An O.D. Hopkins Wonderland

Wonderland Amusement Park

I would never have dreamed that the Wonderland Amusement Park would become my first amusement park in the USA. Few amusement park enthusiasts are familiar with it, but it is still of great importance to the industry. The former water ride specialist O.D. Hopkins was able to present his first ride here and with the Texas Tornado there is also a roller coaster from the same company in the park, which for many years even belonged to the best roller coasters in the United States. Accordingly, the park is actually a must-do, but unfortunately the city of Amarillo is off the beaten track.

Full of anticipation for the opening of the theme park in the evening I left the Palo Duro Canyon State Park in the late afternoon only to stand in front of closed gates. Fortunately, I wasn’t the only one there and more and more people are joining me. In fact, I was only a little lost in the opening hours, which is why I had to wait here for half an hour.

Even before the cash desks are occupied, the staff already start their work at the gate by serving all those who have obtained their tickets in advance. You can also buy tickets from them. I waited a little (as I didn’t want to wait close in a closed off area till the gates would open) and bought my ticket from a charming, albeit toothless old lady.

The park itself consists basically only of a Midway, where the rides are arranged to the right and left. At both ends of the way the park spreads out a little and forms with the corner around the chain plane Fiesta Swing almost an enclave. Basically, the Wonderland Amsuement Park is a classic Luna Park.

Accordingly, the entrance fee to the amusement park is quite low. The rides can be paid by the use of tickets or you can buy a wristband for unlimited rides. But here in the park there are two different variants, namely the WOW Pass and the Coca-Cola Ultimate WOW Pass, which includes mini golf, the free fall tower Drop of Fear, the roller coaster Texas Tornado and one ride on the dark ride Fantastic Journey.

As I would notice later, this wristband system is an absolute nonsense. Although I have noticed in the research for the report that I could have played minigolf for free, the surcharge is hardly worth it if you can already see from the outside that one of the main attractions would not be in operations on the day of visit.

Rainbow

Therefore, I was in search of a better mood. Practically, there’s a ride that creates a great smile without any effort: a HUSS Rainbow. I always liked this ride, when it was still in my home park. At every visit to the Heide Park, I rode it at least twenty times. After an incident at the Swedish amusement park of Liseberg, most of the rides disappeared in Europe. The Rainbow of the German Showman Klinkerfuß and the one at Serengeti Park have been preserved for some time, but since four years none of these can be found in Germany. Fortunately, the Rainbow of Serengeti Park can now be found in the Polish amusmement park Legendia.

Here in Wonderland Amusement Park the ride has been running since 1999. Unfortunately it looks a little bit run down. The ride is still a lot of fun. Due to the unnecessary seat dividers and the use of belts, the charming sliding from one side to the other one within the two-seater is no more.  Only the generous gondola decoration made in Germany reminds us of the former ease of the ride.

Scrambler

Things look much better with the all American classics, which were really in good shape, e.g. the Eli Bridge Scrambler named Scrambler. Compared to the English version of this true RCT classic, the ride in the American original is even more rustic. Who needs modern hydraulic bars when the ride itself is purely mechanical and all movements are controlled by only one motor? You can also just have a door, which you secure with a pin. Sure, the handling takes significantly longer, but who cares? It’s still the original design, like the ones in your grandparents time. Overall, the Scrambler is a great ride!

Cyclone

Our next stop on our park tour is the wild mouse Cyclone. But don’t panic, Cyclone is not a wild mouse of the 90s. The company Mack Rides was at the time of construction still completely new in roller coaster manufacturing and the Maurer AG knew nothing about their BHS takeover. Instead, this steel mouse comes from Miler Manufacturing. It was built in 1960 and since 1968 you can ride the ride here in Wonderland Amusement Park.

As soon as we have taken a seat in the car, the journey starts immediately. With outstretched legs we quickly climb the lift of the ride. After reaching the top, we immediately take the first corner, whereupon a few longer straights and wide curves are added for us to get used to. In a series of tight hairpin curves, we are pressed four times into the side wall of the car.

