A visit to the original SeaWorld

SeaWorld San Diego

Shipwreck Rapids

Not far from the entrance is the Shipwreck Rapids, a very nicely designed rapids ride from the manufacturer Intamin. While I was lucky not to get too wet on most of the rides on my trip to California, the Shipwreck Rapids really got me down.

Orca Encounter

For a few years now, the focus of the big orca shows at SeaWorld has shifted more towards edutainment. The main aim of the show is to splash the guests in the soak zone with as much water as possible by an orca. Apart from that, the Orca Encounter presentation is a very rewarding experience as long as you keep your expectations low.

Bayside Skyride, Sky Tower

Since 1967, SeaWorld San Diego has been home to a Von Roll cable car, which took visitors to the SeaWorld Atlantis restaurant on the other side of Mission Bay until 1988. Nowadays, there is no stop and you only enter the station on the other side briefly, only to turn round again straight away. Like the large Sky Tower observation tower, however, the ride is not included in the admission price.

Manta

The Manta roller coaster is also located in the front part of the park and is therefore also very well embedded in the gardens of the theme park. The ride on the Mack Rides Mega Coaster begins after a quick right-hand bend with a short show in the launch tunnel, which is, however, very dark. With a little momentum, we are then sent on our journey. After a steep right-hand bend, we first race over a water basin, whereupon we take an equally steep turning curve. A left-hand bend is followed by a series of smaller hills, which are repeatedly interrupted by short bends. However, as we are slowly running out of breath, we approach the second launch section, where we are slowed down briefly. After the launch, we immediately rush into a left-hand bend and then over another hill. A dip is followed by a turn into a fairly intense helix. This is followed by a fairly wide right-hand bend, which takes us into the final bend of the ride, whereupon our ride soon comes to an end.

Manta is a very nice family roller coaster. Here and there, the coaster lacks a little dynamism, which is particularly noticeable at the point before the second launch. I don’t understand why it was necessary to slow down here and not accelerate straight away. Nevertheless, a great ride.

Dolphin Adventures

As expected, the Dolphin Adventures presentation at SeaWorld San Diego was very entertaining. With the best view of the theme park’s rollercoaster skyline, the dolphins performed numerous tricks, always focussing on the edutainment character of the show.

Electric Eel

There is a Premier Rides Sky Rocket II in almost every park in the SeaWorld group, including here at SeaWorld San Diego. The name Electric Eel is reminiscent of the great Steel Eel roller coaster from SeaWorld San Antonio. As is so often the case nowadays, comfort collars are also used on this roller coaster, which are designed to simulate the use of shoulder restraints in order to offer passengers a greater sense of safety. As the Premier Rides Sky Rocket II fortunately does not offer any real curves, the ride comfort is in no way restricted by the use of the harnesses – only the entry is a little more annoying than usual.

The first launch on Electric Eel largely resembles the initial acceleration of a modern boat swing. After changing direction, the ride is admittedly much more powerful and we almost reach the apex of the non-inverted loop, where we can briefly enjoy the view of the neighbouring Journey to Atlantis roller coaster and the amusement park’s car park. With plenty of momentum, we are now accelerated a third time, whereupon we reach the top level of the ride after a 180° turn without any difficulty. After a very short breather, we enter the ride’s inversion, which is clearly visible from afar, where we experience a very pronounced hangtime. Shortly afterwards, we dive into the non-inverted loop once again. Another encounter with the apex of the element then heralds the finale of the ride, whereupon we come to a precise stop after another run through the station and our wild ride comes to an end.

Journey to Atlantis

This is the third time I have been on a Journey to Atlantis roller coaster and once again I am surprised by a completely different layout. As in Orlando, the ride here is a water coaster from Mack Rides, but instead of a dark ride section, the ride begins immediately with the first lift hill. Once at the top, we approach the ride’s big shot ride in a wide right-hand bend with a small dip, which we tackle straight away. Slightly soaked, we bob along a little through the canal, getting closer and closer to a building. This contains the large vertical lift of the rollercoaster, which transports two boats upwards at a time. After a short stop with the best view of the amusement park’s car park, we immediately descend a large steep curve and then immediately ascend again. After passing through another braking area, we descend steeply once again, initially heading slightly to the right before taking a left-hand bend that takes us directly into the next pool of water. Completely soaked, we then return to the station and our entertaining ride slowly but surely comes to an end.

