A lot of TNT for small (joy) explosions

Parque de Atracciones de Madrid

Not far from the Batán metro station, the Puerta Batán is a side entrance to the Parque de Atracciones de Madrid, the Spanish capital’s inner-city theme park. In contrast to other urban theme parks, such as the Copenhagen amusement park Tivoli Gardens or the Parque de Atracciones de Zaragoza, the Tivoli principle, where you only pay a small entrance fee and pay for the rides in addition, is not applied, so that the Parque de Atracciones de Madrid functions as a theme park in the classical sense.

Nickelodeon Land

If you enter the park via the side entrance you will find yourself at the top of the Nickelodeon Land, a theme area that can be found in a similar form in the English Pleasure Beach Blackpool or the German sister park Movie Park Germany. Here too, existing rides were redesigned using licences from the well-known Viacom children’s channel Nickelodeon, and supplemented with a children’s driving school and additional artwork. What previously seemed to be a bit too much of a jumbled up children’s land now shows a consistently colourful mix, which is also very well done.

Padrinos Voladores

Especially the small roller coaster Turbulencia shows its full potential as Padrinos Voladores designed after the children’s series Fairly Oddparents. The layout features a few hairpin bends without any major difference in height; however, this makes the swing of the vehicles during the ride much more pronounced and thus also the riding pleasure. The Padrinos Voladores therefore offer a really great ride for smaller children, but can also be enjoyed by adults.

Vagones Locos

The Vagones Locos, on the other hand, are in the Naturaleza themed area, although the squeaky-coloured design makes the ride should be part of the Nickelodeon Land. This is the standard model of the Family Gravity Coaster of the Italian manufacturer Zamperla. Using a chain lift, you can reach the starting point for the winding descent relatively quickly. This is followed by a short ascent, whereupon a downward right helix and the return to the station takes place in a slightly Bavarian style.

Naturaleza

Telesaurio and Tiovivo

The Naturaleza theme area is by far the most beautiful area in the Parque de Atracciones de Madrid and, in addition to the larger attractions, is home to Telesaurio, a fully functional telecombat by Zamperla with lateral rotation, and Tiovivo, an old horse carousel as well as a 4D cinema.

TNT Tren de la Mina

However, the actual main attraction of the area is likely to be the family roller coaster TNT Tren de la Mina, which opened in 2012. As I had not followed the construction I did not know where exactly the German interpretation of a mine train should be located within the park and was therefore very surprised to find it perfectly integrated between the children’s area Nickelodeon Land and the Spillwater Los Fiordos. I was all the more surprised to find that a large part of the ride uses a large portion of the water ride’s queue, which had hardly been used previously.

As soon as the train is finally cleared, it leaves the station and immediately goes through a left turn on the way to the lift hill. In the beginning it is still moving up quite fast and loses speed very quickly and crawls slowly over the top of the lift. After a short curvy ride the train picks up speed again before it heads towards the abyss just below the hilltop of the lift. Still far away from the ground the train shoots up again and turns in a horseshoe element, similar to the Youngstar Coaster of Mack Rides, whereupon an upward-moving swivel adds up. In a steep curve below the first helix the train seeks contact with the ground level for the first time, but the stay is only short, because an upward helix leading to the left is entered immediately. This is followed by a small drop with a subsequent camelback through a grotesquely shaped environment. In a right-hand bend, contact with the ground level is re-established, followed by some increasingly tighter curve changes, whereupon the brake section is reached immediately and shortly thereafter the station.

Gerstlauer has created a very neat family roller coaster with TNT Tren de la Mina, which gets a little lost in the fast-moving part of the layout. The strength of the roller coaster lies in its beginning and middle part, which is surprisingly close to the competing product from Mack Rides, only the end spoils the general ride pleasure, as well as the general handling of the ride – which is why TNT Tren de la Mina is not the kind of roller coaster I would go for if I had to wait longer. But for in between, this ride is more than perfect.

