Under Shock in the Rainbow Magicland

Rainbow Magicland

The Rainbow Magicland is once again one of those theme parks designed on the drawing board, where the initially expected visitor numbers cannot be linked to reality and will probably never come together in the future. The operating company Alfa Park probably had similar experiences with Miragica, which opened two years earlier, so that some projects were probably saved from realisation. In 2011 the theme park, which is based on children’s series by the Italian animation studio Rainbow, opened and what looked very promising from the vastness of the Internet already turned out to be untenable by visitor reviews in the second year of operation of the park.

I don’t like to hide the fact that Rainbow Magicland lives up to its bad reputation; after all, we expected nothing less. As soon as we enter the car park, the previously consolidated picture is confirmed, as a large part of it has been taken over by nature in the meantime. But that doesn’t matter, because you can’t expect visitors here anyway, so without hesitation we went into the park to let the playful, meanwhile very run-down decoration take effect on us. While the Cinecittà World has been built with quality in mind right from the start and the park looks as if it had only opened yesterday, Rainbow Magicland looks like a fairytale park opened in 1970; only with the one, but very fundamental difference that in an old fairytale park there is often a very high level of attention to detail.

Shock

But what the park hardly lacks is an extensive range of rides and so we headed straight for the launch coaster Shock, built by Maurer. With its unparalleled forest of pillars and the very present location directly at the central lake of the Rainbow Magicland, the ride is an extraordinary eye-catcher, which in combination with the very impressive water spectacle forms a harmonious ensemble.

The trip begins with a short dip out of the station. This is followed by several ascents and descents in a slight serpentine movement, which are all interrupted by a short block brake section in between, probably simulating the darkride part of the ride. After having passed this unharmonious curve, the car falls down another slope and is accelerated in the following launch section. The car then goes over a hill in which it takes off quite well before it hits the ground for the first time from a lofty height. Very powerful and with a breakneck speed you cross the following valley. The main element of the ride is the non-inverted loop, where you shoot up a loop, but without standing upside down. On the top of the hill you experience another airtime moment of the very first order, just before the car bends to the left again and plunges into the depths. At the lowest point of the ride you experience once again an exemplary power play, which is soon topped by a brilliant steep curve. After a curvy ascent you reach a block brake and lose some energy, so that the next curvy shot is quite comfortable. In a light Bayernkurve a long corkscrew is introduced, where you are allowed to hang in the bar a little bit before the braking distance is reached.

Shock surprised! Especially in comparison with the other X-Car Coasters the ride is convincing all along the line. Here, the bar does not pull on the body unpleasantly during the ride and exceptionally allows a very free ride without the urge to leave the ride on the fastest way. The curve radii are also very wide, so that the massive car hardly feels the need to bump over the track. The strong forces and distinct airtime make this ride the best roller coaster of Rainbow Magicland and one of the better ones of the country.

Isola Volante

In the immediate vicinity, the Vekoma Sky Shuttle Isola Volante transports its passengers towards the sky, while the view of the park, car park and the nearby designer outlet Valmontone is not very exciting; however, the technology itself is worth experiencing, above all because of the easier implementation compared to the competing product.

Planeta Winx

Rainbow’s most famous children’s series is probably by far the Winx Club, which was primarily designed for little girls and even has its own magazine on the magazine shelves here in Germany. Although the Castello du Alfea, a large building complex with a 4D cinema, is dedicated to the series, halfway to the artificial castle is the dark ride Planeta Winx. Similar to the Disneyland classic Peter Pan, you fly through the series’ sceneries. The ride itself is nicely designed and from time to time you will meet the main actors of the series, who always introduce the scenes from their element.

Bombo

Directly opposite is the roller skater Bombo, part of the series Monster Allergy, a co-production with ZDF, which runs on the Kinderkanal and has no special drawing style; accordingly, the standard model from Vekoma fits in quite well. After a short bend and the following lift hill, you immediately take a steep bend with a subsequent upward helix to the left, complete a short valley and then go through a wide right bend near the station. Over a hill you cross the course of the track that has just been cleared, whereupon you descend a little in another helix. A left turn follows, whereupon the braking section is waiting for you. After one lap the ride is already over. Despite the modern train, the driving characteristics are not the best.