Emperor

The Emperor is the largest roller coaster at SeaWorld San Diego and dominates the sky-blue skyline of the theme park from afar. The 46 metre high dive coaster starts in the classic way with a turning curve at a lofty height before reaching the ride’s vertical drop, where we are held in position for several seconds in a holding brake with the best view of the abyss in front of us and the brand new Arctic Rescue roller coaster. After a successful drop, we are immediately drawn into an oversized Immelmann, where we change direction. After a turning curve – reminiscent of a cutback – we are pulled into a wonderful roll, which immediately turns into a steep curve and releases us into an oversized corkscrew. After another right-hand bend, we reach the final brake of the ride and our great ride draws to a close.

Arctic Rescue

It’s really something different to know the project manager of a rollercoaster in person. Accordingly, I was on a mission at Arctic Rescue to take the best possible pictures for him. A mission on which I unfortunately failed miserably. It doesn’t really make sense to me why they put their latest and greatest roller coaster in an area that is almost 100% protected from view (you can actually only see the roller coaster from Emperor or the Sky Tower) and don’t even set up a stage or something similar so that others can also take part in the hustle and bustle of the roller coaster. That simply makes no sense! Luckily, as a single rider, it was my turn quickly and I was immediately able to take a seat in the last row of the rollercoaster.

After a left-hand bend, we reach the ride’s first exit, whereupon we speed over the first turn at full speed. This is followed by an extremely successful sequence of rapidly alternating right and left turns before we reach the second launch and increase our consistently high speed once again. After a long left-hand bend close to the ground, we climb the second large hill of the rollercoaster – which includes three short changes of direction. Once back on the ground, we whizz through numerous tightly timed bends on the way to launch area no. 3. Once again at speed, we are then drawn over a long turning curve to the park boundaries, where we then endure two extremely daring manoeuvres. The path then takes us over a series of smaller hills, whereupon we find ourselves on the final brake of the ride.

Arctic Rescue is a bloody good rollercoaster and is reminiscent of the absolutely fantastic Juvelen rollercoaster from Djurs Sommerland in Denmark or Yukon Quad from the French theme park Le Pal, only without the slow hills towards the end of the ride. The extremely dynamic ride and the constantly high speed define the ride like no other; there is virtually not a single quiet second from start to finish.

To wind down a little at the end of the ride, it is worth visiting the neighbouring Wild Arctic area. This is home to several large enclosures for beluga whales and walruses and is very well themed and absolutely worth seeing.

Pictures SeaWorld San Diego

Conclusion SeaWorld San Diego

SeaWorld San Diego is probably the best located SeaWorld theme park. The location on Mission Bay is impressive, as is the portfolio of the animal and theme park. Together with a visit to nearby Belmont Park, it is well worth a visit.


What is your opinion about the marine animal park SeaWorld San Diego?  Just write it in the comment field below the report or visit our social media channels:

          


Click here for the next report of the California Adventure Tour

The Thrill Capital of the World

Six Flags Magic Mountain

Full Throttle

On the second day of my visit, I wanted to make sure I started my day on Full Throttle as it is one of the most popular rides during the day due to its location. The ride starts with a powerful launch out of the station and into the world’s biggest loop. This gives a nice sense of hangtime before we hit the ground again and make our way to the top of the mountain. Here we swing straight into a nice dive loop before entering a tunnel and coming to a stop. Seconds pass before we are launched again, but this time backwards. After almost reaching the top of the second inversion, we change direction again. This time we accelerate to top speed before turning and heading over the top of the loop. Enjoying the views, we soon hit the brakes on the descent and come to a halt shortly afterwards.

Full Throttle is a very fun coaster. I did not expect anything from this ride and was pleasantly surprised. The launch is powerful, the inversions are great and even the middle section where you go backwards is awesome. Unfortunately it is a short ride.

Canyon Blaster, Speedy Gonzales Hot Rod Racers and Magic Flyer

Interestingly, all the children’s roller coasters are located in the same corner of the park. Unfortunately, the largest of the three roller coasters, Speedy Gonzales Hot Rod Racers, was not in operation during my visit and the two smaller roller coasters, Canyon Blaster and Magic Flyer, were not allowed to be ridden unless accompanied by a child.

