America’s Roller Coast

Cedar Point

Cedar Point is one of the oldest amusement parks still operating today. Its history dates back to 1870, when the peninsula on the shores of Lake Erie was initially developed mainly as a leisure destination with a beach. Over time, hotels, restaurants and the first rides were added, and over the decades the original resort gradually evolved into one of the best-known amusement parks in the United States.

One particularly defining era was the time of the so-called Coaster Wars. During the 1990s and 2000s, the major American amusement parks constantly tried to outdo one another with new roller coasters and ever more impressive records. Cedar Point was right in the middle of it, especially in its rivalry with Six Flags Magic Mountain over the largest number of roller coasters. At the same time, the rides kept getting taller: Millennium Force broke the 300-foot mark in 2000, followed only three years later by Top Thrill Dragster, which exceeded 400 feet. Six Flags Great Adventure eventually answered with Kingda Ka and pushed the height record even further. For coaster fans, those were wonderful times, as it felt like another even bigger ride could be announced at any moment.

Cedar Point had already played an important role in roller coaster history long before that, though. Corkscrew made headlines in 1976 with its three inversions, and Magnum XL-200 became the first roller coaster to exceed 200 feet in 1989. Later, major rides such as Maverick and Steel Vengeance were added, while a large number of older roller coasters and classic flat rides have also survived. Walking through Cedar Point today therefore almost feels like tracing several decades of American roller coaster development.

We begin our tour on the Main Midway. Right behind the entrance stands the historic Midway Carousel, while not far away the Ocean Motion swinging ship rises high into the air.

For now, however, we turn right, because the first major roller coaster of the day is already waiting for us: GateKeeper. The B&M Wing Coaster runs directly along the park entrance and even shoots through the two towers of the entrance structure.

GateKeeper

GateKeeper opened in 2013 and, with its roughly 170-foot lift hill, is one of B&M’s larger Wing Coasters. Once at the top, we are slowly turned upside down before plunging towards the ground through the Dive Drop that is so characteristic of this coaster type.

We then carry plenty of speed through the Immelmann and over a large camelback before a huge corkscrew turns us upside down once again. The track then heads back towards the park entrance, where we race through a Zero-G Roll between the two towers. A Dive Loop follows before a long, drawn-out roll slowly rotates us around our own axis once more.

After the block brake, another drop leads into a helix that eventually takes us back towards the station. I really enjoyed GateKeeper. The large elements are taken with a wonderfully elegant flow, and their sheer size makes quite an impression. Add in the excellent ride quality, and you have a genuinely beautiful coaster.

maXair

Back on the Main Midway, we find ourselves directly in front of maXair, a HUSS Giant Frisbee. The huge swing carries its riders higher and higher while the large gondola continuously rotates. There is plenty of airtime around the turning points before we rush back through the bottom of the swing. Great fun.

The Boardwalk

From maXair, we continue along the Midway towards the lake and soon reach the Boardwalk. Alongside Wild Mouse, this area is home to a whole collection of classic rides.

Troika is the first familiar face here, a classic HUSS ride. As the three gondola clusters rotate, the entire structure gradually tilts and the gondolas follow their characteristic wave-like trajectory. A pleasantly lively ride.

Right on the shores of Lake Erie, the Giant Wheel slowly makes its rounds. The ride itself is naturally secondary on a Ferris wheel, but the view over the park and the lake from the top is excellent.

Calypso and Matterhorn are particularly interesting to me. Both rides were built by Mack Rides and have already been around for several decades. During their long history at Cedar Point, both have even changed locations within the park several times. On Calypso, the individual gondola groups rotate in addition to the main platform, while Matterhorn sends its gondolas at considerable speed over its typical wave-like course. It is great that both classics are still running at Cedar Point today.

Atomic Scrambler adds another classic of American manufacture. Its counter-rotating movements repeatedly push us firmly to the side – a simple ride concept that still works wonderfully after all these years.

Wild Mouse

Wild Mouse is the next roller coaster along our route. The Zamperla ride opened in 2023 and gives the classic Wild Mouse concept a modern twist by combining a compact layout with freely spinning gondolas.

After the lift hill, the ride begins with a wonderfully curving descent. Only after a block brake do we encounter two of the tight hairpin turns typical of a Wild Mouse, before throwing ourselves into a steeply banked curve. Two quick direction changes follow. These elements are somewhat reminiscent of the Immelmann Turns found on Maurer spinning coasters, although they are much milder here and can probably best be described as slightly elevated hairpin turns. Two further half-helix combinations take us into the rear section of the ride, where two curves and a small dip smoothly carry us into the final brake run.