Los Fiordos

Formerly passing lush greenery that covered an entire show stage, the boat of the Spillwaters Los Fiordos chugged through the canal until the lift was climbed parallel to the park’s border. The aforementioned stage of the Parque de Atracciones de Madrid fell victim to the construction of the family roller coaster TNT Tren de la Mina, as well as the vegetation, which is why you can now ride below the roller coaster through a rather bare landscape, but with good views. After climbing up the rocky mountain, after a short bend to the right, the only downhill run of the ride follows. Once you reach the bottom, you will immediately come into contact with the water, whereupon, after a short 180° turn and a wide left turn, you will start your return journey towards the station. To my own surprise, the degree of wetness did not correspond to that of a normal log flume, as I had experienced on my last trip four years ago, but to that of the passage through a wall of water, which resulted from the direct reflection of the water at the bridge. Soaking wet and quite satisfied we left the ride, which I would like to describe as the wettest ride of this kind in Spain.

Vértigo

The dispatch of the Wild Mouse Vértigo is an outrage! Actually, there would be nothing, absolutely nothing to complain about with this stylish mouse featuring the well-known layout and absolutely great handling characteristics, if only instead of 10-15 minutes you wouldn’t have to invest a good hour of your valuable time for a ride. Due to the lack of separation between the boarding and deboarding areas, all cars are loaded simultaneously and then sent on their way one by one. The new passengers are only allowed into the station after all the cars have returned and been unloaded – a total of 16 people. This procedure reduces the capacity of the ride immensely, so that one always longs for a normally operated Wild Mouse, such as the other half of this former double ride, which is still located in the Belgian amusement park Bobbejaanland.

Los Rápidos

Los Rápidos is a truly special rafting ride in the Parque de Atracciones de Madrid, as it is the only ride of its kind in Europe by O.D. Hopkins. With it the Naturaleza area was founded in 1996, which can be seen in the consistent and beautiful design of the ride. The level of wetness is still elevated due to the rather wild end of the ride, unfortunately during our visit we did not see the metre-high fountain, which regularly rained down on the passing boats.

Maquinismo

Top Spin, La Maquina and La Lanzadera

In the Maquinismo themed area, three cream cakes are waiting to be taken right in the entrance area, because here the crème de la crème of the Spanish flat rides are gathered together, all of them of course beautifully designed. We start off with the Top Spin from HUSS, which has a similar ride programme as the Aqua Spin ride from the German amusement park Heide Park, but which turns into a totally wild swing at the end of the ride. Right next door, the Frisbee La Maquina, also from HUSS, is making its rounds. Thanks to the great ride programme, you should take a ride or two on this outstanding attraction. Last but not least, the Intamin Freefall La Lanzadera offers a great view over the Casa de Campo and Madrid and a quite intense fall with good airtime at a comparably low altitude.

Abismo

The access to the roller coaster Abismo – so far the only XT 450 ride by the manufacturer Maurer – is slightly elevated. The roller coaster can be described relatively simply as a 300 meter extended Sky Wheel ride from the German amusement park Skyline Park. The start of the layout is identical, as well as the length of the cars, so even with a manageable crowd there are always long waiting times. However, this is always the case even on empty days, because the roller coaster only runs as soon as the train is fully loaded.

After the unfortunately somewhat time-consuming clearance, the train starts moving and is immediately transported upwards in a vertical position. A special feature of the Humpty Bump Lift is that the train is turned upside down at the top of the lift, creating an extremely queasy feeling at a height of about 46m, which is briefly interrupted by the subsequent roll at a lofty height. Now, one races towards the abyss in the true sense of the name of the ride. With a little more than 100km/h the train shoots past the station and passes a valley full of pressure before the lift is surrounded in a steep curve. The following drop is initiated with a strong cross slope, which leads you far above the waiting area. This is followed by a classic camelback, which, at least in theory, lifts the passengers out of their seats. Still far above the heads of the passers-by, another valley follows before a 127° steep Immelmann Turn introduces another turn in the layout. On a straight line the speed for the following finale is adjusted, because instead of the classic transition to the brakes, you now shoot through the station and up the vertical tower once more. Relatively high up and thus without great energy loss the train is stopped and hooked into the chain, whereupon it is quickly driven back to the station.

I do not like Abismo. Actually, this should be enough to sum it up, because I simply don’t enjoy riding this roller coaster very much. The ride characteristics are profound, it rattles like crazy. During my last visit, I’ve searched for the airtime of the ride and now I’ll give it up for good. The ride could be very good, as Daniel, who was sitting to my left, had experienced during the same ride, but for that the restraint system would have to be upgraded a lot.