Buccaneer and Swashbuckler

Directly opposite the large entrance plaza of Goliath is the entrance to the two flat rides Buccaneer and Swashbuckler. While Buccaneer is a beautiful swing boat from Intamin, Swashbuckler is a classic American swing ride.

Goliath

Leaving the station, the train makes a right turn and then we hit the lift hill of the ride. Having reached a height of 235ft, the train begins its long and amazing descent into a tunnel that leads to a total height difference of 255ft. At a speed of 85mph the train heads upwards into an impressive looking overbank turn. After the turn the train heads down another drop followed by a fantastic airtime hill. A long climb then leads into the mid-course brake run and we were slowed down to almost a standstill.

The train continues at a slow pace before finally picking up speed in a hard left turn. In one fluid motion, the train changes direction and we plummet towards the ground. This is followed by a powerful and crazy 585° helix. Then the track turns upwards and banks to the left. After another powerful descent, the train makes an upward right turn that leads us into the final brake run of the ride.

What a ride! Goliath is a beast of a coaster. It is powerful, fast and perfectly paced. I cannot even describe how much I adore this coaster as it has jumped straight into my top 20 favourite coasters. It’s one of the best hyper coasters I’ve ever ridden. Man, I love this ride.

Lex Luthor Drop of Doom

The supporting structure of the Superman: Escape from Krypton rollercoaster houses the two tracks of the Lex Luthor Drop of Doom: one of the world’s tallest freefall towers.  

Having left the heavily themed queue behind us, we soon take our seats in the gondola. After checking our safety harnesses, we are soon on our way to the top of the tower. At a height of 400 ft we have a wonderful view over the park and the surrounding area before the drop begins. The hook releases the gondola and we plummet to the ground at a top speed of 85 mph before we reach the brakes and the breathtaking ride comes to an end.

Twisted Colossus

Colossus was the park’s big wooden roller coaster and made it one of the most famous theme parks in the world. In the 2010s, more and more wooden roller coasters were converted into hybrid roller coasters, including Colossus. Instead of two tracks, Twisted Colossus now consists of just one, meaning you can experience the layout twice in a row. The highlight: with the right timing, you can experience a merciless racing coaster.

Unfortunately, I didn’t have that luck and so our train travelled alone over the lift hill after a hilly section. After a slightly twisty first drop, it goes through a long valley and over a speed bump close to the ground before going up a hill and into a turning curve with a high-five element.  After another drop, the blue track goes over another speed bump and into a camelback, while the green track races over a double-down and a zero-G roll directly over the blue track. Now the blue track also goes into a roll, while the green track races over a hill. After a double-up, the two tracks separate and while the blue track now becomes the green track, the green track approaches the final braking section and then the station.

Twisted Colossus is a pretty cool coaster, but without the racing feature, it’s a very linear coaster with no big surprises. And that’s just not what you’re used to from an RMC. It’s a shame, because of all the RMCs I’ve ridden, Twisted Colossus is the weakest ride in my opinion.

Scream!

The Scream! roller coaster is probably the least appreciated investment in the theme park due to its location above a car park.

But the rollercoaster has it all. Once you have climbed the lift hill of the rollercoaster, you immediately plunge into the depths. With a lot of pressure, it goes through the valley and immediately afterwards into the large loop of the roller coaster. A climb to the left turns out to be a dive loop and immediately pulls us into the depths. With plenty of momentum, we then go through a zero-G roll and immediately afterwards into the rollercoaster’s cobra roll. A climb then leads us into a block brake, where we can only catch our breath briefly. We immediately descend in a steep curve. We then enter an intense helix just above the ground. After a change of direction, we enter the Interlocking Corkscrews. A short left-hand bend then leads us into the final incline of the ride, after which we reach the roller coaster’s braking section.

What a ride! The Scream! floorless coaster is an absolute fun machine with a breathtaking layout and a total of seven inversions. I loved getting on here again and again.

Batman The Ride

Just two years after the opening of the first Batman: The Ride at Six Flags Great America, the Dark Knight found his place at Six Flags Magic Mountain in 1994.