Maison Houdini

If you follow the tour, after a few metres you will come across the Maison Houdini, a modern witches’ swing from Vekoma, which, for whatever reason, was built underground. The main building, as it appears, contains only the preshows of the ride and the lift that takes passengers downstairs. A few meters further on, there is a second building in a similar style, which contains the lift, which transports the passengers back up. In between there is a square with skylights and ventilation shafts, under which the actual ride is located. Since the ride opened quite late we could not test the Mad House; the idea of the underground attraction is great, but the implementation is space consuming and probably also quite cost-intensive, the gained space also defies any logic and aesthetics.

Amerigo

Adjacent to this is the children’s area of Rainbow Magicland, which belongs to the second type of modern children’s paradise in amusement parks. Compared to the nicely designed areas in Gardaland or Port Aventura, everything here stands quite naked on a concrete slab. In doing so, an attractive overall design as well as any vegetation was avoided. Unfortunately, the local Big Apple Amerigo was not supposed to open until late afternoon, so that we had to do without a ride in order not to throw the rest of the day overboard. I don’t really know why this simple children’s roller coaster is the only ride in the park that opens so late.

Mystika

Past the Battaglia Navale, the nicely designed Splash Battle by Preston & Barbieri we went to the freefall tower Mystika by SBF Visa. This Italian manufacturer is known for its toddler roller coasters and lots of junk, which is mostly ordered by park managers without any experience; the best example is the Ankapark (Wonderland Eurasia) currently under construction near the Turkish capital Ankara. Also in Rainbow Magicland they probably wanted to offer a big freefall tower, but at the same moment it was not allowed to cost anything. Otherwise the tower with a total height of 70m, of which at least 50m already serve as braking distance, cannot be explained. The drop itself is bad, in addition there is a very unpleasant restraint system installed.

Cagliostro

With the right seat you have at least a view of the two neighbouring roller coasters, whereby the entrance to the spinning coaster Cagliostro is closer. Admittedly, you can’t see much from the spinning coaster outside the abstractly designed hall. Inside, too, you’re really only looking at darkness, although all efforts in this respect were ruined by the outside turn.

After the lift hill and the already mentioned detour out into the daylight there is a steep curve towards the hall floor after a gently descending straight section. Hereupon the car shoots up an Immelmann turn, whereupon the following valley and the ascent to the block brake is made in a wonderfully sweeping S-curve. After the block area, however, not much happens. Over wide curves you cross the whole hall and then approach the ground. In pure zigzag manner a straight section is taken, whereupon you are again at the front end of the hall. After another short curve you reach the second and larger lift hill of the ride, which brings you back to the station level.

Cagliostro is a nice spinning coaster, at least in the first part of the ride, but then it loses all inspiration and comes crawling towards the end of the ride like no other coaster of this type. Probably a more elaborate design with larger scenes was intended here, because there is still enough space in the hall, but without all this the ride with this layout is quite senseless and not very exciting.

Huntik 5D

Right next to the Gran Teatro, where the musical Romeo & Juliet by Gérard Presgurvic is shown in a 35-minute performance, is the dark ride Huntik 5D, based on the series of the same name. As seekers, we join the team around Dante, Lok, Sophie and Zhalia to fight against the organisation. For this we use guns to shoot our way through elaborately designed scenes with successful animatronics and well embedded screens through hordes of titans. What is confusing, however, is that our team also uses titans and these appear on the screens at the end. If you are not familiar with this series, this is rather unnecessary, as it spoils the otherwise perfect impression. The series reference is very well done, but you don’t have to know the series to enjoy this great shooting darkride from Alterface. Huntik is definitely the best ride of the Rainbow Magicland and one of the best dark rides of this kind in Europe.

Yucatan and Le Rapide

At least from the outer facade, the Spillwater Yucatan presents itself to its passengers on an equal level. With its two shots, the water ride is one of the driest rides of its kind in Europe; however, there is something for the eyes, especially during the second turn. If you want to get wet, however, you are in good hands at the neighbouring Rapid River Le Rapide. Here too, the design is impressive, which is why the ride is one of the best of its kind in Europe.