What surprised me most were the ride characteristics. No Zamperla roller coaster I had ridden before had felt this smooth. Combined with the spinning gondolas and the nicely curving layout, Wild Mouse is a lot of fun. Only the ending comes a little sooner than expected – the ride could easily have been a little longer.

WindSeeker

Directly on the shores of Lake Erie, WindSeeker is another familiar ride from Mondial. The roughly 300-foot-high structure slowly climbs into the sky while the gondolas swing further and further outwards. Once at the top, we make our rounds high above the ground and enjoy a great view over Cedar Point and the vast Lake Erie.

As with the other rides of this type, the combination of height, wind and freely swinging seats once again makes for a really good ride – one I am always happy to get back on.

Kiddy Kingdom and Planet Snoopy

On our way back towards the center of the park, we pass two of Cedar Point’s children’s areas: Kiddy Kingdom and Planet Snoopy. Both offer a wide variety of smaller rides for younger guests, with the familiar Peanuts characters naturally setting the tone in Planet Snoopy. We do not spend too much time here and continue towards Iron Dragon.

Iron Dragon

Iron Dragon is a true Cedar Point classic. The Arrow Dynamics Suspended Coaster opened back in 1987. On this coaster type, the individual cars hang below the track on pivoting mounts and are free to swing sideways through the turns.

The first part of the ride takes things relatively easy. After a straight drop, we head through a left and a right turn before a longer straight section bends slightly left and right. Another right-hand turn leads into a descending helix, where we fly fairly close to Top Thrill 2. The intermediate brake and the second lift hill follow.

From here, Iron Dragon becomes noticeably faster. The train picks up plenty of speed and the rapid sequence of direction changes sends the cars swinging strongly from side to side. The finale is particularly nice, with an almost pretzel-shaped sequence of curves that keeps us swinging back and forth before we finally enter the brake run. Even there, the cars continue to sway for a while.

Iron Dragon is simply a really good family coaster and, for me, also a great example of the old Suspended Coaster concept. The second half in particular shows just how much fun such a relatively simple principle can be.

Rougarou

Only a short distance away, we reach Rougarou, another B&M coaster that has actually been standing at Cedar Point far longer than its current name might suggest. The ride originally opened in 1996 as Mantis and was still a Stand-Up Coaster at the time, with riders completing the course while standing. Only for the 2015 season did it receive new Floorless trains and reopen under the name Rougarou.

After the lift hill, a small dip and a beautiful elevated turn lead us into the actual first drop. The following valley already pulls with some force, and the directly following loop raises the intensity even further. After a small kink to the left, we enter a really nice Dive Loop and then pass through a somewhat unusual turnaround.

Next comes one of the rarer elements of the ride: the Inclined Loop. Essentially, it is a tilted loop, and it therefore feels a little different from its more conventional relative. A small bunny hop with a direction change and an upward helix then take us into the block brake.

After another drop, we pass through a corkscrew and enter the rather tangled final section of the ride. A helix, a rapid direction change and another low-to-the-ground helix together form a kind of figure eight. A few final turns later, we reach the brake run.

I particularly like the first half of Rougarou. The loop is nicely forceful, the Dive Loop is great fun and the Inclined Loop is an element you do not come across every day. The second half becomes much more compact and continues twisting around the area for quite a while. Overall, a really enjoyable ride.

Millennium Force

With Millennium Force, we arrive at one of the roller coasters that played a major role in the Coaster Wars of its era. When the Intamin ride opened in 2000, it became the first roller coaster to exceed 300 feet and effectively established the Giga Coaster category.

The fast cable lift quickly carries us to more than 300 feet before we plunge down the fantastic first drop. Despite the enormous height, the following valley is taken at great speed and remains surprisingly smooth, with hardly any vibration at all. We then shoot up into a high turnaround with beautiful banking and continue straight into a huge low-to-the-ground left-hand curve.

The first massive camelback follows and delivers a nice dose of airtime. We then race through a very long right-hand curve before climbing into another turnaround with wonderfully pronounced banking. Back near ground level, a fast right-hand curve leads into the second, slightly smaller camelback running parallel to the first, which once again provides some nice airtime.

A left-hand turn then leads us over a smaller hill directly past the station. Another left turn, a straight section and the final turnaround follow before we reach the brake run.

I really enjoyed Millennium Force. Despite its enormous dimensions, the ride is wonderfully smooth and its large, sweeping elements give a great sense of the tremendous speed. There is also plenty of nice airtime along the way. A really great coaster.

Frontier Trail and FrontierTown

From Millennium Force, we make our way along the longer Frontier Trail towards FrontierTown. On the left, we pass the entrance to Thunder Canyon. Unfortunately, the Intamin Rapids Ride had already closed during my visit.

Once in FrontierTown, the large water ride Snake River Falls awaits us.