After climbing the lift hill, passengers can expect a pre-drop before the train finally plunges down the first drop in a steep curve. On the descent, passengers can experience high G-forces before entering the first loop. The second inversion, a zero-G roll, follows in no time at all. Then another loop is taken. The blood pressure in your feet rises abruptly as you go through a steep curve and a straight section of the track. It then heads mercilessly towards the bottom, where the first corkscrew awaits the rider. This element is pure madness if you are travelling at the back of the train, as the acceleration changes abruptly. The second corkscrew follows after a short right-hand bend. After that, a left-hand bend takes you straight into the braking section.

Batman: The Ride is still one of the best inverted coasters out there. The ride offers an intense ride layout with lots of positive G-forces on a relatively small footprint. Apart from the theming, the ride experience does not differ between the different rides, which is a good sign.

Wonder Woman Flight of Courage

The Wonder Woman Flight of Courage is the latest rollercoaster. The ride on the RMC Raptor Track begins immediately after a right-hand bend with the lift hill of the ride. After reaching the starting height of 130 ft in no time at all, we plummet down a very steep descent. After a quick ascent, it’s straight back down in a dive loop. With brutal airtime, we then go over a huge camelback and immediately afterwards into a zero-G stall. A steep ascent then leads us into a very tight turn. Now we descend again quite abruptly and immediately enter a zero-G roll. Another ascent then leads us into a block brake. Without much hesitation, we enter the next descent, after which another turn awaits us. Still very fast, we now race over a series of airtime hills. After a sharp left-hand bend, we reach the final brake.

Wonder Woman Flight of Courage is the better of the two RMC roller coasters in the park. The layout of the single rail coaster has a really nice flow. The inversions all ride very well and the airtime is also very nice. I at least really enjoyed the ride, even if I think it’s a bit of a shame that the DC Universe was literally torn in two by this coaster.

Teen Titans Turbo Spin, Crazanity and Scrambler

The path to the park’s next rollercoaster is lined with several flat rides. Here we encounter the Round-Up Teen Titans Turbo Spin, a classic Scrambler, as well as the Zamperla Giant Discovery Crazanity, which was unfortunately not in operation on the days I visited.

Riddler’s Revenge

The Riddler’s Revenge rollercoaster is one of the largest stand-up coasters in the world. After leaving the very long queue behind and wondering about the purpose of the rather strange station layout, the ride can soon begin.

After the lift has taken us to a height of 160 ft, we immediately take a steep turn towards the ground. This is followed by the ride’s large loop and, as with Scream!, we immediately enter a dive loop. Riddler’s Revenge goes one better and takes us straight into another dive loop. We then experience the world slightly upside down in an Inclined Loop. A wonderful turn then takes us into an ascending bend and immediately afterwards into the mid-course brake. With barely any reduction in speed, we descend once more and are immediately faced with a corkscrew. A left-hand bend close to the ground leads us into a camelback. After a helix and a left-hand bend, we plummet to the ground again and are thrown around in another corkscrew. After another right-hand bend, we reach the ride’s braking section.

Riddler’s Revenge is a really great rollercoaster. The ride is a very intense experience, which is further intensified by the standing riding position.

Justice League: Battle for Metropolis

Developed by the Sally Corporation, the Justice League: Battle for Metropolis dark ride combines large plastic scenes with 3D screens where you have to fend off all sorts of Lex Luthor’s gadgets before he manages to capture the entire Justice League with the help of the Joker. It’s great fun, as you’d expect from Sally, and a surprisingly well-made dark ride that can be found in many Six Flags theme parks.

Gold Rusher

The first roller coaster at Magic Mountain is the Mine Train Gold Rusher. The ride along the slope has a rather unusual layout with many, rather small drops and a serpentine route. After a block brake, the train turns into a very fast helix at the end, followed by a short uphill section before reaching the final brake of the ride and our strange but fun ride comes to an end.

West Coast Racers

Passing the Jet Stream log flume, which was unfortunately closed for the season, we are now drawn to the West Coaster Racers.