L’Olandese Volante

The last remaining roller coaster is the L’Olandese Volante, i.e. the Flying Dutchman; appropriately built by the Dutch roller coaster specialists Vekoma. The ghost ship flies noticeably and now even with VR glasses over the track of the standard model based on the prototype Calamity Mine of the Belgian amusement park Walibi Belgium.

The ride begins with a right turn and the following lift hill, which unfortunately takes you up in a very straight line, just like in Gardaland; nothing remains of the accentuated cross slopes of the original in this version. At the top, the train immediately throws itself into a left helix and alternately into three 180° curves before reaching the first intermediate brake and the second lift hill. This hill is also passed just as trivially as the first one. At the highest point of the track you cross a short hill and immediately approach the ground again in a wide right helix. In a left-hand helix you build up again in metres of altitude before you take it down again in another downhill helix. After a further left turn, you immediately reach the braking distance and shortly after that the station.

When Rainbow Magicland and Vekoma were looking for a way to square the circle on this ride, they succeeded. There is simply no other way to explain this bumpiness – unusual even for the manufacturer – which the train reproduces to its passengers over the entire track length. Well, even Mammut in Gardaland was not really smooth, but L’Olandese Volante simply tops everything in this respect. I have rarely ridden such an unpleasant roller coaster, which is why I really have to advise against a ride on this coaster.

Pictures Rainbow Magicland

Conclusion Rainbow Magicland

The Rainbow Magicland blinds like no other park with its opulent, but already quite disintegrating facades, but it can also show some rays of hope. Apart from the dark ride Huntik 5D and the roller coaster Shock, Rainbow Magicland lacks some highlights that encourage you to take more than one ride. With the extremely ugly children’s land and the Big Apple, which was closed until late afternoon, the park also offered a low light par excellence. It is no wonder that the park is the way it is.


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The legacy of Dinocittà

The History of Cinecittà World

The history of Rome as a film location dates back to 1937, when the film city Cinecittà was founded. Equipped with what were then the most modern studios in Europe, a backlot and a copy studio, around 300 films were produced by 1943. Bombed by the Allies and looted by the Nazis, the film production was moved to Venice. After the end of the war, Cinecittà served as a DP camp for two years before the film production site was returned to its original purpose. In the 1950s the Cinecittà Studios experienced a golden age, probably also due to the film funding of the Italian state, and served as the film location for important Hollywood films such as Ben-Hur.

Due to constantly increasing demand and limited studio capacities, the producer Dino de Laurentiis founded Dinocittà, at that time the largest film studio in the world, also in the south of the Italian capital. The studio mainly produced historic and monumental films such as Barabbas (Italy 1961, Richard Fleischer), Waterloo (Italy/USSR 1969, Sergei Bondarchuk) and John Huston’s mammoth work La Bibbia (Italy 1966). However, due to the reduction of subsidies at the beginning of the 1970s, the film studio was not able to survive for long, and so in 1973 the land was sold to the Italian state. From then on Dino de Laurentiis produced in the United States and the Dinocittà remained unused; although not forgotten. Plans in the early 2000s to run the studios under the name Roma Studios were quickly discarded and Cinecittà Holding took over the site.

Originally planned for 2012, the movie park Cinecittà World opened its doors for the first time in the summer of 2014. Unpaid bills and a lack of visitors, despite the surprisingly low target of 1.5 million visitors, quickly left the park in a negative light. Short-notice cancellations of seasonal events and the planned winter opening quickly gave rise to doubts as to whether the park would ever open again. However, after restructuring over the winter months, the park opened punctually at Easter.

Tour of the park

Through an elaborately designed entrance portal, one enters the park directly into Cinecittà Street, the park’s main street, inspired by New York of the 1920s. Although the set is only of generic design, i.e. not based on any film, this area has a lot of charm as long as it does not look like a ghost town due to a lack of visitors. The design is generally of a very high quality and equipped with all kinds of details, so that the first and last impression of the park is inevitably a positive one.

Aktium

To the left of Main Street the set extends around Aktium, an elaborately designed Super Splash from Mack Rides. It is supposed to depict the naval battle at Actium, in which Octavian, the later Emperor Augustus, asserted himself against Marcus Antonius and the Egyptian Queen Cleopatra VII, thus securing sole rule in the Roman Empire. As violent as the battle was, the area around the ride is just as impressive and once again you can see that the Cinecittà World is a place where quality is the name of the game.