With momentum we enter a tight bend, which also drops slightly in the middle. After that we hit the big drop of the course in a double-down. With a lot of drive we then go to the second level of the roller coaster. After a very funny turn we are taking another straight in a sloped position. This is followed by the double ascent and descent, known from many Wild Mice, which is also visually impressive due to its location just slightly above the park’s log flume. In the front area of the course we now cross the station in another sloped straight. Two more ascents and descents await us. Thereby, we get dangerously close to the just route above us, which is a brilliant moment as we are also experiencing some airtime. Our excursion to the third level of the mouse is only of short duration. After a short left turn we immediately turn ourselves into a helix that also heralds the end of the ride. In a longer straight, the brakes are reducing the speed of the car till we reach the exit position of the ride.

The Wild Mouse coaster Cyclone is a true representative of an unfortunately much too rare roller coaster species. The American steel mouse comes astonishingly close to its wooden siblings and simply inspires with its many slopes and strange curve manoeuvres. Strangely, that there aren’t any helices being build in modern Wild Mice apart of the Bobsled Coasters by Gerstlauer…

Big Splash Log Flume

Right next to the steel mouse is the Big Splash Log Flume, which is a true budget version of the very popular Arrow logflume rides. A drop, a few curves and a very small footprint were the cornerstones for the most exciting career in the entertainment industry. O.D. Hopkins, who had previously only manufactured and marketed chairlifts, soaked the world.

The ride on the Big Splash Log Flume is relatively dry. Nevertheless, it is definitely a highlight not to be missed.

Fantastic Journey

If you are a fan of dark rides, don’t miss out a ride on the Fantastic Journey. The self-construction by the park founder Paul Roads is characterised by a multitude of great design elements and ideas, some of which have been adopted by friendly park operators from their ghost trains. The heart and soul of the park owner is truly noticeable. The numerous black light scenes, the strobo-aluminium foil room with Alien or the colliding bus at the end of the ride are just a few examples of the adventures waiting within the ride. Sadly, you can only ride the ride once with the more expensive wristband…

Mouse Trap

The big Pinfari roller coaster Mouse Trap has also been in Wonderland Amusement Park for some time and makes a very good overall impression. The ride on the big Zyclone with a front length of 64m thrills its guests by a multiplicity of slopes and helices, whereby the very high and quite slow middle part of the ride, as well as the very high end of the ride, are a little atypical. However, the ride in the tripartite trains is a lot of fun.

Tilt-a-Whirl

Right next door you can drive a true American classic, a Tilt-a-Whirl. The US version of the waltzer is characterised by its rotating seating shells and distinctive valleys, which get the wagons going and put a big smile on the cheeks of the passengers.

Rattlesnake River Raft Ride

Opposite the Mouse Trap roller coaster is the access to the Rattlesnake River Raft Ride, an O.D. Hopkins rafting ride. As with the logflume, this is the manufacturer’s prototype. To my own surprise the trip started as soon as I took a seat in the round boat as there are no belts and other safety features. The trip through the canal offers some rapids and splashing elements. But you don’t have to worry about the ride through the waterfall, here in the Wonderland Park there is only a garden sprinkler. Overall, the ride is quite interesting and worth a visit.

Pipeline Plunge and Thunder Jet Racers

Equally interesting is the American version of the dinghy slide. The Water Coaster (funnily enough a trademark of WhiteWater) Pipeline Plunge offers a very refreshing (and very wet) ride through numerous curves and turns. In addition to that, you’ll also be racing down over a few jumps. Be sure to try it out! If you are also a fan of water trips from O.D. Hopkins, there is no way around this ride.

One ride that I would have liked to try out is the almost inconspicuous looking Thunder Jet Racers (also from O.D. Hopkins). This dinghy slide offers a race on two tracks located side by side over a straight line on the ground. The dinghy are accelerated by a strong stream of water. Unluckily, this ride is for younger park guests only.

