A visit to Botton’s Pleasure Beach

The small amusement park Botton’s Pleasure Beach directly on the beach of Skegness offers a small selection of selected rides as well as the typical English mixture of amusement arcades, fast food and midway games.  

In addition to the typical English flat rides, the Pleasure Beach impresses with its two swings, Pirate and Freak Out, as well as four roller coasters. The smallest of these are called Big Apple and Runaway Train.

Big Apple and Runaway Train

The Big Apple family roller coaster has been in the park since 1987 and is a classic Big Apple from the Pinfari company, who designed the Italian long-running coaster in the 1970s with a pretty apple. The ride with its waves in the upper section and the rapid descent is still fun today, although adults are reluctant to squeeze into the cars.

The ride on the Runaway Train, on the other hand, is not quite as exciting. The ride, built by Meridian Ltd, was designed around its only ride element. After the ascent, the train makes a circuit of the station before the helical descent follows. As on the Big Apple, you pass through the layout several times.

Rockin Roller

The Rockin Roller is located on the roof of the Riverboat Arcade. The layout of the small spinning coaster from Fabbri offers a number of tight curves that send the cars into a leisurely spin. In between, the whole thing is loosened up a bit by smaller drops. The ultra-compact ride fits perfectly on the available floor space and is a flagship of the amusement park due to its exposed layout.

Queen Bee

The Queen Bee family roller coaster is also located on the roof of an arcade. The ride on the small suspended coaster is very similar to that of a Big Apple, except that there is no track crossing and instead of the small waves, there is a dip to the side. The ride, built by Pinfari, is a curiosity in itself and that alone makes it worth visiting Botton’s Pleasure Beach.

Pictures Botton’s Pleasure Beach

 


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Big Amusements in a strange Holiday Destination

The holiday resort of Ingoldmells is mainly characterised by its numerous holiday parks; after all, the first Butlin’s Resort in the country has been located here since 1936. In order to expand the resort’s offerings, the Fantasy Island amusement park was built in the 1990s, including a large indoor area with an arcade and a bowling alley. Since 2016, the park belongs to the Mellors Group, England’s largest fairground operator.   

Rhombus Rocket

The Rhombus Rocket powered coaster was the theme park’s first roller coaster. As was often the case at the time, the roller coaster was paired with a log flume to place two of its main attractions in the smallest possible space. The interaction with the log flume is still the ride’s greatest charm today. The otherwise very family-friendly ride by WGH Transportation convinces with its long helices and the big dip just before the station entrance. As is often the case on a good powered coaster, you ride the layout several times.  

Volcano, Sea Storm and Magic

The Rhombus Rocket roller coaster is surrounded by some wonderfully designed rides. In addition to a typical English Twister, the Sea Storm ride and the classic Magic formerly owned by German showman Ludewigt, the Space Shot Volcano by S&S, which shoots out of an artificial volcano, is particularly impressive.

Pyramid Attractions

The indoor area of the Pyramid is the big flagship of Fantasy Island theme park. Around the Mystical Dragon Mountain, which houses a really fast dinghy slide, there are numerous really nice attractions here. The cute oldschool themed ride Seaquarium and the brand new interactive dark ride Harrington Flint’s Island Adventure’s stand out positively. But a ride on the monorail Toucan Tours or the flying theatre The Guardian should not be missed. In addition, the Pyramid features the Jellikins Coaster, a roller coaster for very young park guests, which is a rather uncomfortable experience for most adults due to its enclosed cars. 

Millennium

Until a few years ago, the entrance to the Millennium roller coaster was located directly in front of the pyramid. Nowadays, the waiting area is inside the pyramid, which on the one hand offers a clearly immersive experience, but on the other hand comes with the circumstance that you now call a largely unused station your own. Due to the lack of separation between entry and exit, one is held back in a small area until the last passenger of the roller coaster has passed it. Only then is the ascent into the station via the exit of the roller coaster. 