After you have left the spacious queue behind you, the journey can start right away. Without much foreplay, you go directly up the first lift hill, where you approach the first slope in a rough curve. Similar to various larger Spillwateranter installations, this runs directly down into the water without any great gimmicks. One turn later, the boat climbs up again and also makes a rough left turn. Where the ride showed itself to be quite untypical for this type of roller coaster the true character is revealed in the second shot. With a lot of momentum you pass a valley and take off on the adjacent hill before you get in contact with the water. After a little sailing through the canal you soon reach the station and are bid farewell by the staff to thunderous applause.

Aktium is a nice spillwater replacement, but it shows the limits of this roller coaster and reveals the reason why almost all other rides of this type use turntables instead of curves for the turning manoeuvres. Apart from the angular curves the ride runs without any other problems, although the level of wetness could have been a bit higher.

Studio 1

Across the Piazza Dino de Laurentiis with all its fountains and fountains we now enter Studio 1, where a magic show took place. Except for the time-consuming mind-reading number (which was only presented in Italian), the show was very professionally staged, but unfortunately not as worth seeing as the comparable show at Movieland Park.

Altair CCW-0204

Directly behind it is Altair CCW-0204, a roller coaster that many people are probably already familiar with from the English amusement park Thorpe Park near London. Unlike the former record-breaker, however, the ride takes passengers up to the starting height of 33m a little faster and without a failure-prone chain lift. After an exciting start, the passengers are then thrown through the rollover elements in trains without shoulder restraints. A massive spaceship serves as an oversized station building, in which mankind returns to earth after more than four millennia and has to ask the question who is the alien, the creatures that developed here, or we who left them in the 22nd century?

While the background story of Altair offers plenty of room for philosophical discussions, the train, whose restraint system is very similar to that of the Divertical water rollercoaster at Mirabilandia, ascends the lift hill directly. At the top, you pass the top of the hill quite leisurely and immediately drop down to the ground. With a high speed and a high pressure you go through a steep left turn before you shoot up the first inversion, a loop. This is traversed with the usual intensity, followed by a small hill with some airtime. In the valley below, the Cobra Roll is initiated, which is crossed just as confidently. After three rollovers, the half time of the ride is rung in with two corkscrews.  After another left turn above the first downhill run, the quadruple heartline roll in the back of the ride is initiated. Because of the freer sitting position, you can complete this with a slight lateral overhang and thus the feeling of always being able to fall out. The train then passes through a last left turn and then the final inversion, a right leading heartline roll towards the brakes. In contrast to Colossus in Thorpe Park, this roll is a bit disappointing, as it is identical to the previous rolls and therefore offers no more surprises.

Altair is a great roller coaster with excellent ride characteristics and a significantly improved seating position compared to the original. However, Colossus also has its strengths, which are mainly reflected in the grandiose final roll and the better integration into the terrain; it is simply more photogenic, although Altair is by no means photo-shy either. The modified first drop is a great experience and the lack of vibrations in looping and the subsequent cobra roll, as well as the absence of a queue to our visit point, make the ride a guarantee for repeat rides.

Erawan

Through the pretty western town of Ennio’s Creek, named after Ennio Morricone, the composer of numerous Italo western scores, where a scary walkthrough is to educate during the season, and past Studios 3,4 and 5 (with a 4D cinema in Studio 4 and a children’s playground in Studio 3), we head towards the most impressive ride in Cinecittà World, the Erawan Freefall Tower. This visual treat includes four lanes, two of which offer pure falling pleasure while standing, while the other two lanes entertain their passengers while seated. All gondolas are tilted forward before the fall, which generally ensures a great and outstanding ride experience. But even apart from the special features Erawan is a magnificent tower. The pure fall reaches similar qualities as Apocalypse from the English amusement park Drayton Manor, which is in my opinion the best freefall tower in Europe. The only difference is that you are one experience poorer due to the absence of the hilarious standing gondola with corridor. Erawan is undoubtedly the best designed giant drop far and wide and also offers a great ride that you should not miss.