Snake River Falls

Snake River Falls opened in 1993 and was a classic Arrow Dynamics Shoot the Chutes. During my visit in 2024, the ride was already in its final season before closing after more than 30 years of operation.

After the lift hill, the boat first travels through a long turnaround. Unlike many comparable rides, the boat actually floats through a channel carrying a substantial amount of water before reaching the main drop. We then rush straight through the structure of the lift hill. The braking during the descent feels a little unusual, but at the bottom we are rewarded with a huge splash and a very generous amount of water.

Overall, I really enjoyed Snake River Falls. The ride is wonderfully simple, but the large drop and especially the massive splash make it a lot of fun. It is a shame that Arrow built so few rides of this type – and even more so that Snake River Falls is now history.

Skyhawk

Directly next to Snake River Falls is Skyhawk, an S&S Screamin’ Swing. The compressed-air-powered swing carries us higher and higher with plenty of momentum and delivers lots of airtime, especially around the turning points. A great ride.

Cedar Creek Mine Ride

Only a little further along, Cedar Creek Mine Ride is one of Cedar Point’s older roller coasters. The Arrow Mine Train opened in 1969 and runs for large parts of its layout over a lake, giving the already nicely situated ride a very distinct atmosphere.

After the first lift hill, we begin with a straight section before entering a rather unusual helix that constantly rises and falls. A turn then takes us down onto a longer straight directly above the water. Once we reach the opposite shore, another helix follows before the second lift hill carries us back upwards.

At the top, Cedar Creek Mine Ride once again takes things rather calmly. A left-hand turn leads into a descending right turn, followed by a straight section that is taken at a noticeable angle before we enter another right-hand turn. After a longer straight, the large 540-degree helix finally takes us directly into the final brake run.

Cedar Creek Mine Ride is certainly not a wild roller coaster, but its slightly unusual layout and beautiful location over the water still make it enjoyable. A nice old Mine Train of the classic variety.

Maverick

Continuing through FrontierTown, we eventually reach Maverick – and with it one of the best roller coasters out there. The Intamin ride opened in 2007 and does not need enormous dimensions to impress. Instead, it delivers a wonderfully compact layout, rapid direction changes and plenty of airtime.

We are quickly pushed over the lift hill by LSMs and immediately plunge down the beyond-vertical first drop. A tight low-to-the-ground right-hand turn follows, leading directly into a rapid sequence of direction changes. One airtime hill and another right-hand turn later, we are already racing through the two inversions.

After another right-hand turn, the train disappears into a tunnel and almost comes to a stop. In the darkness, a very powerful launch follows before we leave the tunnel through a left-hand turn. A hill leads us down towards the water, where we race through several rather aggressive direction changes at high speed. One final strong airtime hill then sends us into the last turn and up into the brake run.

Maverick is simply a fantastic roller coaster. The high speed, rapid direction changes and powerful airtime create a wonderfully wild ride with hardly any chance to catch your breath. For me, it absolutely deserves its place among the very best roller coasters.

Steel Vengeance

Not far from Maverick stands Steel Vengeance, the next major highlight. Originally, the wooden coaster Mean Streak had been operating here since 1991. At around 160 feet tall and more than a mile long, the ride was a real heavyweight for its time and even opened as the tallest and fastest wooden roller coaster in the world.

Over the years, however, the ride became increasingly rough and finally closed in 2016. The huge wooden structure remained standing and was reused by RMC for Steel Vengeance. Two years later, the new ride opened, using the old timber framework for a wild layout stretching well over a mile.

The ride begins with a right-hand turn and a few small low-to-the-ground waves before we reach the lift hill. At the top, we plunge down the huge first drop, fly over a speed bump and immediately over a massive hill. Through the next valley, we climb high again, with the hill twisting us slightly to the side. A Double Up then takes us towards the first inversion.

After the roll, we dive underneath the lift hill and, after another wave, plunge into the Zero-G Stall. A Double Down, another hill and a dip high above the ground follow before we reach the block brake.

Another drop opens the second half of the ride, where a whole series of excellent airtime hills awaits us. After several fast rises and drops, we finally dive into the old wooden structure. The layout becomes increasingly tangled here, racing back and forth between the supports. Another roll turns us upside down before more airtime hills and one final low-to-the-ground roll through the structure follow.

Even then, Steel Vengeance is not finished. For the finale, several small airtime hills are fired off in rapid succession, and they become pretty brutal before we finally reach the brake run.

Steel Vengeance is without question a really good roller coaster. The ride is long, varied and offers an endless amount of airtime. However, I can only partly understand its reputation as one of the very best RMCs ever built. The smaller airtime hills in particular become a little too brutal for my taste. A great coaster – but not quite the ultimate ride it is sometimes made out to be.