After entering the station, the train is quickly dispatched and sent on its way. Having reached a height of 46m, we immediately descend the first drop to the left. After we have smoothly passed the first valley, we immediately go through an unusually high loop – for an MK-1200. After a long straight, we skilfully change our direction in a sidewinder, but not without completing an oversized Bavarian curve above Ingoldmells Market – Europe’s largest weekly market. After a short climb, we plunge down once more and immediately into the ride’s second loop. The rest of the way around the pyramid is a little more relaxed as we glide over several hills before we move on to the grand finale. In a helix we are pressed into the seat for one last time before we reach the braking section of the ride and our ride soon comes to an end.

Millennium is one of the greatest roller coasters by Vekoma. Although the layout is not quite as imaginative as more modern rides from the manufacturer, the huge MK-1200 can convince with its pressure-rich elements and its fantastic ride characteristics. This ride is simply smooth. 

Family Roller Coaster and Wild River Rapids

On the other side of the pyramid, the big roller coaster Odyssey is joined by the small family roller coaster Family Roller Coaster and the water ride Wild River Rapids. The Spinning Raft from Reverchon is hit or miss, because the ride can very well get you soaked, but the likelihood of that is low. 

Odyssey

Originally opened as Jubilee Odyssey for Queen Elizabeth II’s golden jubilee, the ride is the tallest inverted coaster in the world to date at just under 51m. However, the ride, which was built directly on the North Sea, was rarely operated by the previous owner of the amusement park due to the high wind load, which gave the ride a questionable image. With the change of operator, the Odyssey also picked up speed again.

After leaving the 50m-high lift hill behind, the ride goes very steeply back down to the ground. With a lot of pressure we pass the first valley, whereupon a huge loop awaits us. Immediately afterwards, we shoot up a huge Cobra Roll, which turns us upside down two more times. In a very unusual way, we change our direction of travel once again in a huge turn. As if that wasn’t enough, a sidewinder follows immediately. We then circle the exit of the Cobra Roll in a large helix. Far from the ground we glide through a dip before we are turned upside down one last time in a corkscrew. With plenty of speed left, we reach the braking section of the ride and soon the station of the roller coaster.

Odyssey is a really strange roller coaster. The size of the ride speaks for itself, and the unorthodox layout is somehow appealing, but the rough ride characteristics don’t really make it fun to ride. 

Pictures Fantasy Island

Conclusion Fantasy Island

Fantasy Island is a thoroughly nice amusement park in a more than strange place. The large selection of rides and the very high quality are surprising and leave a very positive overall impression. Especially the attractions inside the pyramid stand out positively due to their immersive design. The rides outside the pyramid, on the other hand, are more classic and convince with their unique layouts. 

 

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Going on a Great Adventure

Six Flags Great Adventure

Six Flags Great Adventure has a rather unusual park layout, with visitors entering the park at its narrowest point in the centre. Here there is a long midway that runs across the entrance, with the Giant Wheel at one end and a land of milk and honey themed area with a carousel and a tea cups ride at the other.  The main attraction in this area is the Sky Screamer swing ride.

Wonder Woman Lasso of Truth and Cyborg Cyber Spin

To the right of the Ferris wheel is the large Movieland themed area. In addition to the interactive dark ride Justice League: Battle for Metropolis and the two roller coasters The Dark Knight Coaster and Batman The Ride, there is also the large swing ride Wonder Woman Lasso of Truth and the flat ride Cyborg Cyber Spin. Unfortunately, the latter wasn’t on my schedule during my visit, so I didn’t get to ride an Intamin Tourbillon.

Justice League: Battle for Metropolis

Developed by the Sally Corporation, the Justice League: Battle for Metropolis dark ride combines large plastic scenes with 3D screens where you have to fend off all sorts of Lex Luthor’s gadgets before he manages to capture the entire Justice League with the help of the Joker. It’s great fun, as you’d expect from Sally, and a surprisingly well-made dark ride that can be found in many Six Flags theme parks.