Darkmare

Just a few metres from Erawan is the entrance to Darkmare, the family rollercoaster of Cinecittà World featuring a very dark story. Thematically one takes up Dante Alighieri’s Divine Comedy, which was to be filmed in the 50s in Studio Hall 2. However, there were numerous strange accidents and finally a fire, whereupon the shooting was stopped and nothing happened afterwards.

After years of standstill we venture into the hall and experience a wild ride through hell, which begins with a short descent in a right turn, into the lift hill of the lift. You pass a mirror, which is admittedly a really great effect. Passing numerous, artistically valuable projections, all of which make Van Helsing’s Factory from Movie Park Germany look old, you quickly reach the ceiling of the hall, whereupon the train immediately plunges to the ground in a steep left-hand bend. Regardless of losses, the first valley is crossed with outstanding intensity, whereupon the train soon gains altitude. After a curve change, the train passes through a narrow downward helix and winds its way to the other end of the hall in a zigzag curve combination. After a short ascent you reach the freefall segment, where a demon now shows itself and puts its wings around us. Shortly afterwards we are already one level lower and leave the segment very quickly. Now follows a narrow left turn, which is immediately joined by the final turn to the right. Shortly afterwards we reach the station and are once again bid an enthusiastic farewell.

Darkmare is really, really, really damn good! In contrast to the prototype Th13teen of the English amusement park Alton Towers, the ride has no funny backward part after the drop segment, but the rest of the track is much better. In addition, the general design of the ride in its dark comic style is really outstanding and the projections are just perfect. The large and demonically well darkened hall makes the compact ride look three times as big as it actually is and extends the ride in equal measure. The free fall is also quite ok, but can be a bit too much for first-time riders, after all the ride is not lacking in power anyways. But you shouldn’t take such a gloomy view, because Darkmare is definitely the best roller coaster of the park and one of the best roller coasters in the country; so it’s a great ride with a very high repetition urge.

Aquila IV

Opposite Teatro 2 is the submarine Aquila IV, which was used in a German submarine film and a music video by the band Bon Jovi. Of course it is not Das Boot, because it is still located in the Bavaria Filmstadt not far from Munich, but the U-900 from the film of the same name with Atze Schröder in the leading role. Admittedly, the scenery builders did a good job, but we couldn’t explain to ourselves what the meaningless tour was supposed to be in Italian. Without language skills you should avoid Aquila IV and even with language skills you really shouldn’t expect too much, especially since the waiting time is very long. On the other hand, a visit in a real submarine is really recommendable; we at least wished to return to the U-571 of Movieland Studios.

SpacExpress

In addition to the SpacExpress, an immersive tunnel of Simworx, which however was not yet in operation at the time of our visit, the children’s kart track Velocità Luce and the entrance to the children’s land Sognolabio are also located in this area. This area is very colourful and offers some nice rides for children made in Italy, as well as a very annoying soundtrack and a nice splash battle.

Pictures Cinecittà World

Conclusion Cinecittà World

Cinecittà World is a good amusement park that has made quality its top priority; here neither the design nor the rides are of inferior quality. Unfortunately, sometimes the quantity is still missing, because you can only manage a whole day in the park if you actually watch every single show, eat comfortably in one of the restaurants and take multiple rides. The Movieland Park shows how it’s done, but at the Cinecittà World their own professionalism still stands in the way. In no other Italian park you could meet as much staff as here, neither in the shows nor in the attractions. Although this creates a good image, it is known to be somewhat more expensive than the one-person operation of the Mirabilandia. In addition, Cinecittà World is based on something you know and which is also used in numerous film parks or film studios with guided tours, but it is questionable whether they are on the right track; because sometimes they only show larger generic sets without any actual film reference with suitably embedded attractions. A larger reference to own productions would therefore be advisable, but one does not necessarily have to give up the intended concept. I’m curious how the Cinecittà World will develop in the next few years, because the park has potential and already offers a lot of quality; a condition that one would wish for other parks around Rome.


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A not so great visit

Preface

After our day’s start in Fiabilandia we reached the car park of the amusement park Mirabilandia at late noon. Although our visiting day fell on Easter Sunday, the general rush of visitors was limited, but not the waiting times and the eagerness of the tourists/residents to jump the queue. Yes, it was not a pleasant visit to Mirabilandia, although the attractions are first class, but more about that later.