Gemini Midway

From FrontierTown, our tour continues onto the Gemini Midway. The area is naturally dominated by the huge wooden structure of its namesake, but there are several other rides here as well.

Gemini

Gemini is one of Cedar Point’s great classic roller coasters. The Arrow ride opened in 1978 and, with its huge wooden structure, initially looks like a traditional wooden coaster, although the trains actually run on steel track.

After the lift hill, both trains plunge down the large first drop and climb into a sweeping turnaround high above the ground. Another drop, a camelback and the climb into the next long turnaround follow. Running parallel to the lift hill, we then head over another drop and hill before climbing into the block brake.

A left-hand turn takes us parallel to the first turnaround. Another drop and several hills follow before the trains are noticeably banked after a trim brake. For the finale, the two tracks split: one train takes its helix to the left while the other turns to the right, before both sides head back towards the station.

The real charm of Gemini naturally lies in the race between the two tracks. For much of the course, the trains run directly alongside each other, sometimes with one side pulling slightly ahead and sometimes the other. That automatically creates a great atmosphere between the two trains and makes every ride a lot of fun. And if your side loses, you simply keep riding until you finally win one.

Lake Erie Eagles, Monster and Pipe Scream

Alongside Gemini, the Midway offers several other rides. On Lake Erie Eagles, the large sails on the gondolas allow riders to influence the movement themselves. With a bit of skill, the cars can be made to swing quite strongly, which makes the ride considerably more interesting.

Monster is another ride that should not be missed, a classic Eyerly attraction. By shifting your weight slightly, the individual gondolas can be made to spin very nicely, allowing you to influence just how wild the ride becomes.

Pipe Scream is somewhat more unusual, a Zamperla Skater Coaster. The large gondola resembles an oversized skateboard and travels back and forth along a long, wave-shaped track. At the same time, it can rotate freely, so the direction you face constantly changes. The rises and drops provide some nice airtime along the way. A thoroughly enjoyable ride.

Camp Snoopy

Before continuing, we make a short detour into Camp Snoopy. Among the many children’s rides, there are also two small roller coasters, one of which is historically quite interesting.

Wilderness Run

Wilderness Run opened in 1979 under the name Jr. Gemini and is in fact the very first roller coaster built by Intamin. The small family coaster itself is naturally quite modest, with just a handful of drops and turns, but it marks the beginning of what has since become a rather impressive roller coaster history.

Woodstock Express

Only a short distance away, Woodstock Express is a Vekoma family coaster in the familiar Roller Skater design. The compact layout offers a few gentle drops and sweeping turns and fits perfectly into the children’s area.

We then leave Camp Snoopy again. And the jump in scale to the next roller coaster could hardly be greater: Magnum XL-200.

Magnum XL-200

With Magnum XL-200, we arrive at one of the most historically significant roller coasters at Cedar Point. When the Arrow Dynamics ride opened in 1989, it became the first roller coaster to exceed 200 feet. The Hyper Coaster was born, and with it a development that would strongly influence roller coaster design over the following years.

And despite its age, Magnum is far more than just a historical obligation. Quite the opposite: this ride is an absolute blast.

After the huge first drop, we head directly over a massive hill through the water park, already delivering some light airtime. The track then kinks away to the left and drops us into a tunnel before we climb the next large hill. Once again, we are nicely lifted out of our seats before reaching the rather unusual turnaround. It looks a little like a whale fin, while the track banks us in a rather strange way even before entering the actual turn.

After that, Magnum really shows what makes it special. Inside the next tunnel, a small hill delivers absolutely brutal airtime. More airtime hills follow, along with another kink in the track and finally a whole series of them as we make our way back through the water park. One final hill and tunnel then take us into the brake run and back towards the station.

The second half in particular turns Magnum XL-200 into an incredible fun machine. The airtime is gloriously uncompromising in places, and Arrow’s slightly eccentric track design adds plenty of character. The ride may have several decades behind it, but it is still ridiculously good fun.

Top Thrill 2

Only a short distance further along stands Top Thrill 2, at least visually one of Cedar Point’s most striking roller coasters. Unfortunately, the ride had already closed again during my 2024 visit, so I was unable to experience the new version myself.

The ride originally opened in 2003 as Top Thrill Dragster and was one of the big statements of the Coaster Wars era. The Intamin Accelerator Coaster launched its trains to around 120 mph within just a few seconds and sent them over a Top Hat more than 400 feet tall. It was a short but brutal ride and the first roller coaster in the world to break the 400-foot mark.

Following a serious accident in 2021, in which a metal component detached from a train and severely injured a guest waiting in line, Top Thrill Dragster was permanently closed. Rather than reopening the ride in its original form, Cedar Point eventually opted for an extensive rebuild.