Tarántula

Practically speaking, the entrance of the Tarántula spinning coaster is located directly opposite the exit of the Abismo Sky Loop. Despite single cars, the ride offers the highest capacity of the whole park, probably because of the separate entrance and exit areas. At least the queue is moving pleasantly fast, which makes the waiting time fly by compared to all the other rides at Parque de Atracciones de Madrid.

Shortly after you have taken a seat in one of the four seated chaises, the ride starts with a left turn towards the rather large lift hill. At a height of more than 25m, the gondola begins to rotate, so that the first slightly twisty descent can be made with a slight turning motion. This is followed by a generously designed turn, which slightly resembles an Immelmann Turn. Now the rotation of the gondola can hardly be stopped, which is also due to the rather steep and winding ascent into the first block brake. You pass this brake quite fast, whereupon you are torn into the depth by another curve. This leads into a generously designed bend with up and down movements until the second block brake is reached at an airy height. This releases you into an incline, which immediately leads into an Immelmann Turn, similar to the one from Dragons Fury at the English amusement park Chessington World of Adventures. A steep curve follows, which after a change of direction leads into the third block brake. A rapid zigzag course determines the course to the next block brake.This is followed by a left and a right turn before reaching the end of the ride.

Tarántula is a really good spinning coaster with a fantastic layout, although unfortunately the track is not as outstanding as the two English representatives of this type. However, the spin on the ride in the Parque de Atracciones de Madrid is pronounced and therefore almost automatically provides a great overall experience. Furthermore, the design of the ride is excellent, even if it is only very minimalistic, especially as it forms a unit with the dark ride La Cueva de las Tarántulas below the roller coaster. Unfortunately, this interactive dark ride is only a shadow of its former self, because apart from darkness you can hardly see anything.

El Aserradero, Tifon, Rotor and Sillas Voladores

Besides the rather long log flume El Aserradero by the manufacturer Zamperla featuring two shots and a tunnel at the end of which a waterfall awaits you that only switches off at the right moment from time to time, the Maquinismo themed area also features a Disk’o called Tifon, the wave swinger Sillas Voladores and the HUSS Condor Rotor, from which you have a wonderful view on the roller coaster Tornado below.

Tornado

Since 1999 the Intamin Suspended Looping Coaster Tornado is located in a dead-end street without equal. The ride, which used to be painted in lemon yellow and lemon green, has been completely painted in black for several years now. The layout of the ride is generally quite wide and free of any special features, but these can be found in the supporting structure of the ride, especially the supports of the two loops.

After climbing up the access ramp to the station and clearing the station, the long train can finally be loaded. After the employees have checked it off, it leaves the station in a slight right turn and shortly after climbs up the lift hill. After reaching the starting height of 30m, the train goes over a small straight line for a few meters and then turns left with full effort. With 80 km/h the train shoots through the valley into the first loop, which is passed quite forcefully. In a wide upright right turn the train takes momentum again to pass the second loop. This is also followed by a right-hand bend in the valley, but this time a classic corkscrew is waiting for you, which you pass through with a lot of momentum. In the following left-hand bend you take up some altitude again, which is immediately reduced in a downward helix after a change of direction. Below the lift the last change of direction into the bend before the brakes follows.

Tornado lives up to its SLC name, although the manufacturer is different from the often spurned Vekoma rides. The layout of Tornado is simply boring and doesn’t offer much on too much space except for the three inversions. Although the contact with the restraint is minimal, the vibrations of this ride can be felt up to the last meter, which is partly due to the too bulky trains. In addition there is a relatively lengthy dispatching process, where one wonders how the Spaniards intend to operate the ride with two trains at all, and whether the second train is even available. Especially if you want to take pictures from outside you should take a lot of time into account, especially on quieter days when hardly any guests enters this cul-de-sac.