The History of Mirabilandia

We start the review with a look at the history of the amusement park, which opened in 1992. The park was founded as a project of a group of investors consisting of Situr-Finbrescia (46%), San Paolo Finance (44%) and Publitalia 80 (10%) who, with the simple formula “tourist resort + amusement park = cash cow”, completely failed in their exaggerated expectations and were unable to attract even a third of the two million visitors they had hoped for. As the operating company was on the verge of bankruptcy in 1996, they sold the park in late autumn of the year to the Löffelhardt-Casoli Group, a joint venture between Phantasialand co-founder Gottlieb Löffelhardt and Giancarlo Casoli, one of the owners of the former Italian amusement ride manufacturer S.D.C., who massively expanded the park in the following years. As a result, the number of visitors also grew to over 1.5 million. After a few years Löffelhardt withdrew from the business and Casoli took over the patronage, before Mirabilandia was sold to the Spanish group Parques Reunidos in 2006.

Tour of the park

After leaving the ticket offices behind, you enter the park over a bridge, similar to the English amusement park Thorpe Park near London. The skyline here is discreetly restrained, but with the perfectly placed Cobra Roll of the inverter Katun to the right of the bridge it is already very impressive. From here there is a path leading into the Far West Valley, which was still largely under construction, and the actual entrance area of Mirabilandia. This turns out to be a pirate’s nest full of details and accommodates some shops, where you can get fast passes, which were almost a necessary treat to be able to ride anything in this park.

To my own confusion, Mirabilandia had arbitrary opening and closing times of the rides, which meant that many attractions didn’t open until noon or even later, or closed much earlier. This in turn resulted in long waiting times throughout the park. On the one hand, I can understand that some smaller parks only gradually put their rides into operation or sometimes even open certain themed areas after a certain time, but I have never seen such a measure in a large amusement park before. It also explains why Gardaland, in return, advertises to close the queue of rides at the end of its opening hours.

Divertical

Passing the Pepsi Theatre, where, how could it be otherwise, a magic show is shown, and the musical stage in front of it, we head towards the Divertical water coaster, which already looks very striking from afar. By now at the latest, one becomes aware of how high the ride is and how wasteful it is with the space it has been placed on; however, this does not make the ride look aesthetic at all, which is mainly due to the sparingly placed decoration. On the other hand, the rear part of the ride adorns the insanely long access path to the completely out of place interactive dark ride Reset, which is quite positive and probably attracts more people than ever before to this corner of Mirabilandia.

After you have been asked to come up to the station and get into the speedboat, the trip on Divertical can start immediately. As the vertical lift of the ride is still a long way off, you bob a bit through the canal, which interestingly enough creates a good whitewater feeling. After all, the waves almost hit the boat again and again and make you jump away by the whirled up water drops. As soon as the lift is reached, you quickly rise to the starting height of 60m, whereby the curvature of the lift is interestingly hardly noticeable at all. As the view from up here is not very interesting, you are soon pushed over the top of the hill. On the following 45° slope you have enough time to notice how fast this ride actually is. The spray refreshes you and soon after you race through the first pool only to drive over a hill without slowing down. Here you take off a little bit before you throw yourself into a brisk curve. Hoping to slow down a little bit by the following block area, you drive through it without any braking effect and are then released into a right turn. A quick downward helix follows. However, it then goes over into a hill, which initiates the final shot of the ride. Well soaked, you are released back into the channel and reach the station shortly afterwards.

Contrary to my expectations, Divertical is a really awesome water coaster, which gives a feeling of speed like no other ride before. The ride is just fast, which I personally only noticed while crossing the first pool. Considering the starting height of the world’s largest water roller coaster, this is actually in the nature of the ride; at least I have rarely experienced such a speed rush. Moreover, the ride is made with a perfect finish, which means that the friction losses are not really significant, which in turn benefits the speed.

iSpeed

Also addressing the central theme of speed is the Blitz Coaster iSpeed from Intamin, a catapult launch coaster with LSM modules, which replaces the aging wooden coaster Sierra Tonante. The Spanish company’s first project was the self-titled “Il Rollercoaster #1”, a thoroughly fast roller coaster with a more than modest capacity.