In principle, the roller coaster here follows the same principle as Twisted Colossus. However, here the second train waits in a separate area before entering the track in parallel. We are immediately accelerated by LSM and enter a high-five element. While the white track enters a roller, the yellow track races over a hill directly below. After a right-hand bend, both tracks race into the second LSM area. In a wonderful manoeuvre, both lanes then drive parallel overhead and immediately afterwards through two parallel helices. For the grand finale, the white track then drives over a hill, while the yellow track performs a roll directly over the hill. After a bend, the white track continues into the separated area and thus becomes the yellow track, while the yellow track now approaches the station.

Somehow I wish I could have experienced this racing feeling on Twisted Colossus too, because the ride on the West Coast Racers lives almost exclusively from the numerous near-miss encounters during the ride. In any case, the track has it all and the layout has some pretty cool elements despite the more or less very linear ride dynamics.

Apocalypse

The wooden roller coaster Apocalypse was originally opened as Terminator Salvation: The Ride. It replaced the Psyclone roller coaster, which was located at this spot in the park for many years. Unfortunately, I wasn’t able to ride this roller coaster from the manufacturer GCI on the two days I visited.

Tatsu

Luckily, thanks to my Legacy membership, I still have a one-off Flash Pass to use for free. Otherwise I would have missed out on a ride on the Tatsu rollercoaster, as the waiting times for just one train were beyond belief.

The ride on Tatsu begins as soon as we enter the lift hill. Once at the top, we immediately plunge into a steep turn with the best view of the Intamin Rapids Ride Roaring Rapids. Immediately afterwards we fly very close to the Sky Tower in a corkscrew. After a left turn, we turn once on our own axis and then enter a steep turn. Another left turn leads to the highlight of the ride: the Pretzel Loop. With the best view of the loop of the New Revolution rollercoaster far below us, we plunge into the depths. With a lot of pressure, we ride through the valley lying on our backs. Shortly afterwards, we repeat the experience in reverse order. Back in the air, we immediately enter the next roll. After a right turn and a small climb we reach the final brake of the coaster.

Tatsu is a very good flying coaster. Its location high up on the mountain enhances the feeling of flying during the ride. The ride itself has some nice elements and, thanks to the pretzel loop at the end of the ride, a very varied and intense layout.

Sky Tower

Behind Tatsu is one of the entrances to Samurai Summit, where Intamin’s Sky Tower dominates the park. Unfortunately, the tower has not been accessible since 2014.

Ninja

The second attraction at the Samurai Summit is the suspended coaster Ninja from Arrow Dynamics.

The ride begins with the first of the two lift hills. Once at the top, we immediately take a steep right-hand bend. After a helix, we swing along the slope parallel to the Jet Stream log flume. A left-hand bend then takes us to the lowest point of the ride, where we immediately turn into a right-hand helix. After a short straight under the log flume’s lift, we whizz back along the surface of the water. A short incline and several dynamic curve changes later, we slowly but surely approach the braking section at the bottom of the slope. Shortly afterwards, we enter the second lift, which takes us back to the station level, marking the end of our great ride on the family-friendly roller coaster.

Superman: Escape from Krypton

When Superman The Escape opened in 1997, it was the tallest and fastest roller coaster in the world alongside Dreamworld’s Tower of Terror (later Tower of Terror II). Together, the coasters held the speed record until the opening of Dodonpa at Fuji-Q Highland in 2001 and the height record until the opening of Top Thrill Dragster at Cedar Point in 2003. In 2010, the coaster was overhauled and equipped with new trains. On Superman: Escape from Krypton, you could now mainly experience the ride travelling backwards until one of the cars was turned around again in 2021.

As I was able to experience Tower of Terror II on the last day of operation, I was really looking forward to a ride on Superman: Escape from Krypton. Unfortunately, the coaster was not in operation on any of the days I visited.

Roaring Rapids

One of the most interesting rapids rides I have ever seen is Roaring Rapids. You can’t see anything of the ride from the outside as it was built on a plateau high above the park paths. Only the stairs leading up to the attraction are visible. The ride in the large boats is quite simple, but a lot of fun. The level of wetness was pleasantly limited.

New Revolution

Probably the most classic roller coaster at Six Flags Magic Mountain is the Revolution. As the first looping roller coaster of modern times, the Schwarzkopf roller coaster attracted everyone’s attention in 1976 and became world-famous thanks to the film Roller Coaster.