Tranquilidad

Zeppelin, La Jungla and The Walking Dead Experience

Almost as quiet as the area around Tornado is the theme area Tranquilidad, although admittedly the bear tends to tap-dance over here. This area is mainly home to quieter rides such as the Zeppelin monorail or the raft ride La Jungla, which is particularly impressive because of its old charm. But also a simulator or the Star Flyer can be found here. Friends of good horror mazes got their money’s worth with El Viejo Caserón, which was replaced this year by The Walking Dead Experience, whereby the jumbled up scenes fell victim to a consistent leitmotif and thus the charm of the building, which has existed since 1989, was somewhat affected.

Fantasia

With Fantasia, however, this theme area offers a really nicely designed dark ride based on the model of Disney’s It’s a small World. The boat trip through our oh so happy and small world starts here in space, because it shows the view of extraterrestrials on this planet. Past small scenes, which are equipped with really cute puppets, you will go through the different countries of our world, accompanied by a kitschy soundtrack, which you will hardly notice. This is also the biggest criticism of the otherwise very popular ride, because apart from the rather low capacity, the ride is simply not kitschy enough. You only have to adjust the music and the lighting of the scenes a little bit and you would have one of the best dark rides ever. In its current state, however, the ravages of time seem to have taken their toll on the ride.

Pictures Parque de Atracciones de Madrid

Conclusion Parque de Atracciones de Madrid

The Parque de Atracciones de Madrid is a good park with a charm all of its own, which was certainly much more pronounced in the days of the Tivoli principle, i.e. until 2011. The park offers many beautiful corners, but also unfortunately many unattractive and unused areas, especially in the theme area Tranquilidad. Despite this, the park seems to be following the right strategy, as the Nickelodeon Land and Naturaleza themed areas are truly impressive since the last update. The Parque de Atracciones de Madrid itself offers a nice portfolio of rides, but it doesn’t invite me to stay there for long. At least I would not say no to another visit in the late afternoon until the evening hours during the next visit of the city of Madrid.

 


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Slammer and other devices

Preface

Somehow everything went wrong that day, in the night there were two fire alarms, one at 2 am, the other at 5 am, the trip to London Victoria had a delay of 20 minutes due to the traffic situation and then I also bought the wrong ticket at the vending machine and in Thorpe Park there was nothing going as usual. In fact, this statement might sound negative, but in the case of Thorpe Park it is to be understood positively. Except for X, which is supposed to open sometime during spring, everything – even Slammer – was running, although thanks to the temperatures most of the rides didn’t start until noon. The rush that day, although the weather was better than it had been for weeks, was kept within limits.

Thorpe Park

The real reason to go in the park was not to ride The Swarm backwards, or to finally ride something after a long time, but of a different nature. It was rather a meeting with two people, who had their start for a small England tour in the park. While Jan knew the park from his previous stays in Great Britain, Patrick visited a new park and therefore it was refreshing to get his impressions of the park.

Stealth

Because of the long coach ride, the following train ride and the short night, I had to take something to wake up, therefore the launch coaster Stealth, which was in test runs at the moment, was the perfect choice. Shortly after, people were already riding and the initially long queue became shorter and shorter, so that even the first row was taken along, despite the one train in service. It’s quite something. when you have a free view of the top hat, which is erected in front of you.

The launch dragged off quite neatly and the top of the main element of the layout let you glide out of your seat before heading for the bottom. The braking on the hill is a lot softer than in the back rows and even this element, which could have been a straight line, is not really disturbing anymore. If you sit in the back of the train, the airtime during the top hat is completely missing, but the drop from the quite airy height is a bit more intense.

Slammer

While there is a chance of about 75% for Stealth, there is only a chance of 2:4 for Slammer. These numbers are not verifiable at all, but they are covered by our experience. Slammer, as we know, is not a ride that runs absolutely reliable when it is running and so it can happen that the whole soundtrack – which by the way is the same as the Colossus roller coaster – has been played once, so a time span of 10 minutes has been reached. Since Slammer has a huge capacity anyway, you will never have to wait too long on empty days. There is no question that one should wait for a ride on the meanwhile unique ride.

What S&S Power, now S&S Worldwide, had in mind for the Sky Swat Slammer can hardly be described because of the megalomania. But the fact that the Slammer was advertised as a family ride contradicts all logic – just like the classic funfair ride Devil Rock. The ride is insane, especially since you accelerate upside down to the high speed of the ride and also brake later on in the same manner. The ride over the top is much more fun than the ride down, which is also true for The Swarm.

