The Flight of the Fēnix

The changes of Toverland

I haven’t been to Toverland for a long time. A lot has changed in the time since my last visit. There is now a new themed area with roller coaster and boat ride, and a brand new entrance area called Port Laguna. This connects the themed areas to each other and serves as a sympathetic hub to return to in the afternoon for the cliff diving show. It’s a very quiet area, which is very much in keeping with all the hustle and bustle in the rest of Toverland.

This also eases the situation in the first hall – the former entrance area – which a full-grown amusement park fan doesn’t really get to see any more, unless he or she really wants to ride the Toos Express (formerly Boomerang) or the dinghy slide. So this is an opportunity for Toverland to transform the hall even more into a toddler’s paradise in the future.

Meanwhile, the second hall also saw some thematic changes. The log flume became Expedition Zork (although nothing has really changed here) and the Woudracer Bobkart ride was redesigned as the new Maximus-Blitz-Bahn and made weatherproof by adding a roof over the outdoor track. In addition, the ride has been given a new queue, which is now themed after an Austrian inventor. Fittingly, there is now also a beer garden, which, however, mainly serves local beers.

In the outdoor area, the new roller coaster Fēnix is hard to miss. Together with the quiet (yet impressive due to its indoor part) water ride Merlin’s Quest, it forms the Celtic-like themed area Avalon.

Fēnix

Once you have left the queue, which is well worth seeing, behind you and decided which side to take, the ride on the Fēnix wing coaster can start straight away. In a right-hand bend, the Firebird first leads us through a dark hall, which also houses the roller coaster’s maintenance track. Above this, an ice dragon gives us a nasty look and fogs us up a bit. Shortly afterwards we climb the ride’s lift.

Having reached a height of 40m, we can enjoy the view for a while, because unlike other wing coasters, we don’t immediately turn around our own axis, but first ride through a wide right turn. However, it happens here too, as it does on most wing coasters, and we tackle the dive drop. Here we first turn upside down before we plunge to the ground. We now pass the first valley with full force and immediately fly over an airtime hill. After a second valley with a lot of pressure we turn direction in a quite high Immelmann, whereupon we make a right turn and enter a curve close to the ground. We then remain there for a few seconds, with a fair amount of blood pumping into our legs. But far before we reach the critical values, we already climb a zero-G roll and are turned very smoothly around our own axis. Back on the ground, we quickly pass under a footpath before gaining some height in a left turn. We immediately lose this height in a right turn before we reach the starting height for the braking section in a gentle bend. Shortly afterwards, we enter the large station hall again.

Fēnix is an extremely entertaining wing coaster that knows how to surprise with its close-to-the-ground manoeuvres. It is a little different from other roller coasters of its kind, but that is by no means a mistake. Instead of long, drawn-out inversions, you mainly go through curves close to the ground, which leads to a lot of pressure in your feet. However, you are still far away from grey out and other discomforts, which is one of the main criticisms of the ride.

Another point of criticism – and here I agree with each of the critics – are the incredibly steep stairs on the ride, which is especially evident in the exit area of the ride. For sure they were designed according to the current standard, but it turns out that Dutch stairs are basically ladders deep down. Apart from that, Fēnix is of course a great addition to Toverland.

Pictures Toverland

 


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Plenty of new things in the East

Preface

The Freizeitpark Plohn, which originated from a trout farm with an attached restaurant in Plohn near Lengenfeld, had been on my must-do list for several years and was repeatedly considered in various excursion ideas before they were discarded. The decisive factor for this was the extremely positive reporting since the opening of the wooden roller coaster El Toro in 2009 and although Freizeitpark Plohn is hardly further away for me than Phantasialand in Brühl, I have never made it to the amusement park before.

After testing the local Allwetterbobbahn in nearby Eibenstock, I reached the parking lot at about 11 am and left it already half an hour later. I used this time in the queue in front of the only open cash desk before I was told that my bank card with PIN entry cannot be accepted here, but only one with signature. This is not my fault, it’ s the cash system of the park and therefore the park itself, I was told without even being told a reasonable alternative. In fact the not very friendly cashier basically meant that it was only me.

Extremely annoyed I drove to Lengenfeld to get some money at the local Sparkasse and then back to Plohn – after all there is a quite promising wooden roller coaster in the park and the way back would be 500 km long – where I had to stand in the queue again for another 30 minutes. Backed up by a deeply stupid comment I finally got into the Freizeitpark Plohn.