For the conversion, Cedar Point brought Zamperla on board. Intamin’s original hydraulic launch system was completely removed and replaced with LSM propulsion. Since these do not come close to the acceleration of the old hydraulic launch, a single launch is no longer enough to clear the more than 400-foot-tall Top Hat.

Instead, the train is first accelerated forwards, climbs only partway up the Top Hat and then rolls backwards into a newly built spike around 400 feet tall. From there, it heads forwards again and receives another boost before finally making it over the Top Hat. The short and brutal Top Thrill Dragster was therefore transformed into a noticeably longer ride with a completely different sequence.

And that is exactly why I have always been rather sceptical about the conversion. Top Thrill 2 was Zamperla’s first truly large-scale roller coaster, from a manufacturer that had previously been known mainly for flat rides and smaller coasters. Choosing such a prestigious project as the step into this size category always seemed rather bold to me.

The first season confirmed at least some of my doubts. Only a few days after opening, Top Thrill 2 had to close again, with problems involving the newly developed trains and their interaction with the track playing a major role. The ride therefore remained closed during my visit.

For me, the considerably softer LSM launch also remains a step backwards compared with the old Top Thrill Dragster. With a ride carrying such a history, I would have preferred to see Cedar Point work with Intamin again. Nevertheless, I would of course have loved to try Top Thrill 2 myself – perhaps the ride might have won me over after all.

Corkscrew

Only a short distance further along, Corkscrew is a genuine piece of roller coaster history. The Arrow ride opened on May 15, 1976, exactly one week after Revolution at Six Flags Magic Mountain, the first modern roller coaster with a vertical loop. Corkscrew immediately went one step further and, with its loop and two namesake corkscrews, became the first roller coaster in the world with three inversions.

After the lift hill, we head down the first drop and over a surprisingly fun camelback that provides some nice airtime. We then pass through the loop with plenty of force before heading towards the two corkscrews. These run directly over the Midway and make for a great sight even when you are not on the ride.

For an Arrow coaster of this age, the ride characteristics are perfectly acceptable. Combined with the enjoyable camelback, the forceful loop and, of course, its historical significance, Corkscrew is still a nice ride today.

Super Himalaya

Next up is Super Himalaya, a classic Music Express. Lap after lap, the cars race over the wave-shaped track at a good speed while being pushed nicely outwards. A straightforward classic that is still plenty of fun here.

Power Tower

Power Tower is a considerably larger affair. The huge S&S structure consists of four towers and is already impressive to look at from the outside. Two sides operate as Space Shots, launching riders upwards with compressed air, while the other two work as Turbo Drops for the opposite experience.

The ability to choose between being launched upwards or dropped downwards makes Power Tower particularly interesting. Whichever side you pick, a great ride is practically guaranteed.

Main Midway

Back on the Main Midway, we first encounter the Sky Ride, whose gondolas glide calmly above the heads of visitors and offer a nice view along the Midway. Nearby, the Cadillac Cars provide another classic family attraction, offering a relaxed drive around their course in vintage-style cars.

Cedar Downs Racing Derby

Far more unusual is the Cedar Downs Racing Derby. Only three Racing Derby carousels of this type survive worldwide, and the speed alone makes the experience completely different from that of a normal horse carousel.

What makes the ride particularly special is the racing mechanism itself. The horses do not just move up and down; they also move forwards and backwards within their rows, creating an actual little horse race during the ride. Combined with the surprisingly high speed, Cedar Downs is a wonderfully unusual attraction – and definitely something you should not skip at Cedar Point.

Valravn

With Valravn, we arrive at one of the park’s major B&M coasters. The Dive Coaster opened in 2016 and first takes us to a height of around 220 feet, where the train is held over the edge for several seconds. Then the brake releases and we plunge almost vertically towards the ground.

We shoot through the first Immelmann with plenty of force before climbing a broad rise into the block brake. From there, we head straight down the second drop and into another Immelmann. A roll follows and flows directly into a curving descent. One more turn and a final camelback then carry us into the brake run.

Valravn is great fun and naturally lives above all from its enormous height. The moment hanging over the edge and the following first drop make a real impression. After that, the ride delivers a nice, forceful experience with large elements and excellent ride characteristics.

Blue Streak

With Blue Streak, we take a sizeable step back in Cedar Point’s history. The classic wooden coaster opened in 1964 and is now the oldest roller coaster still operating in the park. Compared with the giant rides Cedar Point would later become known for, it almost looks modest.

Blue Streak does not need much, though: a lift hill, first drop and then a classic out-and-back layout with a whole series of hills before a turnaround sends the train back towards the station. The numerous camelbacks repeatedly provide some nice airtime.