Whilst at Divertical we had to queue for a short time, our less wasteful and self-horny lifestyle took revenge by not buying a fast pass. Now we were allowed to wait here for more than an hour in the desolate waiting area of the roller coaster, only to be constantly passed over by some brats of the thoroughly anti-social tourists of the Italian Adriatic. While in the other Italian parks nobody pushed in front of us and even let one of us pass by voluntarily to keep groups together, here it was simply a plague without equal. If you want to be reasonable in Mirabilandia, you better practice becoming a narcissist in advance by creating selfies en masse and treat yourself to a fast pass! In theory it’s not that expensive anyway, especially if you have bought an annual ticket for one of the other Parques Reunidos parks (e.g. Movie Park Germany, Attractiepark Slagharen, …) and didn’t pay any entrance fee anyway; at least you save yourself the wait with the disgustingly anti-social tourists, while in other parks you become a disgustingly anti-social tourist just by buying a fast pass.

But now let’s get to the ride description of the LSM roller coaster iSpeed, because as soon as you finally reach the stairs to the station it’s going quite fast. Once you sit down in the train and close the safety bars, the train is pushed forward slightly before the impulse is taken up and the train accelerates more and more. Now the train climbs up the top hat vertically before you cross it with a great view of the log flume Autosplash. Now you plunge vertically towards the ground, make a short turn to the right and pass the first valley with a lot of pressure. Parallel to the station you cross a hill, where you are lifted out of your seat. Another S-curve is now made with a lot of momentum, which merges into a tight right turn. On the following hill a leisurely turn follows, which releases you into a slight left turn above the station. All of a sudden a corkscrew is introduced, which throws you around with an incredible intensity. On a further hill you cross the launch track, whereupon you can take a deep breath again in the following steep turn. Rather leisurely the train shoots through a wide right turn, which shortly afterwards changes into the heartline roll, which can be seen from the outside. After another steep turn follows a short block brake. You leave it in an equally steep left turn, followed by a small hill and the final left turn towards the station.

Even though the initial acceleration of the launch is rather lax and hardly comparable to the manufacturer’s hydraulic and friction wheel drives, the ride offers a hodgepodge of exciting elements paired with really high pressure and speed. Especially the corkscrew, which can hardly be seen from the outside, simply surprised me during the ride and also the part of the track after the block brake, which always seemed insignificant on videos, has its moments and fits perfectly into the overall experience of the ride. The roller coaster itself, on the other hand, is unfortunately not as convincing as the actual ride itself, thanks to its lean design and low capacity.

Leprotto Express

Directly opposite, in the children’s land of Bimbopoli, you will find Mirabilandia’s next roller coaster, the Leprotto Express. This is a simple children’s roller coaster by the manufacturer L&T Systems, whose layout describes a simple figure eight in a constant alternation of up and down movements. Due to the crowd, the ride only went one lap.

Rexplorer

Via the island with the Acapulco cliff divers show you reach the Dinoland area, which was redesigned in 2014. Apart from the transformation of existing rides, e.g. the telecombat ride featuring an inclined ride or the popular children’s monorail, a money printing machine, I meaning a children’s driving school, and a Magic Bike by Zamperla also found their way into the themed area. But the most important destination for us was the oldest roller coaster of Mirabilandia, the Powered Coaster Rexplorer.

The journey begins with a wide bend to the left, followed by a leisurely climb past some artificial rocks. At the top, the train goes through a downward helix through the rock formation before climbing up a steeper straight. Now the train goes through a wide downward right-hand bend, passes under the track it has just passed and surrounds the first downward helix in a left-hand bend. With much more momentum you cross the station and complete another lap through the course.

Theoretically, the ride on the Rexplorer would have been quickly dealt with, because unlike many other rides at Mirabilandia, this ride has a slightly higher capacity by nature and the queue itself was manageable. However, Mirabilandia would not be Mirabilandia if they did not mess up this ride as well. The dispatching was a mess and was further protracted by the lack of numerical knowledge of the staff. After waiting until all passengers of the newly arrived train had left the station area, about half of the train was filled with Fast Pass people, but they all had to be counted and checked individually. Of course, the staff constantly miscounted, which was particularly noticeable after a change of staff. Only after each of the Fast Pass owners had taken their seat the normal waiting people were let in. The checking of the restraints and the ride itself, on the other hand, was quickly completed. However, the one-man operation at the ride almost always took 5 or more minutes during loading for one cycle.