Fiesta Swing and Drop of Fear

Behind the Thunder Jet Racers there is a small park area offering the Chance Yo-Yo Fiesta Swing, a small baloon ride and one of the entrances to the free fall tower Drop of Fear. The former travelling free fall tower offers a total height of 200 ft and therefore a fantastic view at the region. None of the four lanes were in operation that day and it didn’t look like it would change in the near future. As the Drop of Fear is one of the few rides covered by the more expensive wristband this was very disappointing. I also wanted to try this rare Moser Rides free fall tower for a long time…Nevertheless, there is still hope as the ultramodern lighting system on the tower is quite new. Funnily enough, you can use the tower to display greetings and birthday wishes for a small fee.

Pirate, Himalaya and the Texas Intimidator

Friends of good rides are well served in the rear corner of the amusement park. The HUSS Pirate, the Reverchon Himalaya or the Moser Flipping Action Arm Texas Intimidator are all worth a try. The Texas Intimidator offers a beautiful and thrilling rollover ride on a minimalistic footprint and therefore should not be missed.

Hornet

The Hornet roller coaster also has a very small footprint. This Vekoma MK-700 roller coaster can look back on a proud past as it was the first of its kind. In 1988 it saw the light of day on Boblo Island near Detroit, where it was covered by a hall. After the closure of the amusement park, the ride moved to the amusement park Six Flags Astro World near Houston, where the ride was named Mayan Mindbender. After this amusement park had to be closed as well, the ride found its new home in the Wonderland Amusement Park, where it was not enclosed again.

That move actually suits the ride quite well, as the layout resembles that of a Zierer Flitzer, which you can normally find outdoors. The differences in the layout are actually rather small; the Vekoma variant has a more pronounced urge to go up- and downhill, which is especially apparent in the middle part of the ride (where the Flitzer just speeds through the curves). Thus, after climbing the lift hill, we are directly drawn into a Bavarian curve that tapers off and that at some point merges into the big drop of the layout. With a lot of momentum we pass the station before we make our way through the rear part of the ride. Shortly afterwards we change direction and race towards the ground again. Here we quickly change direction for another time, whereupon the brakes are coming closer and closer.

The Hornet roller coaster is a great family coaster, but it is a bit weaker in comparison to the much older Flitzer. Unfortunately, the Vekoma ride is a little inert due to its long train and the up- and downhill leading curves. Friends of light lateral Hangtime will definitely have their fun, as the actual target group (young kids) already does.

Spin-o-Saurus

Probably this will be also the case with the small SBF Visa roller coaster, which is currently being built behind the roller coaster Hornet. The Compact Spinning Coaster Spin-o-Saurus was purchased from a park in Florida. Unfortunately I couldn’t test this ride for you – like the HUSS Airboat, which was lying around in parts right next to it.

Shoot the Chute

As a fan of the O.D. Hopkins water rides – who would have guessed it – a ride on the Shoot the Chute had to be done. The splashing boats are just one of my favourite rides and therefore I looked forward to apply the push method learned in Japan once again.

Since I was the only passenger the ride could start immediately after free choice of place. With a total height of only 40ft the ride belongs to the rather smaller representatives of its kind. But that does not mean that it is not just as wet. Also the generated wave is just as stunning. Simply, a great ride!

Since the ride ran in two-boat operation, the second boat had to be sent off first before I could get off the ride. After saying goodbye to the operator, I made myself  on the way to the bridge to take a picture of the plunging down boat and head into security shortly after. So far so good, but Wonderland is just mean and puts a zigzag barrier in your way. In short: I was drenched.

I wonder why no other amusement park came up with the idea. The way the bridge was built, almost every former passenger will get drenched a second time. Soaking wet, without any photo and absolutely happy I spend my time at Wonderland Amusement Park until closure. Since my hotel for the evening was based in Wichita Falls, I had to change in my car. A hotel in Amarillo would have been a good choice. Thanks, Hopkins 😀 .

Texas Tornado

The biggest highlight in the park is the double looping roller coaster Texas Tornado, which can absolutely inspire with its differently constructed inversions. As so often in this theme park this roller coaster comes from O.D. Hopkins. This makes it one of only seven roller coasters ever built by the manufacturer. Of course the prototype is the one in Wonderland Amusement Park. But the train comes from PTC, which normally only build trains for wooden roller coasters – so what should go wrong?