The Dark Knight Coaster

The Dark Knight Coaster is proof that Six Flags can do theme rides when they want to. The indoor Wild Mouse offers an amazingly fast ride in total darkness, with the hairpin turns in the upper part of the ride being themed throughout. The wilder part of the ride on the lower levels takes place mainly in the dark. All in all a great attraction!

Batman The Ride

Directly after the great success of the B&M inverted coaster Batman: The Ride at Six Flags Great America, the Dark Knight found his place at Six Flags Great Adventure in 1993.

After climbing the lift hill, passengers can expect a pre-drop before the train finally plunges down the first drop in a steep curve. On the descent, passengers can expect high G-forces before entering the first loop. The second inversion, a zero-G roll, follows in no time at all. Then another loop is taken. The blood pressure in your feet rises instantly as you go through a steep bend and a straight section of the track. It then heads mercilessly towards the bottom, where the first corkscrew awaits us. This element is pure madness if you are travelling at the back of the train, as the acceleration changes abruptly. The second corkscrew follows after a short right-hand bend. After that, a left-hand bend takes you straight into the braking section.

Batman: The Ride is still one of the best inverted coasters out there. The ride offers an intense ride layout with lots of positive G-forces on a relatively small footprint. Apart from the theming, the ride experience does not differ between the different rides, which is a good sign.

Nitro

Since the release of the computer game Roller Coaster Tycoon 2, Nitro has become one of the most famous hyper coasters in the world.

After a turn, the ride immediately begins on the 230-foot lift hill. Once at the top, the ride immediately descends. Interestingly, we change direction on the very first hill. The momentum takes us through another valley and over a classic camelback before we change direction in the best out-and-back style in a horseshoe turn. Another airtime hill is followed by another hill where we turn left. With plenty of speed we then enter a powerful helix that gets tighter and tighter and ends in a block brake. We then ride a series of very nice airtime hills to the final brake.

Nitro is a very cool old school hypercoaster. Although you only get floater airtime during the long ride, the many hills make it a real experience. The highlight of the ride is the intense helix before the block brake. In short, a really great coaster.

Jersey Devil Coaster

Past the Intamin Rapids Ride Congo Rapids, which was unfortunately closed on the day of my visit, we now head to the park’s newest rollercoaster, the Jersey Devil Coaster. The ride on the RMC Raptor Track begins immediately with the ride’s lift hill. After reaching the starting height of 40 metres in no time at all, we plunge straight down a very steep descent. After a quick ascent, it’s straight back down again in a dive loop. With brutal airtime, we then go over a huge camelback and immediately afterwards into a zero-G stall. A steep ascent then leads us into a very tight turn. Now we descend again quite abruptly and immediately enter a zero-G roll. Another ascent then leads us into a block brake. Without much delay, we then enter the next descent, after which another turn awaits us. Still very fast, we now race over a series of airtime bumps before reaching the final brake.

The layout of the Jersey Devil Coaster single rail coaster has a really nice flow. The inversions are all very easy to ride and the airtime is also very nice. I at least really enjoyed the ride, even if it is a bit tame compared to the other Raptor Track Coasters from RMC.

Skull Mountain

Every Roller Coaster Tycoon player will remember the Skull Mountain indoor roller coaster for its façade. The ride itself is a family roller coaster from Intamin, which is located in an unfortunately rather bright hall.

The ride begins rather curiously with a two-section lift and a short panoramic ride through the first level. Once in the main hall, the ride continues upwards for a while before a steep curve takes you straight back down to the hall floor. After an incline, we quickly change direction and make our way round a wide left-hand bend. After a short right-hand bend, we immediately enter a longer Bayernkurve, which leads us further and further downhill over hill and dale. After a right-hand bend, we enter a helix. Finally, after a short climb, we reach the braking section and soon afterwards the station, where our wonderful ride unfortunately comes to an end.