The ride on the Revolution begins as soon as you enter the lift hill, which takes you up to a height of 110 ft. Once at the top, the ride heads towards the ground in an increasingly steep curve. Afterwards, we take a fairly leisurely ride over a hill and then immediately enter the second, even steeper descent. After narrowly missing the station, we ride over another hill. We then take a left-hand bend that runs very close to the ground. After a climb, we approach what is probably the most important descent. On a long straight, we get faster and faster and then race through the first modern loop in the history of the world. A long uphill left-hand bend leads into an equally long right-hand bend, in which we adapt to the terrain. A tunnel is followed by a long straight that leads through the loop. A short dip to the right then takes us into the fast-paced finale of the helix. Shortly afterwards, we reach the final brake and our solid ride draws to a close.

Viper

The large Arrow looping coaster Viper was the main reason for me to finally visit Six Flags Magic Mountain.  The coaster, which opened in 1990, is unfortunately nearing the end of its life and after the closure of the fantastic Vortex looping coaster at Kings Islands, Viper was at the top of my to-do list.

As soon as we get to the top of the lift, we quickly descend in a terrifyingly steep turn. After a very intense descent, we enter a seemingly endless ramp, at the end of which the first loop mercilessly presses us into our seats. After a wide left-hander, we enter two more loops that are also very intense. After an uphill section, we are pulled through a block brake, which slows us down slightly. After a left-hander and a short right-hander, we enter the Batwing, which turns us upside down twice. The grand finale is a bend that takes us straight into the double corkscrew of the track. After a long straight we pass under the lift and immediately enter the braking section of the ride.

The ride on the Viper is even better than I expected. The coaster is mercilessly intense, has a very good pacing and runs absolutely smoothly. An absolute top coaster and the one I rode the most during my visit to Six Flags Magic Mountain.

X2

Right at the entrance to the park’s car park is the X2 roller coaster, the first 4th Dimension Coaster to be delivered and a crazy ride with a layout that is really untypical for a roller coaster. In the park itself, you first have to cross a bridge to get to the coaster. Unlike Fuji-Q’s Eejanaika coaster, the queues here are pleasantly short, so you can get on the ride quite quickly.

The ride starts with a 180° turn. You enter the lift in a supine position before being propelled 250 ft into the air on your back. Although this happens very quickly, you still have enough time to take a good look at the amusement park in front of you – a fantastic sight.

A short pre-drop gets the coaster going again and we are back in our original riding position before we are flipped upside down to the ground or to the row in front of us on the next hill. This riding position is then maintained for most of the steep drop, with one roll over in the lower third to ride through the following valley looking slightly upwards. In the inside raven turn, the direction of travel of the track changes once, but the element is still experienced horizontally. The train itself, now suspended underneath the track, goes down an incline and then through a camelback, while we race forward through the dense forest of columns, rolling beautifully in a 360° rotation. We continue forward again into a steep and banked turn. Continuing forward, we cross a forceful valley above the station. On the following hill the track changes direction in a fly-to-lie element and we make a lively 180° turn. We then ride backwards through a valley and immediately up another hill, at the end of which is the entrance to the outside raven turn. In this version of the Raven Turn we are also held horizontally while the train happily changes its position and continues under the track. At a much higher speed we race towards another Fly-to-Lie element which, combined with the rotation of the gondola, allows us to gently glide into the braking section.

X2 is one of the most intense roller coasters I have ever ridden. The ride is extremely powerful, completely disorientating and surprisingly smooth. You just don’t feel overwhelmed, even though you’re sitting like a pasha with your legs spread wide. The minimalist but rather complicated safety bar adds to the fun and respect for the ride, even if you have been on it many times before. As after a ride on the Eejanaika, the conclusion is the same: the ride is awesome!

Pictures Six Flags Magic Mountain

Conclusion Six Flags Magic Mountain

Six Flags Magic Mountain is a beautiful amusement park. Opened in the 1970s, the theme park utilises the available space very well, creating a pleasant atmosphere. Due to the large crowds on the first day of my visit (caused by the long event opening hours) and the reduced capacity on almost all roller coasters, I didn’t get the best impression of Six Flags Magic Mountain. However, this changed the very next day, when I was able to do everything without any major waiting times and was through with almost everything by lunchtime. It was just a shame that some of the roller coasters were unfortunately closed during my visit.