Overall, it is a lovely old-school wooden coaster that remains fun today thanks to its many hills and pleasant airtime.

Raptor

Towards the end of our tour, Raptor gives us another major B&M classic. The Inverted Coaster opened in 1994, at a time when this coaster type was still relatively new. With its considerably larger layout, B&M showed only two years after the first Batman: The Ride just how much more could be done with the concept.

After the lift hill, we pass over a small pre-drop and head directly into the left-turning first drop. We shoot through the valley and the large loop with plenty of force before the Zero-G Roll wonderfully throws us once around our own axis. The large Cobra Roll follows immediately and also serves as the main turnaround.

A slightly right-bending climb then takes us back up into an elevated left-hand helix that wraps around the Zero-G Roll. After the block brake, we dive through a steep right-hand turn directly into the first Flat Spin. A short straight and another kink to the right lead us into the second Flat Spin.

For the finale, Raptor really turns up the intensity once more. The final helix practically sends the blood rushing into your legs before one last left-hand turn takes us into the brake run.

Raptor is still a really great ride today. It gets seriously forceful in places, and the intense finale provides a particularly satisfying ending.

Pictures Cedar Point

Conclusion Cedar Point

Cedar Point absolutely deserves its reputation as one of the world’s great roller coaster parks. Hardly any other park offers such a broad mix of historic classics and modern major attractions. For me, however, it is not necessarily the records that define the park, but rather the enormous variety between the individual rides.

I particularly like the fact that so many old flat rides have survived alongside all the major roller coasters. Add to that the extraordinary location on a peninsula in Lake Erie, which gives Cedar Point an atmosphere all of its own.

Overall, Cedar Point is simply a fantastic amusement park where you can easily spend several days. With a roller coaster lineup ranging from Magnum XL-200 and Millennium Force to Maverick and Steel Vengeance, there is certainly no shortage of things to do – and I am already looking forward to my next visit.

 


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The Shores of Cedar Point

Cedar Point Shores

Cedar Point Shores sits right next to Cedar Point on the shore of Lake Erie. The water park originally opened in 1988 as Soak City with just ten slides and kept growing over the years before receiving a major makeover and its current name in 2017.

Today, the lineup includes body slides, tube slides, several larger slide towers, two river rides, a wave pool, and plenty of areas for families and younger kids. The setting is quite unusual as well, with Lake Erie right next door and Magnum XL-200 running straight through the water park.

Unfortunately, quite a few slides were closed during my visit. I did manage to ride Storm Surge, Lake Erie Nor’Easter, Riptide Raceway, and Point Plummet, while several of the others were only open for a look from the ground.

Storm Surge

Just past the entrance is Lakeslide Landing, a small area for the youngest guests. A few steps farther along is Storm Surge, the first larger slide of the day.

The WhiteWater West family raft slide takes its large rafts through a number of turns and smaller drops. I had to wait quite a while for this one. The ride was fine, with some nice rocking from side to side through the turns, but nothing I would rush back to.

Great Lakes Cove, Lily Pad Walk, and SplasH2O

Nearby are Great Lakes Cove and Lily Pad Walk. Great Lakes Cove is a shallow pool for younger guests, while Lily Pad Walk has a series of floating obstacles to make your way across.

SplasH2O is the larger water-play structure in this area, with small slides, water jets, and plenty going on. The big tipping bucket at the top regularly empties itself over everyone below.

Lake Erie Nor’Easter

A little farther along is Lake Erie Nor’Easter, a classic set of enclosed tube slides. All three stay completely inside their dark tubes, with plenty of turns and helices before reaching the bottom.

Because you cannot really see what is coming next, the ride stays quite entertaining all the way down.

Breakwater Bay

At the back of the water park is Breakwater Bay, the large wave pool. It is a good place to float around for a while, wait for the next set of waves, or simply take a break from the slides.

Runaway Rapids

Right next to it is Runaway Rapids, the first river ride on our way around the park. The current is much stronger than on a typical lazy river, and fountains, waterfalls, and other water effects keep things moving along the way.

Mufflehead’s Beach Bar & Pool

Behind Magnum XL-200 is Mufflehead’s Beach Bar & Pool. This adults-only area is a little quieter and offers a great view across Lake Erie.

Magnum XL-200 passes right by the area, which makes for a pretty unusual setting.

Cedar Creek

Not far away is Cedar Creek, the park’s second river ride. This one is much calmer than Runaway Rapids and is really just about grabbing a tube and taking it easy for a while.

Crosscurrent & Plunge Slide

Next up are Crosscurrent and Plunge Slide. Crosscurrent consists of two winding tube slides, while Plunge Slide is a wide wave slide.