The Swarm

The Bollinger and Mabillard Wing Coaster has received two significant changes this year, both of which have an impact on the ride. The first novelty you will encounter, should there be no train on the track, is the new billboard, which will benefit the weaker left side of the train. The second novelty you will encounter at the entrance, where the cue for the first row has now given way to the cue for the last two rows, which have been going backwards since the start of the season.

These changes have a reason, of course, because compared to individual opinions, The Swarm has not been the success Merlin had hoped for. Furthermore, without the changes to X:\ No Way Out, there would be no novelty to offer in a park which has been able to present a novelty every year.

Without the newly installed billboard, one notices very little or even nothing of the alleged close calls. The ride itself creeps partly through the elements, but towards the end of the ride it can still feel stronger centrifugal forces and thus be enjoyed. While the already solid ride on the right side is only caught once by the new design element, the left side is also positively affected by a broken corner of the right side before the last turn. In fact, the ride on both sides has become more even, whereas the ride over the top in the first inversion is still much stronger.

Experiencing this element backwards is one of the strangest experiences on a roller coaster and is also the prelude to a funny ride. In fact, it’s hard to classify the experience somehow, which is why the ride forward should be preferred, because you don’t really experience any of the theme and the supposedly existing close calls. When you get on the last row you can clearly see the track, but the second last row is also fine, as the view is not that important. The last two inversions surprise you in a positive way, the rest is just fun. It is therefore a significantly different riding experience and can hardly be compared to the original ride on The Swarm. Whether this change is needed is written in the stars, but it is something different and for me it is the highlight of Thorpe Park at the moment.

Tidal Wave

A ride on the probably most beautiful Shoot the Chutes of the company O.D.Hopkins, which meanwhile belongs to WhiteWaterWest, can be one of the probably most idiotic actions you can do during a park visit in the rather cold spring temperatures of this year. Of course, this train of thought only came to mind during the ascent of the lift to Tidal Wave. Unfortunately, the following visit to the Pizza Hut Buffet was not enough to dry us again.

Colossus

After this break, Colossus was running with manned cars, which is why there was a longer queue at the ride and you had to walk through the extended queue area. The ride in the front row is still very much fun on Colossus and leaves you halfway untouched in the first three inversions. The four Heartlinerolls were run through at a remarkable speed and the last roll is still a lot of pleasure.

Interestingly enough, the station finally gave a live demonstration of how cue jumpers are handled. As known, the pushing forward in all explanations belongs to something that is only very unwillingly seen in the United Kingdom, that is why the penalties are quite high; thus, at Thorpe Park, one is thrown out of the park without any chance of a refund of the entrance fee. This was explained afterwards also again by the staff of the ride, whereupon this got applause.

Saw – the Ride

Where Saw – the Ride could show a long queue in the first hours, this was hardly present towards the end of the opening hours. The first part of the ride offers the well-known riding fun, but the second part of the ride turns out to be much more positive than in the last years. Luckily, we further race down the track and are torn out of our seats during the camelback, before we rush towards the Dive Loop after the block brake. The smoothness of the ride, which had been constantly smashing against the stirrups before, has been improved to such an extent that this no longer happens. There is a strange jerking in the vertical direction, but it’s not that bad.

Closing Words

With a few rides on Nemesis Inferno, which had transported the blood into our legs in a wonderful way, the visiting day came to an end. Traditionally, there was no crowd in the last hour before closing time. However, if you arrive by the Thorpe Park Express Bus from Staines, you should not leave the park before closing time. By the time the bus finally got going, half an hour had been passed so that some possible train connections and the coach back to Portsmouth were missed. Well, the rides on Slammer were worth it!

 

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Nemesis Inferno in the rain

Preface

If you can’t think of anything better on a Sunday than to drive to Thorpe Park and skilfully ignore any weather forecast and let yourself be dazzled by the sunshine on Saturday, it can happen that the English weather shows its supposedly typical side and thus makes for a very wet visit. What do you do for a ride on Nemesis Inferno…

The Island like no other

When you enter Thorpe Park, you still have that unique feeling of being immersed in a completely different world – something that amusement parks usually don’t manage to do. However, since this year, the view from the bridge is a bit clouded, because while the left side shows an idyllic panorama, the view on the right side is no longer dominated by Tidal Wave and Stealth, but disturbed by the rather unfavorable angle on The Swarm.