In the test phase, where the original Hopkins trains were still used, things actually went wrong. First the train didn’t manage the Double-Up element after the first looping, whereupon the exit of it was moved some feet in the height. After this change, the train didn’t made it through the second looping, whereupon the second loop was massively reduced in size. The actual appearance of the two consecutive loops, however, was to be retained, which is why both loops now look the way they do today: they are pretty wacky.

Before we go on the ride, a short hint for all those who want to venture the ride at some point: Fat people will not fit in the coaster. Even I had the pleasure to fix my safety belt with an extension, even though I never had any problems with the usual used belt lengths on any other roller coaster. Also you only gain a few inches with the belt extension. During the second ride I managed to close the buckle without the extension. I gave up the first try after I have already changed the seat (they all are very tight).

In addition there is another rather big problem, as the first ride on every roller coaster in the park has to be done fully occupied. Since not everyone in the park has the more expensive wristband, you can sometimes wait a very long time for your ride. All attempts of animation didn’t help, which is why the visit only pays off on a day when there is a lot more going on in the park.

If, however, a journey is made, it starts immediately with a left turn out of the station. The chain lift brings you up to a height of 80ft, whereupon we dive down to the ground. With full speed we pass a long straight, in which a small bend was built in. Shortly afterwards we see the world go upside down for the first time and expose ourselves to very high G-forces at the same moment. With full force it pulls us into the looping, over the apex and into the elevated exit of it – what a great fun. In a Double-Up element you gain a little height, but unfortunately no airtime is offered. In a steep turn we pass under the Shoot the Chutes and once again experience very high G’s. After a hill the second looping follows and with it another acquaintance with the strong forces of the ride. Shortly afterwards we dive into a tunnel. Here we drive with full speed over another bend, before we head back to daylight and cross the park’s rafting ride Rattlesnake River Raft Ride in a longer straight. Shortly afterwards the ride ends at the station.

The Texas Tornado is a bomb of a roller coaster that you should definitely have experienced. The coaster offers a great ride and nearly endless pressure. Beyond that, the ride just looks stunning in its white-red-blue colouring. Basically, it’s no wonder that the roller coaster was one of the best of its kind in 1985 and still has some fans today. The double looping was on everyone’s lips back then and Hopkins planned a flawless ride that still stands out today.

Pictures Wonderland Amusement Park

Conclusion Wonderland Amusement Park

Wonderland Amusement Park is a good family-owned regional theme park with the charm of an old Luna Park. Although not much has been added over the years, the park offers a variety of really good amusement rides. The close friendship with the water ride specialist O.D. Hopkins led to a very large collection of water rides, all of which can convince. Also Wonderland Amusement Parks offers a lot of prototypes, which makes the park even more special. For me the park has been on my bucket list for a long time and I am happy to have visited it.


What is your opinion about the Wonderland Amusement Park?  Just write it in the comment field below the review!


Click here for the next report of the Texas Round-Up Tour.

Click here to get to the overview page of Wonderland Amusement Park.

Hamburger Frühlingsdom (2018)

Technical Park is a very diverse company. On one hand they offer a bunch of brillant and state of the art attractions, but on the other hand they also offer a lot of stuff nobody actually asked for. In this regard, we can be happy that the showman Störzer actually asked for a Pegasus 16, as Black Out is an extremely brillant attactions, which offers a very wild and intense ride experience.

 


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Good Job at the Theme Park

Yomiuriland

Basically, Yomiuriland can be described as a classic trolley park; after all, the amusement park, which opened in 1964, resembles many other Japanese amusement parks of that era and is thus located not far from a railway station. However, the park was not founded by a railway company, but by the influential Yomiuri Group, Japan’s largest newspaper publisher and owner of the Yomiuri Giants, among other things.

There is not much more to tell about the history of Yomiuriland. Many players of the timeless theme park development game Roller Coaster Tycoon Classic will have already noticed the name of the park in one of the loading screen messages, because Yomiruiland is home to the world’s first stand-up coaster, the Momonga standing and loop coaster. If you’re now thinking “Uiiiii, a stand-up, how great!”, you can also look forward to the former record holder Bandit. You are welcome to leave out the sarcastic undertone while reading, because this is about historically interesting rides that have also left their mark on other important roller coasters. So let’s stay objective and focus on Yomiuriland in its entirety.