Harley Quinn Crazy Train and The Joker

Directly opposite the popular family coaster Harley Quinn Crazy Train – a Zierer Tivoli coaster that has run several laps in a row in this park – is the S&S free spin coaster The Joker. As always, the ride comfort on this coaster was quite good and there were plenty of rollovers at the end. For this reason, I can only warmly recommend a ride on the free spin coaster The Joker.

Houdini’s Great Escape

While Vekoma Mad Houses are a very common sight in European theme parks, they are not at all well known to an American audience with Houdini’s Great Escape being one of only two installations in the United States. In the story, we take part in a séance to bring Houdini back from the afterlife. In reality, however, we only experience a clever trick in which the benches each swing 30° to the side while the room rotates around us. A great attraction!

Twister and Parachute Training Center: Edwards AFB Jump Tower

Right next to the unfortunately closed HUSS Top Spin Twister is one of the park’s major attractions from the 1970s, which goes by the long name of Parachute Training Centre Edwards AFB Jump Tower. The Intamin Parachute Tower offers a great view over the park and the ride is quite fast. The actual drop, however, is very leisurely.

Superman – Ultimate Flight

Superman Ultimate Flight is located next to the entrance. As it takes a little longer to clear the coaster, it is advisable to get to the ride as soon as the park opens.

The ride on Superman Ultimate Flight begins immediately after a right turn as you enter the coaster’s lift hill. After reaching a height of 106 ft, the ride immediately descends in a right turn. The ride then climbs a hill, which introduces the main element of the ride: the Pretzel Loop. We are now pulled down with all our might and then hurtle through a valley on our backs. Once back up in the air, the ride takes us through three very gentle turns that add to the feeling of flying. A helix is followed by a nice roll. We then reach the braking section and shortly after the station.

The ride on Superman Ultimate Flight is very leisurely for a flying coaster, with the pretzel loop at the beginning being the highlight of the ride. Without it the ride would be a bit boring.

Green Lantern

The Green Lantern stand-up coaster has been located on the site of the Great American Scream Machine since 2011. However, the ride itself is much older and was located at Six Flags Kentucky Kingdom from 1997 to 2009, where it was known as Chang.

The ride on the giant stand-up coaster starts right away with the lift hill, which takes us to a height of 47 metres (154 ft). After a bend at a lofty height, the big drop awaits. In classic B&M coaster style, a very large loop awaits us and after a right-hand bend we enter the equally large dive loop. After a sweeping ascent, we pass through a high left-hand bend and immediately afterwards into an Inclined Loop. After a quick change of direction, the route then heads uphill again into a mid-course brake. Without adjusting the speed, we head downhill again. Here we enter the first corkscrew and after a crazy right-left bend, we immediately enter the second corkscrew. Another right-left bend then takes us into the final braking section of the rollercoaster.

Green Lantern is one of the most modern stand-up coasters, so the ride is relatively fast. The ride is very spectacular due to the impressive height and the huge inversions, but not quite as pleasant due to the frequent contact with the bars.

Runaway Mine Train

One of the theme park’s original attractions is the Runaway Mine Train. It is housed in a large fort. There is also a station for the Skyways gondola lift.

The ride on the rollercoaster begins with an unusually high lift hill. Once at the top, however, we first make our way through the treetops. The path first leads us through a long helix and then over several hills. After passing a block brake, we fall to the ground for the first time. Now the trail leads us into a surprisingly intense helix and over a flawless airtime hill. We then whizz over the lake past the fort before taking an incline and reaching the braking section of the rollercoaster shortly afterwards.

The Runaway Mine Train has a surprisingly high layout for an old school mine train. Although the start of the ride is not quite as exciting with the longer helix and the slightly descending and ascending straights, it gets really fast from the steep curve after the brakes. The Airtime hill and the bend at the lake around the fort characterise the overall very good ride.