Freizeitpark Plohn

Fluch des Teutates

Thank God they are already working on a better entrance area at the Gaul village, hopefully with a better cash register system. In this area, next to the Drachenschaukel, a windshield wiper-like ride, which was not in operation, is the River Splash ride Fluch des Teutates by the manufacturer ABC Rides.

The trip in the round boats starts immediately with a slightly longer lift. At the top, you leave the lift in a right-hand bend and after a small straight section, a larger turn follows. Afterwards, relatively unusual for this type of ride, a small slope in lofty height under the lift hill follows. After another turn, but this time to the left, another slope follows immediately. Now, a downward helix on the right side of the slope takes up a lot of momentum. You leave this helix in a left-hand curve or rather in a left bend, which runs parallel to the lift for a short time, whereupon the final shot is initiated. This is followed by the return to the station.

The Fluch des Teutates is a nice ride, which can be put into a more than decent rotation with some weight shifting in the boat. But even without it, this was probably unintentionally possible for everyone without any problems at the beginning of the year due to a somewhat too rough paint on the deck. This was then sanded down and the ride was repainted with the correct paint, which is why the ride was out of order for a longer period of time this year.

Passing an animal enclosure, the trail now leads to the Plohnidorf, where a former carousel from the North German amusement park Heide Park, a dark ride and a roller coaster are located. The houses are decorated with jokes about the park’s own mascot and in numerous shop windows the pranks of Max and Moritz by the poet and illustrator Wilhelm Busch are told.

Plohseidon

The family roller coaster Plohseidon is a Force 190 of the manufacturer Zierer, which was built over a water basin and has an imaginative underwater design. Here the design was perfectly adapted to the slightly stretched layout.

The journey begins with a shallowly ascending straight, which soon leads into a left turn. A small swivel to the right and a small straight line later the friction wheels of the lift hill take you up. You leave the lift hill in a shallow steep curve to the left whereupon the maximum height difference of about 7.5m is reached. In an upward helix, you pick up again in altitude and immediately change direction. In a bavarian curve you now go downhill, followed by the return to the station.

The family roller coaster Plohseidon is a nice roller coaster with a surprisingly fast layout, but with quite modest ride characteristics. Well, the kids probably won’t even notice it, but the ride feels like a relatively old ride of the same type.

Plohnis Tauchfahrt

In the immediate vicinity is the small dark ride Plohnis Tauchfahrt. Similar to the former dark ride Ocean of Darkness of the Dutch amusement park Attractiepark Slagharen, you will pass through a colourful underwater world. The plastic design is supported by some well integrated screens, in which the park mascot appears among others.

El Toro

Through a passageway you reach the Westernstadt, the western area of Freizeitpark Plohn and immediately stand in front of the wooden roller coaster El Toro of the American manufacturer Great Coaster International. Along the rear turn of the roller coaster you can reach the entrance of the wooden roller coaster, also coming from the other side. After a small ramp you’re immediately inside the station and have more or less free choice of seats, because there wasn’t much action here despite the ride’s only train.

After the train is finally cleared, the lift chain takes you up to a height of about 25m. With a lot of momentum you make the first descent, which is quite straight before it turns into a steep curve. In the valley you go under the lift hill of the log flume for the first time and change direction immediately. An upward leading left turn follows, but changes its direction relatively quickly. Now a wide bend leads the train to the lowest point of the layout, but even here you only stay for a short time. Over a hill, the train passes again under the lift hill of the log flume and shortly after through a curve parallel to the first drop. Now several hills follow, all of which carry you slightly out of your seat. Past the station you make a small detour and then a turn. With full speed you go down again and take a picture of the ride. The following hill initiates a right turn close to the ground with two hills attached to it. A last curve leads the train up to the brakes and back to the station.

El Toro is a really good roller coaster with an absolutely brilliant start, but a rather mild end. Although the wild bull could already convince at noon, it showed its full potential only in the late afternoon when the coaster is in its run-in condition and this invites, similar to the never full station of the visiting day, to constant repetitive rides. But when the crowd of the station did not allow a simple shifting anymore I left the ride, because the way from the exit to the entrance was not worth it anymore. El Toro is not Troy from the Dutch amusement park Toverland, but at least it is a very good wooden roller coaster and an enrichment without equal for the previously hardly known amusement park.