At least that’s what we thought, until we noticed at the valley station of the cable car leading up to Yomiuriland that it was not running. Directly at the train station, a staff member pointed out that there was a bus service up to the park all day long. But do you want to take the bus in muggy, foggy weather? Of course not, and so we dared to make the ascent, which in the end turned out to be very short notice.

When we arrived at the ticket office, we showed our passports and promptly received a hefty discount. Meanwhile, in the entrance area of the park, the park mascots were playing football. It’s the little things that make a park likeable, and this was one of them. In general, I had a positive first impression, which was also due to the day-care centre at the bottom station of the cable car and other social facilities provided by Yomiuriland. One could almost think that an amusement park is a social employer. Of course, this statement is somewhat different in Japan than in Europe, because thanks to year-round openings, at least the financial basis of the employees is guaranteed. In contrast, the trend here is towards minimum wages and more and more closing days during the season. This certainly makes sense from the point of view of many business graduates; from my point of view, however, it is the wrong way.

Bandit

I also find it stupid when you always try to tick off the highlight first. Where is the arc of suspense, where is the urge to discover something new for oneself in peace? So, fast, fast, fast in the direction of the Bandit roller coaster. Left and right of the path doesn’t matter for the time being. The steel colossus from Togo at least offers a feature that I would like to try out. The splashy dive through the greenery, as my good friend Daniel (Lacront at onride.de) very nicely describes it, offers some tingling water effects during the ride that are not to be missed. Unsure which of the two queues would lead us into the wet and happy adventure, we first queued at the one on the right (at the stairs).

Excited and also a little tense, we forced ourselves and our belongings into the narrow cars, closed the shoulder restraints and waited for the train to be dispatched. A member of staff operated a wheel of fortune on which the words High and Low alternated. The pointer then landed on Low and the train started moving. A short time later, a water fountain shot up and the falling water pelted the front part of the train, where we were of course sitting. Shortly after, we reached the lift hill of the ride and began the ascent to the starting height of 51m. In 1988, the ride in Yomiuriland was quite a calibre, which shortly thereafter ushered in the era of hyper coasters.

Once at the top, we complete a short straight before the train now turns towards the green hell below. During the descent, we hear the ignition of another water fountain in the distance, which reaches an estimated height of 40m. What goes up, must come down and so we race through the falling water at breakneck speed. In a high 180° bend just above the cable car leading to Yomiuriland, we quickly change direction before venturing into the greenery once more. Without mercy, we now approach an extremely crisp uphill helix, in which we power our way upwards within one and a half laps. A short descent at the top plateau of the ride follows before we plunge into the thicket once more in another high banked curve. Interestingly, we pass a lower point than on the first drop. But the true height difference of the ride only becomes apparent shortly.

With beautiful pacing, we complete a short airtime hill and immediately plunge into a deep valley. We reach the ground level of the ride for the first time. By exploiting the terrain, this results in a height difference of an incredible 78m. We climb steadily up a long ramp and then, at the end of the ascent, take a completely unexpected turn to the right. A few years ago, we could have seen the sister ride of the German Bandit from Movie Park Germany in all its glory. After the short right-hand bend, we make our way through the large valley once more. We then leave this valley via a short airtime hill, whereupon a left turn initiates the return to the station. After a short straight we whiz up a final climb and soon reach the braking section of the ride.

Go, go, Bandit! The fast-paced ride through the greenery impresses with its elongated layout and wide descents, but also with its Japanese peculiarities. For example, such a compact upward helix is unfortunately rarely found in roller coasters of this size even today. The most important gimmick, however, is the upgrade of the ride experience by the water effects used. Once wet, there is hardly any reason to swap the wet and happy ride for a dry one.