Storm Surge

Although it had been raining all the time, the novelty from last year was particularly popular. The queue of the Storm Surge round boat slide was well filled until the afternoon, which is certainly not only due to the low capacity of the installation. The ride in the smaller version of the Spinning Rapids Ride by WhiteWaterWest is gentle and, due to the tight curve radii and the resulting frequency of the brake mats, hardly gives you a noticeable spin – as you can experience for example in the Rio Dorado of Hansa Park. As with other installations of this type, the ride only gets you wet with a lot of luck, if only there weren’t the water jets and water cannons at the end of the ride. While the former helped the guests to cool down in the Cypress Gardens amusement park in Florida, this is of course not enough in the comparatively cold Surrey. Therefore some water cannons were provided for the park guests, which have a rather high range. If one should not be shot straight frontally with these, the degree of wetness is quite pleasant. The circumstance that the never visited toddler area of Thorpe Park was torn down was welcome.

Tidal Wave

Probably the most popular attraction of the day is located only a few meters away from Storm Surge’s entrance, a prankster who thinks of the indoor roller coaster X:\ No Way Out. Of course it’s the great Shoot the Chutes ride Tidal Wave by O.D. Hopkins, which now even soaks its already superficially soaked passengers’ underwear. The results showed after the ride in the full body dryers confirm this thesis clearly.

X:\ No Way Out

The Vekoma Enigma roller coaster X:\ No Way Out had a breakdown in the early morning, but since the guests of Thorpe Park were left waiting in the rain in front of the ride, instead of waiting in the anyway way too long covered queue, more and more people joined the line, which is a rather rare sight on a roller coaster like X:\ No Way Out. The world’s longest and probably only backwards running dark roller coaster is an often underestimated roller coaster, which may be due to the family-friendly ride of the ride. Unfortunately, since the installation of a light effect above one of the block areas it is much too bright to use the darkness of the hall as an advantage. Now, the ride still goes haphazardly through the hall, but instead you can see the track next to you and which one you have already completed. The computer virus theme is still very odd, but it’s what makes this roller coaster so special; however, it would be immensely helpful to introduce a soundtrack within the whole layout.

Nemesis Inferno

Not far from the brilliantly staged fishing village of Amity Cove, things are a little more tropical, or rather more fiery. Inside a volcano is the station to Nemesis Inferno, the younger brother of the roller coaster Nemesis from the sister park Alton Towers. Luckily, both coasters are completely different and share the same type of ride, apart from the preference for more special layouts. After the first drop on Nemesis Inferno, you complete a swinging S-curve combination through a tunnel, usually in combination with a fog effect, before hooking into the lift. This is followed by the steep curve drop with looping and zero-g roll following, which are very intensively ridden. A curve follows before you see yourself upside down again in a corkscrew. Untypical for this type of track, another curve is followed by the second part of the Interlocking Corkscrew, which pulls you along nicely at the back of the train. Further curves and a helix follow until you are standing happily in the brakes of Nemesis Inferno.

It is the one big difference that makes Nemesis Inferno better than the first Inverted Coaster on European soil. Here you don’t get the feeling that the track could have been even longer, here you don’t do two slower turns that both end in an inversion and here you don’t advertise to be the most intense coaster in the world, which wasn’t the case at the opening. Nemesis is a good ride with a huge fan community, a unique layout that makes good use of the limitations of the environment, only the experience in all its attributed intensity is not as satisfying as it is on Nemesis Inferno.

Detonator

Thematically to the Inverted Coaster Nemesis Inferno belongs in close proximity the Fabbri Mega Drop Detonator, which does not have the traditional arrangement of the seats, but has designed them in a circular pattern. The ride in a Fabbri tower is outstanding, because a spring is tensioned when the car is lifted, whereupon noticeably higher negative G-forces are generated when releasing the Detonator. Strangely enough the deceleration was unexpectedly smooth.