Westerneisenbahn and Westernrodeo

In the main street of the themed area is the station of the Westerneisenbahn, a round trip through the Wild West past the rides of the area and below the wooden roller coaster. Interestingly, the ride passes the entrances of the Westernrodeo, a break dance of the manufacturer HUSS featuring a long and varied, albeit slow ride, and the roller coaster Silver Mine and blocks it.

Silver Mine

The Silver Mine is a Flitzer roller coaster made by Zierer, which is similar to the ride High Explosive which travels in this country under Vorlop. Started under a German showman in the 70s, it emigrated quite quickly to America, where it entertained its passengers in the Adventureland amusement park in its original design until 1990. In 1996, the ride presented itself as Rioolrat in a new look and with new cars at the Dutch amusement park Avonturenpark Hellendoorn. These cars in the form of a canal rat were also used on the mouse roller coaster of the Spielerei Rheda-Weidenbrück, but here they were still used in combination with the originals. The ride lost all of its fun in 2000 when it was equipped with mine cars and presented itself to the public. It’s a difference like day and night when you ride the minimalist racers or when you constantly bump into the high walled cars during the ride, as it is the case here.

Wildwasserbahn mit Geisterbahn

On the other side of the spacious course is the entrance to the log flume Wildwasserbahn mit Geisterbahn, although the Geisterbahn (ghost train) part probably only really shows up on Halloween. After leaving the station, the canal leads the boat through a small themed passage towards the first lift hill. Once you reach the top, the first shot of the ride takes place, which can be a little bit moistening. After a turn and a right bend you leave the plateau and curve a little bit in zigzag movements through the tree tops and over the second slope until after another right bend you reach the second lift. At a lofty height you make another turn whereupon you slowly but surely approach the big descent. Without much fuss it goes down the slope at the end of which the cool water is waiting for you. This is followed by the return trip to the station of this rather neat log flume.

Holzmichl-Villa and Crazy House

At the exit of the log flume there is interestingly enough a small bumper car and above it the Geistermühle (ghost mill), which has some vibrating plates, distorting mirrors and many bad jokes.  Above the log flume there is also a special attraction. Next to Germany’s largest tree house with the slide Wilde Sau, there is the Holzmichl-Villa and the Crazy House attached to it. Contrary to my previous presentation of Freizeitpark Plohn, the number of amusement elements is unfortunately quite manageable.

Miniwah und das Geheimnis von Gold Creek City

In a former riding and show hall, whose show was probably cancelled due to horrendous GEMA fees, the roller coaster Miniwah und das Geheimnis von Gold Creek City is located since this year. A good ten years after the last Powered Coaster of the manufacturer Mack went into operation in Europe, an equally impressive ride including a regular multimedia show and a spectator stage is presented here in an impressive setting.

Miniwah and the secret of Gold Creek City is a really good powered coaster. The general design is surprising, as well as the fast riding, in this very compact layout. Even the first, slowly driven round with its sightseeing like character is enough to find the ride good.

Raupe

As convincing and harmonious as the western city is, the oldtimer park on the other side of the path with its lake stage and smaller attractions for children is just as unattractive. This is also where the last roller coaster of Freizeitpark Plohn is located, the children’s roller coaster Raupe, a Big Apple made by SBF Visa featuring the well-tried layout.

Freefall im Urzeitdorf

Adjacent to this area is the fairytale forest with some hidden carousels and nicely designed fairytale scenes. If you follow the paths you will find yourself in Dinoland, the most remote part of the Freizeitpark Plohn. Here you will find, besides the Floßfahrt durch die Urzeit, the rather nicely operated Family Freefall Tower Freefall im Urzeitdorf of the manufacturer Zierer and a pedal boat rental.

Pictures Freizeitpark Plohn

Conclusion Freizeitpark Plohn

Freizeitpark Plohn is without question a good amusement park, it just lacks a little bit of professionalism. It’s a bit strange when you have hardly any food left in the park at shortly after 2 pm, no more coffee and cake at 4 pm and instead you are about to complete and concede the checkout. Beside the generally unmotivated and unfriendly staff, the experience at the cash desk joins in and creates a somewhat unsatisfying picture of the amusement park, which is generally very much praised – I am a customer and I am willing to spend money, so please take it and don’t constantly refer me back for avoidable mistakes.