Laser Atlethic – Temple of the Sun

Opposite the Bandit roller coaster station is the interactive walkthrough Laser Atlethic – Temple of the Sun, where you can play tomb raider in the best Indiana Jones style on several missions of varying difficulty. As the name suggests, each course offers a mix of different skill games and a laser maze. In the teamwork variant, for example, you first have to pull yourself over a gorge with a roller board, then cross a laser maze and solve an oversized version of a ball maze in the last room. Of course, the whole thing takes place under time pressure and there are penalties for interrupting the light barrier. It’ s a wonderful fun experience that could also be implemented in various smaller amusement parks in Europe.

Animal Rescue – The Invasion of the Mekanchura

Directly below the Maze is the interactive dark ride Animal Rescue – The Invasion of the Mekanchura, which had to be pointed out to us first; after all, who would have the idea of simply following a rather renegade-looking path? Well, the station of the SL Coaster used to stand down here, but otherwise this corner of the park in Yomiuriland has been deserted. Thematically, you chase down poachers during the ride and capture them with nets before you are attacked by spiders yourself at some point and have to shoot your way out. The ride is quite entertaining and enjoyable.

Animal Coaster

If you follow the paths uphill again, you will end up in the family area around the park’s big Ferris Wheel. Here you will find several themed rides, including the snazzy Wanpaku Railway Oliver and the Animal Coaster. The latter is a variant of the historic Tumble Bug ride, which can still be experienced in a similar way in Kennywood Park.

Giant Ferris Wheel

In addition to a theoretically great view of Yomiuriland and the surrounding area, the Ferris wheel has foil-covered themed gondolas in addition to the normal gondolas, complete with matching background music. So you might think that the ubiquitous theme of “High & Low” in Yomiuriland would be about various Japanese metal groups. But in fact, according to the podcast Die Achterbahnreisenden, it is about Japanese gangster groups from various films. The whole thing culminates in High & Low Land, including a museum on an event area in the park.

Flag Street

Passing a children’s train and a carousel, we are now drawn to Midway Flag Street, a somewhat aging area with a variety of iconic rides, walkthroughs and restaurants.

To the left is a double feature consisting of a vintage car ride with a dinosaur theme and a bicycle pedal track running above it. Directly behind it and leading once around the entire area is the first go-kart track of Yomiuriland, which in turn consists of two tracks of different lengths.

Wan Wan Coaster Wandit

On the right side of Flag Street, the children’s roller coaster Wan Wan Coaster Wandit by the manufacturer Hoei Sangyo awaits us. The ride on the small roller coaster begins with a right turn out of the station. This is immediately followed by the lift hill that takes the train to a height of 5.5m. In a steep turn to the left, you quickly approach the bottom and then pass under the lift. In a 180° helix you then gain height metres again and cross the first curve of the ride. On a straight with integrated hills, you now make your way across the ride for a few metres before the return to the station is initiated via another turn. After another lap, the nice ride comes to an end.

Right next door is a Japanese compressed air jet ride with additional water effects, similar to a very primitive version of the Flying Fish from Zierer, where the park guests can aim water cannons at the passengers. Somehow, the Japanese are even crazier than the English when it comes to water, but interestingly enough, they are said to be somewhat afraid of it.

Hero Training Center Mission 8

There are also two walkthroughs directly opposite each other on the Midway. In addition to a classic Japanese house of horrors, there is also the Hero Training Centre Mission 8, which is quite something. You have to master task after task in several stages and rooms. These vary between games of skill, endurance games and puzzles. It’s just a shame that there are milestones in between that you have to pass. Although we seem to have figured out the card game, we probably did it completely the other way round and therefore got kicked out. It’s a real pity, because this attraction is also absolutely outstanding and could be established in an European amusement park. Since the fan scene has suddenly been overwhelmed by Karls Erlebnisdorf theme parks anyway, how about this? Another idea they announced in numerous interviews has already been implemented here in Yomiuriland by a German company, but more on that later.

Looping Starship

For now, it’s time to indulge in the looping craze of the late 70s and early 80s, and what could be better than a Looping Starship from Intamin. Just like in Nagashima Spa Land, the queen of the overhead ship swings convinces with its fast acceleration cycles and the terrific hangtime at the highest point of the ride.

Standing & Loop Coaster Momonga

One level higher, we experience the same game on a roller coaster. The Standing & Loop Coaster Momonga has a special feature, as the ride is able to accommodate two different types of vehicles. For this purpose, the station was divided in two, with both sides parallel to each other. A transfer element then pushes the respective side onto the central lane, whereupon the fun can begin.

After leaving the station, we immediately climb the lift hill of the ride. Having reached a height of 25m, we briefly enjoy the view before the right-hand bend we are currently in becomes more and more of a descent. In no time at all we find ourselves in the valley and are loaded with wonderful G-forces. Immediately we enter the loop and circle the lift hill once in the vertical plane, which has a nice visual effect, especially in the stand-up version. This is followed by a wide horizontal loop. After a short valley, there is an almost equally wide left turn, which represents the turn back to the station. Soon the brake of the roller coaster is reached and the ride is over. Now you are quickly pushed back to your loading side so that the other side can be sent on its way.

The Standing & Loop Coaster Momonga is not the most exciting roller coaster and especially compared to later rides of the manufacturer it is absolutely harmless. Nevertheless, it manages to perfectly embody the zeitgeist of the era. In short: It is simply cult and, especially because of the alternating operation between stand-up and sit-down cars, it is a very interesting ride. If you can live with that, you can switch back and forth between the two variants; it was definitely fun.

Crazy Hyuuu and Crazy Stooon

Passing the wave swinger Milky Way and the water park Water Amusement Island (WAI for short), which for a small entrance fee offers a Lazy River, two children’s landscapes, a diving tower, a large wave pool and a total of three sliders (although only the Spiral and the Straight Line Slider, a kamikaze slide, are included in the entrance fee; the large rafting slide, however, is covered by the free pass), you head towards the Lan Lan area with its sea lion show and the two S&S towers. While the Crazy Hyuuu tower shoots you to a height of 60m, Crazy Stooon drops you down with a supposed -2G; however, it was nothing compared to the force of Flamingo Land’s Cliff Hanger tower.

Hashibiro-Go

Directly opposite, another product of the manufacturer S&S was once supposed to open. Unfortunately, it only took a short time for the Robin Twist Coaster to have its first accident. After this, the ride was immediately shut down and dismantled a short time later. Thus, El Loco shares the dubious record of the shortest operating time of an S&S roller coaster with the Ring°Racer at the Nürburgring. In the meantime, a round ride, the Mega Disk’o Hashibiro-Go, has been built in its place.

Good Job Attractions

Those who have always wanted to jump down with a bungee cord can do so from a 22m-high platform for a relatively low price. We, on the other hand, now turn our attention to the Good Job Attractions industrial theme area, which can be reached from here via an entrance across the water park. In fact, we had to look for quite a long time here and finally took the entrance near the main entrance.

Here, Yomiuriland suddenly presents itself to its park guests as highly modern, clean and absolutely imaginative. Especially in comparison to the really run-down Flag Street, this is a very, very, very big contrast, which is also reflected in the doublets of rides. In addition to a modern bicycle pedal track, where you go on a crime spree in a video game, there is also a modern go-kart track, which bizarrely still partly runs along the old go-kart track. In addition to some nice children’s rides, there is also a very interesting game of skill in the outdoor area, where you have to influence the course of oversized marbles. Lovely!

The remaining rides are integrated into themed industrial halls. These are divided into the Fashion, Bungu, Food and Car Factories. Similar to an expo, you are immediately drawn into the respective theme when you enter the respective hall. The industrial charm is more like a child’s idea of an industrial plant, which is very good for the whole area.

In the Bungu Factory, for example, another game of skill awaits park guests in Yomiuriland, while Fashion World can boast the Spin Runway roller coaster, a spinning coaster from the manufacturer Gerstlauer. Things get really crazy on the Splash U.F.O. round boat ride, which is themed around the protection of the Nissin Yakisoba U.F.O. factory, which produces ready-made ramen. You can also accompany your own dinner during production. Last but not least, the Car Factory offers the opportunity to design your own car and then test-drive it on an interesting track.

Splash U.F.O.

Let’s now take a closer look at the two large-scale rides in this area. In the Food Factory we will board one of the boats of the compact Hafema mini raft ride Splash U.F.O. As in the Fuji-Q Highland, only boats for a total of four people are used in the ride. In retrospect, we should have realised by now at the latest what was coming up. But since the people in front of us had not got out particularly wet, we dared to take a ride without a rain poncho on the last day of our trip to Japan. In fact, the ride became tremendously entertaining due to the resulting tirades of escape from Nicolas’ side.

But back to the beginning. As soon as you have boarded the boats and been secured by the staff, the ride can begin. The station conveyor belt pushes us onto a small rotating platform that turns 90° in succession. A small film is shown on a ceiling projection, to which we can react with the buttons in the boat before we are pushed into the ride’s lift.  We follow the production chain of ramen noodles up a few metres before the villain with the teapot on his head wants to eat us. We escape and slide down a 180° helix in the process. Shortly after, a crisp descent follows. In a short block area after the run-out we are stopped and another story segment is projected on the ceiling. A 570° downward spiral follows, with additional water cannons on the side of the channel sending the boat into an extremely violent spin. After a leisurely descent, we find ourselves in the classic rafting channel of the ride. Accompanied by several rapids, we leave the building and make a short turn around the outside of the ride. Back in the hall, a few more metres of rafting follow before we stop again in another block area. Now, with the help of the U.F.O. Ramen Man, we have to defeat the villain once and for all. Shortly afterwards, the ride ends and the ramen dish is saved.

So, dear team of the Karls Erlebnis-Dorf parks, please build something exactly like this. You don’t necessarily have to take over the interactive component, but I’m sure you could find a use for it somehow. These mini raft rides from Hafema are already a class of their own and are unfortunately far too rare outside Japan.

Spin Runway

However, you don’t necessarily need a rapid river for a successful factory tour, a spinning coaster will do. At least that’s how you can describe the Spin Runway roller coaster. After a really beautifully designed and partly interactive cue, we lock our valuables in a locker and immediately take a seat in the familiar Gerstlauer chaises. The ride begins immediately, very similar to the roller coaster Maskerade from the Wiener Prater, with a darkride part through some serpentine curves. After this, we reach the ride’s lift. In this case, however, it is a drum lift. During the ascent, we can play a little mini-game in which we have to collect as many items of clothing as possible for our chosen mascot. Wildly pushing around does not help at all, everything has to be coordinated with the other occupants of the car.

Once at the top, we complete a hairpin turn and slowly pick up speed. After the countdown 3,2,1 Speed Runway we throw ourselves into the first downhill helix under numerous light effects. After a short valley, we gain a little bit of altitude again before we skilfully reduce it in another downhill helix. This is followed by a somewhat longer stretch above the station, which is skilfully exploited by the car’s spin.

A block brake is followed by a brisk combination of a downward helix in a clockwise direction followed by an upward helix in an anticlockwise direction. Shortly afterwards we find ourselves on the runway of the fashion show and the braking section of the ride. Only a few moments later, the station is reached and we can get off.

Spin Runway is not a really long spinning coaster, but it is an insanely well staged one. Before the ride, I was already afraid that it would be a direct sister ride to the extremely weak roller coaster Maskerade from the Wiener Prater and accordingly approached the ride with very low expectations. But I was wrong; the ride was great. Although the chosen elements were also used in the ride in question, the ride on the Spin Runway offers a much more immersive experience. The rotation of the car itself could be a little faster, but that is the only real criticism of the ride. I would definitely have liked to go on one or two more rounds here.

Back in the daylight, Nicolas was suddenly recognised by one of the Achterbahnreisenden, who themselves were discovering the country for themselves with a large group of enthusiasts. While we just had our last day in Japan, it was still one of the first for them. It was nice to talk a bit, although none of us expected to meet other German roller coaster tourists in Japan.

Pictures Yomiuriland

Conclusion Yomiuriland

Yomiuriland is an amusement park that looks really run-down in places, but it always stands out positively with its selected novelties. They do their best and it shows. In general, I liked Yomiuriland a lot, but I can also understand if you don’t really like this park. The selection of rides is good and the interactive walkthroughs are quite something. The amusement park also finally had some halfway usable merchandise to offer and so I left the park with a plush of Detective Conan in my luggage.

 


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