Perch Plunge and Walleye

Right next to them are Perch Plunge and Walleye. These body slides are mostly made up of long, winding turns.

The three Perch Plunge slides start a little higher and add a few small jumps along the way, followed by some larger drops toward the end.

Riptide Raceway

Riptide Raceway is the park’s mat racer. Each lane starts with a helix before heading into the big final run.

From there, it is a race over several waves all the way to the bottom. With the lanes running side by side, trying to beat the other riders is half the fun.

Point Plummet and Portside Plunge

Point Plummet and Portside Plunge are the last major slide complexes on our way around the park.

Point Plummet has four drop-capsule slides. After the countdown, the floor disappears and you drop straight into the tube. From there, it turns into a fast speed slide with plenty of turns and a lot of pace right to the end.

Right next door are the two tube slides of Portside Plunge. Both start inside enclosed tubes with several turns before coming back out into the open. Each one finishes with a large, steep final drop.

Pictures Cedar Point Shores

Conclusion Cedar Point Shores

I liked Cedar Point Shores overall. The location right on Lake Erie is already pretty special, and Magnum XL-200 running through the water park gives the place a very different feel from most water parks.

It was a shame that several of the larger slides were closed during my visit, but I still got on Storm Surge, Lake Erie Nor’Easter, Riptide Raceway, and Point Plummet. Point Plummet and Riptide Raceway were the clear highlights for me.

 


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Shiver Me Timbers!

Michigan’s Adventure

Michigan’s Adventure has been around for quite a while. The park originally opened in 1956 as a small animal park with the rather imaginative name Deer Park. Two years later, the Deer Park Special railroad became its first ride and marked the beginning of a gradual shift toward a traditional amusement park.

That transformation really picked up speed after Roger Jourden took over in 1968. By 1972, Deer Park had become Deer Park Funland, with a Tilt-a-Whirl, carousel, and Ferris wheel joining the lineup. Corkscrew arrived in 1979 as the park’s first roller coaster.

The Michigan’s Adventure name followed in 1988, the same year Wolverine Wildcat opened as the park’s first major wooden coaster. WildWater Adventure was added two years later, giving Michigan’s Adventure the amusement park/water park combination it still has today. Cedar Fair acquired the park in 2001.

Beyond its history, one of the first things that stands out is the park’s unusual layout. Most of Michigan’s Adventure is arranged around a central lake, but there is no continuous path all the way around it. Instead, both sides eventually come to a dead end. That is where the Timbertown Railway comes in handy, connecting the two ends of the park with a ride through the woods.

Zach’s Zoomer

Our first coaster is Zach’s Zoomer, one of the smaller wooden coasters built by CCI. Its layout should look familiar to anyone who has ridden the Woodstock Express coasters at Kings Island, Kings Dominion, or Carowinds.

A short right turn leads onto the lift hill. From the top, the train drops straight into the first descent and climbs into a broad turnaround. A small hill sends us through the wooden structure to the opposite side of the layout, followed by another turnaround and a handful of smaller hills. One more trip through the structure brings us back to the brake run.

Zach’s Zoomer may be small, but it is a genuinely fun little woodie. It is especially well suited as a first wooden coaster for younger riders while still offering enough of that classic wooden coaster feel to make the ride worthwhile.

Camp Snoopy and Woodstock Express

Right next to Zach’s Zoomer is Camp Snoopy, the park’s children’s area built around Snoopy and the other familiar Peanuts characters.

The area is also home to Woodstock Express, a Chance Rides Big Dipper. The layout is short and consists mostly of gentle drops and turns, but that fits the target audience perfectly. It also rides noticeably better than quite a few similar kiddie coasters.

Hydro Blaster

Leaving Camp Snoopy, the path takes us past WildWater Adventure. Right alongside it is Hydro Blaster, a large dinghy slide with two separate courses. Both offer plenty of turns and a few fun little jumps along the way. Simple, but a lot of fun.

Adventure Falls

A few steps farther along is Adventure Falls, a classic Intamin Spillwater. The boat climbs the lift, makes a large turn at the top, and then heads into the main drop.

The splash at the bottom is only part of the story, as the shower afterward makes sure there is very little chance of getting off dry. Great fun, and with WildWater Adventure right next door, this is one ride you can easily tackle in your swimsuit.

Grand Rapids

Grand Rapids keeps the water rides coming. This Intamin rapids ride follows a nicely laid-out course filled with turns and rapids, while the circular boats constantly rotate in the channel. That makes it almost impossible to predict who will take the next wave.

A larger waterfall near the end adds another good soaking before the boats return to the station. A very enjoyable rapids ride.

Thunderhawk

Directly across from Grand Rapids stands Thunderhawk, a classic Vekoma SLC. The compact layout with its collection of inversions still looks impressive, even if the ride itself shows its age.