What’s your opinion on the theme park Six Flags Magic Mountain? Simply write it in the comment field below the report or visit our social media channels:

          


Click here for the next report of the California Adventure Tour

Christmas at SeaWorld

SeaWorld Orlando

Sometimes a visit to an amusement park starts with a bit of a bummer. In my case, the reopening of the Manta flying coaster was scheduled within a few days after an extensive overhaul and the Kraken floorless coaster was due to close on that very day. As I had already experienced a copy of Manta at Nagashima Spa Land, I was keen to try Kraken. In the end, Kraken didn’t open on the day of my visit and so I missed out on two of SeaWorld Orlando’s major attractions at the same time.

Manta

The ride on Manta starts with the ride’s lift, which takes the riders up to a height of 43m. Once at the top, the train plunges into a steep curve to the right. In a wide radius the train then floats through the valley and immediately climb a hill, which turns out to be the starting position for the Pretzel Loop. Without mercy it then plunges down and send its riders overhead for a short time and before doing the same in reverse order. Once again at high altitude, a left turn follows. Before the riders know it, they are spun around their own axis in an inline twist and hurtling towards the ground in a right turn. In a corkscrew the train then crosses the Pretzel Loop once more to reach the middle block section.

In a right-hand bend, accompanied by synchronised water fountains, the train then goes across a lake. Similar to a Bavarian curve, hill follows dale and at the end of the curve there is even another inline twist waiting for the passengers. Still in this great flow, it then goes in a left turn, which unfortunately leads the riders straight into the final brake.

Dolphin Adventures

The Dolphin Adventures presentation at SeaWorld Orlando was a delight. The show was visually impressive, but also had a very high educational character. It was probably the most beloved show on my day of visit, taking me quite a few trials before I could finally see the presentation.

Manatee & Turtle Rescue, SeaWorld Coral Rescue

SeaWorld Orlando is home to a large Manatee Rehabilitation Area adjacent to five-acre Rescue Center used for rehabilitating wildlife that has been ill, injured or orphaned – including manatees, sea turtles, birds and other marine animals. It is a very quiet and interesting area of the park, where you can easily spend a few hours, if interested.

Journey to Atlantis

Journey to Atlantis is the first water coaster by Mack Rides. It is a very elaborate themed ride featuring a large indoor section before the ride’s first lift hill. Once outdoors, the music changes dramatically. Once at the top, we take a short bend before going down a large straight drop, which barely soaks us. After a turn, there is a small lift serving as a block section of the ride, after which we experience a tiny chute, which – due to the rock works and a very mean S-Bend – completely drenches the front row. We then climb another lift hill back into the ride’s main building. Here, we go through another well themed dark ride section before we suddenly rush down a steep bend. Within a nice flow, we then change the direction of travel, take a short ascent, and then plunge down into the water once more. The middle-sized drop sure does not disappoint and gets the remaining passengers well moistened.

When exiting the ride, the paths lead directly into the Jewel of Sea Aquarium – a nice gem to an overall nice water ride.

Kraken

As I mentioned earlier, I did not have the chance to ride Kraken. This coaster is one of the first B&M floorless coasters to open and features one of the finest layouts to be found on any B&M looping coaster. After the first drop, guests experience a total of seven intense inversions starting off with a loop, a dive loop, a Zero-G roll and a Cobra Roll before hitting the elevated block brake section. After that, another loop and a corkscrew follow.

Antartica: Empire of the Penguin

SeaWorld Orlando used to be home to the very short-lived dark ride Antartica Empire of the Penguin. It was a trackless ride in a cool chamber with some screens and a few light effects for storytelling. The exit of the ride led directly to the penguin enclosures which you can still experience today. In 2024, the old show building will be the home base of the Penguin Trek roller coaster.

Sky Tower

SeaWorld is home to a very elaborate themed observation tower. Unfortunately, as it is with many of the SeaWorld parks and resorts, Observation rides like the Sky Tower are not included in the park’s admission, which is a pity.

Seaport Theater

Right next to the Sky Tower is the Seaport Theater, where they showed the Sesame Street Christmas Special Elmo’s Christmas Wish. This musical show is quite fun to watch, especially if you have younger children with you.