 

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A spooky evening in Toverland

Preface

After we left the Fort Fun Abenteuerland around noon we went on our way to Sevenum, but not without a visit of the Sternrodler and, due to the changed route through North Rhine-Westphalia, the Alpine Coaster at the Alpincenter Bottrop. In the meantime we were almost one hour off schedule, but luckily Toverland decided to bring forward their first Halloween weekend, which allowed us to visit the park for 5 hours and some rides on DesTroy.

Toverland

Unfortunately, this created a great unknown to me in relation to Toverland, because the park had waiting times outside the Bobkart Woudracer. Instead of the usual “We stay at Troy from 12 o’clock until the end of the park” this meant a waiting time of about 5-10 minutes between each ride on the wooden roller coaster, which fascinates me every time anew.

DesTroy

It would be wrong to say that DesTroy is the best wooden roller coaster in Europe, but it is absolutely right to say that the ride is convincing in any weather conditions. No matter if it’s almost summerly Easter temperatures, coldest winter weather or now rainy autumn weather, the ride just makes you feel good and you can stay troy. Night rides on DesTroy are also highly recommended, because even though the ride is phenomenally well lit on Halloween, outside of any measurable competition, you won’t notice a thing during the ride. It’s different at the Alton Towers amusement park where the night rides on the roller coasters feel like daylight, thanks to the flood lights.

Djengu River

Just as well lit as DesTroy is the certainly really stylish Magical Vallei theme area, whose splendour could only be guessed at in the evening hours and which can also be seen in the stations of the large-scale attractions. The Hafema rafting course Djengu River runs past two children’s rides and a lake with a fountain show. This is the newest ride of its kind so far, which unfortunately, similar to the ride in the Erlebnispark Tripsdrill, does without any highlights during the ride and sends the boats through the canal relatively fast.

Even though I find it very welcome to see Hafema alive again, it’s a pity that they didn’t use working gimmicks. On the one hand the milder route is explained by the target audience of the park. On the other hand the standard of comparable rides in the Benelux countries is much higher.

Dwervelwind

When the French amusement park Le Pal presented the first Mack Spinning Coaster of the latest generation, the mere sight of the layout made you want to go to this corner of France and test the ride there. Unfortunately, a roller coaster of the same layout opened a year later with the Dwervelwind, giving priority to Toverland due to its proximity.

Although the ride was launched last season, it now shines in all its glory after work on the surrounding themed area has been completed. It seems that all eyes are drawn in its direction, which is not only due to the sweeping curves.

After the train has left the station and climbed up the lift, a small curve in the airy height follows and the wild ride can begin. The ride continues smoothly down the valley where you are pushed into the train and then change the direction of the tracks in a high Immelmann Turn. Once again at ground level the train goes straight up again to make its turns in a wonderful sloping position. After a downhill left turn you do a short zigzag curve combination and then another curve in the shape of an 8. This turns into a few smaller detours, which at the same time mark the end of the funny, fast, not at all powerless, but unfortunately too short ride.

The ride on the Dwervelwind is a great pleasure, which can only be increased by sitting opposite each other in the cars and trying to interact with each other during the ride. The comparison with the existing Mack’s counterpart in Rust is, not surprisingly, in favour of the newer ride. However, the ride lags a little behind the outstanding spinning coasters Sonic Spinball and Dragon’s Fury from Maurer Söhne, which are especially trumped by the often represented distinct rotation of the cars. Nevertheless, the ride has one fundamental advantage, namely capacity, which means that waiting times here will probably never be too long, and one or the other repeat ride is guaranteed.

Conclusion Toverland

Toverland has developed very well over the years and often shows what a theme park has to be like nowadays. This can be seen not only in the excellent quality and choice of attractions, but also in the way they organise their events. Along with the extended opening hours for Halloween and the outstanding lighting of the wooden roller coaster Troy, themed figures, numerous artistry and bloody much fog went into the event, so that one was wonderfully entertained on the paths and in the halls. Unlike other events of the same kind, no one even tried to lure monsters by means of horror mazes, even though theoretically there is a natural maze in which you could scare yourself. Thus, the focus was on the scarezones, where much more importance was attached to the charisma of the actors than to the targeted frightening, unless you were coming straight from Djengu River towards DesTroy.

Shortly before Toverland closed its doors for the evening, all participants gathered in front of the entrance to say goodbye to the crowds of visitors. One would think that this would be the best way to end an all-round successful event. During the following traffic jam to get back down from the car park a specific entertainment of the waiting people would have been a good idea.

 

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