Thunderhawk is definitely on the rougher side, and the familiar SLC hits are there, but it never becomes completely unpleasant. Not smooth by any means, but still perfectly rideable.

Timbertown Railway

After Thunderhawk, we use the Timbertown Railway to move over to the other side of the park. Most of the route runs through the woods, so there really is not much of Michigan’s Adventure to see along the way.

That actually makes it a rather peaceful little train ride — and, more importantly, a very handy connection between the two ends of the park.

Wolverine Wildcat

Wolverine Wildcat is our next wooden coaster. A right turn out of the station leads into a long tunnel, followed by another right turn onto the lift hill. The first big drop comes immediately after the lift, and the train then climbs into a large turnaround with a great view across to Thunderhawk.

The second drop takes us all the way down to ground level. Two shallow hills follow while the track gradually bends to the left. Another climb and turnaround set up the next drop.

My favorite part comes right afterward: a double up that gains height in two separate steps, immediately followed by a double down doing the same thing in reverse. Another turnaround leads into one more drop and several smaller hills before the final turn into the brakes.

Wolverine Wildcat runs nicely and offers airtime throughout the course, although most of it is fairly mild. The double up and double down were easily the most memorable part of the ride for me.

Logger’s Run

Next along the way is Logger’s Run. The layout is about as straightforward as a log flume can get: a long elevated section followed by the final plunge into the water.

Unfortunately, Logger’s Run was closed during my visit, so I only got to see it from the midway.

Sea Dragon and Rocky Point Mini Golf

Right on the lakeshore is Sea Dragon, a classic Chance Rides pirate ship. It delivers some pretty decent airtime at the ends of the swings and gives you a great view across the water at the same time.

A short walk farther along, Rocky Point Mini Golf occupies a peninsula extending into the lake. The classic adventure golf course has several nicely designed obstacles, but it is really the location that makes it stand out.

Corkscrew

Corkscrew is up next. This is classic Arrow territory: lift hill, drop, and two namesake corkscrews. There really is not much more to the layout, making it a very short ride, but that old-school Arrow profiling still has its charm and the ride quality is fine as well.

Lakeside Gliders, Dodgem, and Giant Gondola Wheel

The front section of the park also has a few more traditional rides, including Lakeside Gliders and Dodgem.

Behind the bumper cars stands the Giant Gondola Wheel, offering a nice view over the lake and the surrounding park.

Mad Mouse

A little farther along is Mad Mouse, one of the relatively rare wild mouse coasters built by Arrow Dynamics.

The first half delivers the expected tight hairpin turns, while the second mixes in several small drops and some unusually banked curves. I have always had a soft spot for these Arrow mice, and this one is no exception. A really great ride!

Classic American Rides

Behind Logger’s Run is a nice collection of classic American flat rides. The lineup includes Flying Trapeze, a Chance Rides Yo-Yo, a Sellner Tilt-a-Whirl, a Chance Rides Thunderbolt, and an Eli Bridge Company Scrambler.

The Thunderbolt was particularly interesting to me, as this was my first ride on one of Chance’s versions. That alone made the visit worthwhile.

Shivering Timbers

We save the biggest wooden coaster for last. Shivering Timbers starts with a left turn out of the station before climbing the roughly 125-foot lift hill.

At the top, the train dives straight into the first drop and begins what feels like an endless run of airtime hills. Two large hills are followed by a somewhat smaller one before the track climbs high again. A two-stage climb eventually leads into the huge turnaround, which even features a small dip of its own.

A long straight section high above the ground comes next before a left-hand drop picks up the pace again. Another airtime hill leads into a double up and another plunge. A speed bump sends us briefly through the wooden structure, followed almost immediately by another hill.

From there, a long descending ramp leads into another speed bump through the structure. One more airtime hill and two smaller hills set up the finale: a double helix that suddenly throws some surprisingly strong lateral forces into the mix before the train hits the brakes.

Shivering Timbers is an absolute beast. The hills keep delivering great airtime, and the sheer length of the layout makes the ride feel substantial from beginning to end. It has definitely developed a bit of a rough edge in places, but not enough to take much away from the experience.

Pictures Michigan’s Adventure

Conclusion Michigan’s Adventure

I really enjoyed Michigan’s Adventure. It is a nicely laid-out park with a good mix of coasters, classic flat rides, and water attractions.

Shivering Timbers is obviously the star of the show, but Zach’s Zoomer, Wolverine Wildcat, and Mad Mouse were all highlights as well. WildWater Adventure is also a big part of what gives Michigan’s Adventure its character. Spending part of the day in the amusement park and part in the water park simply works really well here and makes for a very complete day out.

 


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