Pacific Point Preserve and the Sea Lion & Otter Spotlight

Located at a very calm corner of the park is the Pacific Point Preserve, home to Californian sea lions and harbor seals. Here you can easily waste some time observing the animals, before heading over to the Sea Lion & Otter Spotlight presentation. Although the show mainly consists of cheap jokes, it is a real treat and a must-do when visiting the park.

Shark Encounter

Right next to the park’s central lake, where you can rent flamingo shaped paddle boats, there is the entrance to Shark Encounter. The animal experience is home to very large aquariums and displays. The main attraction is a large underwater tunnel through the shark tank.

Mako

Apart of the final turns, you don’t see much of the park’s B&M hyper coaster Mako. Immediately after we left the station and went through a small turn, we are climbing the lift hill up to a height of 61 m. Once we reach the top, we are already descending toward the ground. With a speed of 117 km/h, we then take the first hill, guiding us along the boarder of the lake in a heavily inclined curve. This is followed by a very fine airtime hill after which we immediately change direction in an elevated turn. A series of airtime hills parallel to the already experienced path joins in, before hitting a block section right next to the lift hill. We then dive under the lift hill and hit another airtime hill right next to the station. A heavily inclined turn then leads us to the final turns on the park’s central lake, which we saw when entering the ride. Soon after, we hit the brakes and our very fine and highly repeatable roller coaster journey on Mako comes to an end.

Nautilus Theater

During my visit to SeaWorld Orlando, I had the opportunity to experience a concert of O-Town Motown featured in the Sounds of the Season performance series in the Nautilus Theater. The show was very entertaining.

Infinity Falls

One of the most exciting water rides at SeaWorld Orlando is Infinity Falls. This big rapids ride from Intamin begins with a very fast and furious rapids section before reaching the lift hill over which the final descent of the ride takes us. Another section of rapids follows on the top level, taking us to the ride’s elevator. As soon as the boat enters the lift, the tension rises in proportion to the increase in height. Finally, we leave the lift and shoot down the slide. Well soaked, we then take the last bend towards the station.

Sesame Street Land

The Sesame Street Land at SeaWorld Orlando is probably the largest Sesame Street area outside of the Sesame Street theme parks. While the recreation of modern Sesame Street with its interactive play and photo possibilities certainly has a certain aesthetic for American kids, this area falls short in terms of rides, especially compared to Port Aventura’s Sesamo Avontura with its awesome dark ride Sesame Street: Street Mission.

Super Grover’s Box Car Derby

The biggest ride it the Sesame Street Land is Super Grover’s Box Car Derby. It is the only Force Three Coaster by Zierer and hence a rather impressive family coaster. After climbing the lift hill, the ride goes down a steep curve to the left. Passing the lift hill, we then take a long turn along the ride’s station. Back to the ground, we then take a fast left turn over hill and dale before we hit the brakes and our ride soon comes to an end.

Orca Encounter

Since a few years, the focus of the large Orca shows at SeaWorld shifted more towards edutainment. As a result, they are now more of an opportunity to see an orca in action than pure entertainment. Of course, the Orcas still splash you, when sitting in the soak zone, but that’s more or less it. The Orca Encounter still is an worthwhile experience if you keep your expectations low. 

Wild Arctic

Wild Arctic used to be home of an old-style flight simulator, which like Antartica: Empire of the Penguins served as a preshow to the animal enclosure you would experience immediately after. This area is home to beluga whales and walruses and is overall very well themed and worthwhile.  

Ice Breaker

While the Ice Breaker roller coaster was still in construction, no shows were shown in the Bayside Stadium. The Premier Rides roller coaster with the world’s only quadruple launch features a nice launch section with double-up elements on both ends. The train then goes over a top hat and into a curvy low to the ground section offering a bunch of rapid transitions, a few airtime hills and a remarkable turnaround.

Pictures SeaWorld Orlando

Conclusion SeaWorld Orlando

Albeit I did not experience the park to its fullest potential, I had a very good time at SeaWorld Orlando. With soon to be five more roller coasters for me to experience, I’m pretty sure to come back sooner then later.


What is your opinion about the marine animal park SeaWorld Orlando?  Just write it in the comment field below the report or visit our social media channels: