overlooked by visitors, while not a soul gets lost in the well-made museum. Interestingly, an irrelevant anime was shown in the museum’s own screening room and some of the rooms were no longer open to the public – in the early years of Space World, it was certainly once a great attraction, which could actually continue to exist as an independent attraction in the future due to its location together with the space shuttle.

Boogie – Woogie Space Coaster

Past the Space Eye, the 100m high Ferris wheel of Space World – from which you have a great view of the neighbouring Venus GP roller coaster – we follow the path along the Boogie – Woogie Space Coaster, whose entrance is stupidly on the other side. Arriving at the entrance of the queue, you then have the choice between two backward and three forward facing cars. To increase the surprise factor of this little rust bucket a bit, the first ride was of course in the rear front row.

In a wide 180° curve, you leave the station in the direction of the lift hill. The lift then takes us slowly but surely to the top, where we are allowed to enjoy the view in another turn. On the following shot, in a tunnel through an oversized tetrahedron, we quickly gain speed, before the G force tries to kill us in the following valley, which is strangely inclined to the side. This in turn gives rise to a laughing fit that doesn’t subside until the end of the ride. Full of joy, we pass through the next turn, at the end of which a descent with a powerful valley is waiting. Finally, there is a grandiose downhill helix before one is guided in the direction of the station.

The Boogie – Woogie Space Coaster may not be a milestone among roller coasters, but from a ride-technical point of view it’s just great, which is why we were always happy to get on board. Especially the backwards ride adds a lot of value to this snazzy ride. Due to its condition, Space World will probably be the ride’s last venue – which is a shame.

Planet AQA

The situation is just as regrettable with the Planet AQA rapid river. This is the first product of the manufacturer Hafema. In spacious 10-person boats divided into 5 segments of two people each – which, however, due to the Japanese mentality are only loaded with further groups of people if the first group admits to it – you wind your way, after a long wait, through a channel full of rapids. The ride is similar to that of the rapid rivers made by Vekoma, which makes for an extremely interesting, albeit less thrilling, ride.

4D-Vision Pop Stella

If you do get a little wet, you can get a free blow dry in the drying rooms next to the ride.  A slightly different solution would be a visit to the cinema room of the 4D-Vision Pop Stella, where a BBC nature film with all kinds of effects is shown. Here you can experience the daily routine of a chipmunk.

The next attraction on our tour is in the central building complex, which is probably a remnant of the former steelworks. Although you always walk past it, it can happen that you never look inside the building – which we felt compelled to do only when we were looking for the last roller coaster; luckily, however, we knew how many roller coasters there actually are in Space World.

Mission to Mars

In the building complex itself, visitors are greeted by the ice skating rink, which is open in winter, a children’s play area, the Black Hole Scramble indoor roller coaster and the Mission to Mars Imax simulator. After a long pre-show in which the rescue mission is discussed, you board the large-scale simulators and then get a surprisingly stomach-friendly shake.

Black Hole Scramble

The main attraction in this area, however, is the aforementioned Black Hole Scramble indoor roller coaster. After taking a seat in one of the two six-passenger cars, the ride can start immediately. On the way to the first lift hill, you first pass two long straights, each of which is followed by a left turn. The following lift is climbed leisurely and releases you into another left turn. This is followed by a shallow descending straight where the train picks up speed a little. After a short ascent, a long right-hand bend follows, which immediately turns into a Bavarian bend and finally ends in a block brake. You leave this in a very tight right-hand bend, which shortly afterwards turns into an equally tight left-hand bend. After a short straight and another left turn, a surprisingly steep drop follows, after which the subsequent (also very narrow) right turn is traversed with a lot of pressure on the body. Shortly afterwards, you pick up a few metres of altitude again in lift hill no. 2. You then leave this in a right-hand bend, whereupon the train quickly gains speed on the following straight. After the subsequent right-hand bend, the train performs a short dip, whereupon the next right-hand bend is already waiting for you. After this, you climb a comparatively high ascent, which first releases you into a block brake and then into another right-hand bend. This is followed by the second major drop of the roller coaster, which then releases you into the final left turn and shortly afterwards into the braking section.

Even though the indoor roller coaster seems to consist only of tight curves and a few straight connecting sections, Blackhole Scramble is a true indoor roller coaster of Japanese design, which offers a lot of fun in a very small space. So much, in fact, that I would call it one of the best of its kind.

Twin Mercury

The log flume duo Twin Mercury also falls into this category, where you can either go on the Adventure Cruise or the Fun Fun Cruise. While the Adventure Cruise is meant to appeal to the more courageous passengers, you can let off steam with water pistols on a more leisurely ride on the Fun Fun Cruise. However, as we stood our legs in the queue for the Adventure Cruise due to the minimal number of boats, we refrained from taking any further rides.

When it was finally our turn, we boarded the boat and the ride could begin. After a few metres of bobbing around in the channel, the conveyor belt of the first lift hill was already waiting for us, releasing us into the opulent mountain massif. After a short left turn, it becomes increasingly darker and light effects appear. After these are extinguished, you can only hear the water flowing faster and faster, so a drop is imminent, the only question is when. Suddenly you shoot down into the depths, but the water doesn’t come, instead you dash over a small hill and experience a shallow airtime before you finally come into contact with the cool water. Through openings in the façade, we can now recognise the course of the track and so we bob up to the second lift, quite surprised. This quickly brings us towards the second shot, which is completed in the form of a 500° downward spiral – an absolutely magnificent spectacle. Very well moistened, we now bob past the downhill of the Fun Fun Cruise and immediately disappear once more into the rock massif. After a right turn, we reach the third and final lift of the Adventure Cruise. Having reached the highest point of the ride, we now cross the inside of a crashed UFO in a short right turn and soon enter the last descent of the ride. While we are descending, two water cannons are fired in parallel, so that we get in contact with most of the water already during the drop, while the actual watering is relatively harmless. Shortly afterwards we reach the station again.

The Adventure Cruise of the Twin Mercury is undoubtedly one of the best log flumes in the world. The descents are all magnificently staged, whereby the drop in the inner area is an absolute surprise and almost knocks the second shot ride off its throne. This one is known for its unorthodox shape and the resulting, almost absurd, length. In combination with the Fun Fun Cruise children’s whitewater ride, Twin Mercury offers a unique combo that will soon be a thing of the past.

Titan Max

As much as most likely the Arrow roller coaster Titan Max, which was refurbished in 2015. A roller coaster that I was personally very much looking forward to and for which I read over all the negative reviews, because firstly, the ride was from 1994, the same year as the Big One from the Blackpool Pleasure Beach, and secondly, all roller coasters from the manufacturer are usually very good, but often frowned upon by roller coaster fans because of their rougher ride. Admittedly, it was not the reason to come here, but it was the deciding factor for the tour title Titanic Max.

After you have survived the extremely annoying queue including the continuous announcement from tape, you can climb the staircase up to the station and wait there for a few (many) minutes. Of course, Space World does not run at full capacity, so you can look forward to a freshly dispatched train every ten minutes. With 24 people per train, this is a capacity of 150 people per hour, instead of the 1500 people that were originally possible.

The ride begins with a short dip out of the station, followed by a tight turn towards the lift. This then brings us relatively quickly to the starting height of 50m, where the first drop is waiting for us. On the now existing height difference of 54m, the train accelerates to a speed of 115 km/h in a short time. The following valley is glided through smoothly, as is the subsequent camelback. In the second valley, the acceleration values are a little more pronounced, but again not worth mentioning. Now follows a highly banked curvy part with gentle gradients and climbs in the middle, something like a very long and rather shapeless Bavarian curve. After spending a lap in a triangle, the last curve narrows visibly, whereupon we turn to the block brake. This reduces the speed a little so that one crosses the following part with the required speed. Although the subsequent long ramp hardly makes it seem so, we are now approaching the highlight of the ride. The curve narrows increasingly to a radius where it is a miracle that the very massive Arrow trains could have passed through at all. But while the lateral acceleration values get out of hand, the train immediately plummets abruptly towards the ground. The valley that follows is wonderfully powerful and also features a very nice change of direction. The game then repeats itself in reverse order, whereupon the element in the form of a figure eight unfortunately comes to an end. A shallow ramp with an included left turn now leads us parallel to the first camelback of the ride, whereupon the return of the station is initiated. Here, three gentle hills then await the passengers, where one honestly misses the negative forces a bit.  After a short kinky ascent, the final brake is reached and the ride draws to a close.

Unlike other roller coaster fans, I don’t want to complain about the ride characteristics, because they are absolutely fine. Personally, something else bothers me about the ride, because it is simply boring. There is only one element during the ride that stands out in any way, the rest is like a classic jet coaster and let’s be honest, the Japanese can do that much better than the Americans from Utah. All in all, the Meteor Liner with music selection is a nice roller coaster, but not one that I would queue for half an eternity for in the existing conditions at Space World.

Zaturn

The situation is different with the launch coaster Zaturn, where the waiting time never exceeded 20 minutes, despite the pull-in operation and safety briefing ritual. This is a clone of the Stealth roller coaster from the English amusement park Thorpe Park, which is why the layout is quickly told. After the pulse of the light show has subsided, the train accelerates to a speed of 130 km/h. The train then shoots up a 60m high top-hat and leaves it in the same direction from which it came. In the following valley, a vertical acceleration of 5G awaits you before the braking section is initiated on the following hill. After a bend, you reach the separate exit platform.

Zaturn is solid and, despite its short travel time of about 30 seconds, actually offers everything that is missing on Titan. But compared to Stealth, the ride is unfortunately a bit weak, somehow I missed the atmosphere or at least the spillwater that you drive under on the ride; but it may also be due to the minimally shorter acceleration phase on the minimally older sister..

Along the closed Galaxy Theatre and the Maze Alien Panic Revolution, which we spared ourselves due to the high number of visitors, the path now leads us back to the Space Bazar and thus to the end of this report.

Pictures Space World

Conclusion Space World

Space World is a good amusement park, but it has already left its best days far behind. This is evidenced by the many empty spaces, especially in the area around the Big Bang Plaza. On the other hand, the roller coasters (with the exception of the Boogie – Woogie Space Coaster) are well maintained, which is not surprising when they are temporarily closed during operation. Either way, it was a great day in an extraordinary amusement park, which we will soon be able to talk about with a good dose of pathos; after all, at Space World we don’t mourn, we celebrate.

 


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