El Dorado Falls and Gold Digger

As the construction work in Mirabilandia’s new themed area Far West Valley was still in full swing during the visit, the only remaining attractions in operation were the Spillwater El Dorado Falls of the water rides pioneer O.D. Hopkins – which, however, struggled with constant failures and did not make good form due to the one-boat operation – and the Wild Mouse Gold Digger, formerly known as Pakal. Since 50% of the cars were also equipped with Fast Passers, we unfortunately had enough time to experience every corner of the small, quite desolate, queue and thus invested almost an hour for the Italian-style Wild Mouse.

The ride is actually quite entertaining, because after you have made the hairpin bends in the upper level, seven in all, you go down one level, where a big drop is followed by another serpentine curve. This is also followed by a steeper gradient and a hairpin bend. As is well known, the two successive slopes are the most fun for wild mice and therefore we will not do without them here either. A last narrow bend and a small dip follow before you are led back to the station.

Katun

Through a spacious temple complex you can reach the Inverted Coaster Katun, which has been turning its passengers upside down several times since the millennium. With a height of 50m and a length of 1200m Katun has always been the largest ride of its kind in Europe and is fortunately scary enough to keep the waiting time low despite the one-train operation. Interestingly enough, the second train was actually sent on its way towards the end of the day, but probably only to finish on time.

The ride begins with a short left turn out of the station and into the ride’s lift. As soon as the train has reached its initial height, it turns to the left and at the same time makes a rather steep descent. You cross the first valley with a lot of pressure before you are turned upside down for the first time in the huge loop. Once back on ground level, the train shoots up again and turns on its own axis in a zero-g roll. To enable the ingenious placement of the Cobra Roll at the lake on the right side of the entrance, there are now a few meters of track missing, which were solved by a steep curve close to the ground and leading to the right. In the following inversion figure you shoot up half a loop, then turn to the side and do the same again in reverse order. Of course with extremely positive centrifugal forces, which should not be underestimated in the following valley. Also with a lot of pressure one turns a round in a wide upward helix at the end of which the block brake of the ride is reached. This is passed without any reduction of the momentary speed, which leads to an immediate plunge into the abyss. Almost straight ahead the first corkscrew is introduced, which whirls you with full force to the right into a tunnel. You then leave this tunnel into another corkscrew, but this time in the opposite direction. A short hill releases you into the final downward helix of the ride, whereupon the station is reached immediately.

Katun is a great Inverted Coaster of the bigger type, which plays many huge and well coordinated inversion figures in a layout worth experiencing, at a decent speed. The play of forces should not be underestimated yet it is still quite smooth compared to the smaller European versions of this roller coaster type.

Max Adventures Master Thai, Eurowheel and Hot Wheels Stunt Show

While waiting in the queue of the Katun roller coaster we could already observe that the neighbouring Max Adventures Master Thai roller coaster had a technical defect and was evacuated accordingly. Even one hour later there was no sign of a reopening of the ride, so we headed towards the prominent landmark of Mirabilandia. Also at the 90m high Eurowheel a long and tough queue was waiting for us. But we didn’t want to miss a ride on what used to be the highest Ferris wheel in Europe because we were so tired of waiting somewhere else. As expected, only half of the gondolas of the Ferris Wheel were equipped, which gave us plenty of time to take a closer look at the unconventional supporting structure of the Ferris Wheel. During the ride we could watch the Hot Wheels Stunt Show from above, the finale of which was the passage of a huge looping.

Pictures Mirabilandia

Closing Words

Also from above we could watch some test rides on Max Adventures Master Thai, so we immediately walked back to the ride, only to find the doors closed again. We still had half an hour left, so we decided to go on another ride on Katun. We couldn’t foresee that we wouldn’t be able to go on another ride after that, so we could only ride six of the seven roller coasters and the Ferris wheel. A disgrace beyond compare, which made the actually brilliant amusement park Mirabilandia the last flop. It is obvious why Gardaland is the most successful amusement park in Italy and why Parques Reunidos should reconsider their strategy.


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