Medusa

Passing the Saw Mill Log Flume, which was unfortunately still closed on the day of my visit, we now head to the back of the park, where the Medusa roller coaster is located. This rollercoaster is quite something and should definitely not be missed.

It is not to be missed. After climbing the coaster’s lift hill, you immediately descend into the depths. The ride takes you through the valley at high speed and immediately into the large loop of the coaster. A climb to the left turns out to be a dive loop and immediately brings us to the ground. With a lot of momentum we then go through a Zero-G roll and immediately into the Cobra Roll of the coaster. A climb then leads us into a block brake, where we get only a brief moment to catch our breath. A steep bend takes us downhill. We then enter an intense helix just above the ground. After changing direction we enter the Interlocking Corkscrews. A short turn to the left then leads us into the last incline of the ride, after which we enter the braking section of the roller coaster.

What a ride! The Medusa floorless coaster is an absolute fun machine with a breathtaking layout and a total of seven inversions. I always enjoyed getting on this ride, partly due to the very efficient handling of the ride.

Zumanjaro Drop of Doom

Unfortunately, the Zumanjaro Drop of Doom freefall tower, which is attached to the support structure of the KingdaKa rollercoaster, was out of service during my visit. This tower is the largest freefall tower in the world. Interestingly, in the early days of the attraction, the tower was only allowed to be operated when the rollercoaster was not in operation. This led to long queues for both attractions. However, this restriction has now been lifted and both rides can be operated at the same time.

Kingda Ka

Kingda Ka has been the theme park’s main attraction since 2005. The 456 ft high launch roller coaster from the manufacturer Intamin towers over the park and cannot be overlooked, casting a spell over everyone in its immediate vicinity.

Right at the start of the park, I was able to ride several laps in a row without having to queue for long. After all, the ride only takes a few seconds, during which you reach a top speed of 128 mph before climbing the tall Top Hat. We then cross its apex rather leisurely and with tension on the vertical slope directly in front of us. On the way down, we turn round once on our own axis. Finally, we race over a 130 ft high hill where the roller coaster brakes.

Kingda Ka is a damn short roller coaster, but also a damn good one. As the speed increases, you realise what forces are acting on the train before it goes up the top hat. You are really shaken up. The descent and the final rush of speed also provide enough endorphins to leave the ride overjoyed.

El Toro

Five years after Colossos revolutionised wooden roller coaster construction at Heide-Park in Germany, the El Toro roller coaster opened at Six Flags Great Adventure in 2006.

Here, too, the ride begins after a rapid lift hill with a high turning curve before entering the steep drop. We then experience the finest airtime and an unrivalled rush of speed over two consecutive airtime hills. After a lively turn, we ride over another airtime hill and then over a speed bump. At high speed, we are now drawn into a left-hand bend and immediately afterwards onto another airtime hill. This is followed by three quick turns in a row. With momentum, we then ride over a series of rather flat hills. Shortly afterwards, we reach the braking section of the rollercoaster.

El Toro is a really great rollercoaster with a genuinely good layout. Unfortunately, the ride characteristics of this wooden roller coaster are no longer the best compared to the other Prefab wooden roller coasters from the manufacturer Intamin. Despite being retracked during the seasonal break, the ride is quite bumpy. Accordingly, I like Colossos much better than El Toro, and not just because I have ridden Colossos hundreds of times and El Toro only once.

Pictures Six Flags Great Adventure

Conclusion Six Flags Great Adventure

My visit to Six Flags Great Adventure left me with rather mixed feelings. On the one hand, the park has a lot of really good roller coasters to offer, but on the other hand, the park simply has no charm. The existing buildings are all getting on in years, and the park really does have a lot of open spaces and lots of areas covered in concrete. Nevertheless, the park is very popular and was accordingly well attended on the day I visited. In the end, I was able to try out all the attractions except for the water rides, which were unfortunately closed. I think I’ll have to come back sometime in the middle of the season to experience the park in its entirety.


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