Slammer and Samurai

Another interesting ride in the area around the Inverted Coaster Nemesis Inferno is the S&S Power Sky Swat Slammer. As luck would have it, the ride is currently closed and will probably not open again until Halloween. Since this was also announced on the website, the loss of a ride is not as shocking as it was in May 2010; if you have already enjoyed a Sky Swat ride once, you would like to repeat it. A few metres further on, one could see the Mondial Top Scan Samurai partly dismantled lying around in the way, practically set in a way that it was also not possible to make a trip in the railway of Thorpe Park. According to speculations, the ride is supposed to be renovated and repainted.

Saw – The Ride

Saw – The Ride has turned to the good again after its disastrous second year, at least as far as the speed of the ride and the condition of the stirrups are concerned. The cars, completely intact, are once again racing down the track, so that the inequalities during the ride are hardly noticeable. The biggest crime at the roller coaster still remains, the fast-pass queue still exists and generally makes the waiting time in the stand-by line feel a lot slower. It’s more convenient if a queue is moving and doesn’t stand still for minutes just because the other side is currently being let into the building. In this respect and for the sake of the ambience, which was destroyed by the division in front of and on the stairs, one wishes the old system back.

Colossus

The 10 inversions roller coaster Colossus, which besides its name also shares the soundtrack with Colossos from Heide-Park, is a prime example for the design of a roller coaster, because the way the paths run here, especially the queue, is simply breathtakingly beautiful; as long as you can see over the blue painted tunnels.  The ride in the ride built by Intamin is also very borderline in the first three inversions, everything that follows from the two wonderful corkscrews, over the four consecutive heartlinerolls to the final, but directionally reversed roll, is just lovely or, as with the last roll, just outstanding. What Intamin has created with this inversion is simply perfect.

Flying Fish

On the way to the novelty of the year you will pass a powered coaster by the manufacturer Mack Rides called Flying Fish. Previously located in a cul-de-sac, visitors willing to ride now frequently pass by, but this does not mean that the queue gets packed – the train only runs more often. Due to the wide wagons, Flying Fish offers an unusual and strange riding experience on a powered coaster of this kind. Although one also has the feeling in the normal trains to hit the supports as soon as one raises the arms, it seems to be more distinctive in this train.

The Swarm

Strangely enough, the close calls at the Bollinger and Mabillard roller coaster next door don’t create this feeling and in general it is hard to say if and where it triggers feelings at all. The left side of the train experiences a very weak ride at The Swarm, while the passengers on the right side experience a very solid roller coaster ride. Above all, it is a much more impressive experience to ride over the top than underneath to experience the first inversion and simultaneous first drop. The following inversions are all more intense on the right side and even the Inclined Loop is much more fun due to the inner radius.

Hardly any other roller coaster made the classification as difficult as The Swarm. While the left side is even weaker, the right side with the ride experience is very nice, but nothing more. It complements the portfolio of Thorpe Park and makes sure that a few more people come to this part of the park, also the park doesn’t seem so small anymore due to the expansion.

Rumba Rapids

Due to the rather bad weather, most of the rides were left behind, also the Intamin Accelerator roller coaster Stealth was closed. But since the ride programs at all flat rides are hardly worth mentioning, which by the way also applies to the oversized compressed air swing Rush from S&S Power, this is not necessarily a tragedy. Apart from Storm Surge and the Rumba Rapids, a rafting ride with a level of wetness where you get off drier than you got on at the end of the ride, no water ride was visited. Regarding the Rumba Rapids, it should be mentioned that the installation not only has potential, but also convinces with the existing soundtrack. Although this facility is as wet as most other European rafting rides, it is nicely laid out.

Conclusion Thorpe Park

Thorpe Park is quite a nice amusement park. The park’s clientele is generally young, so there are some families to be found around here, but without small children – they are better off within 15 miles of the amusement parks Chessington World of Adventures and Legoland Windsor anyway. Its reputation as a thrill capital naturally attracts a group of visitors that don’t like to be seen in a park, but in general all visitors were able to behave themselves. The oh-so “grubby” park map with its hidden details is not as disgusting as many people think – it rather reminds of some of the details you can find in the Miniatur Wunderland. Of course, one can argue about the style and maybe a serious appearance would be better, but that’s just the way it is in Great Britain.

 

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