Nessie and the Highlander

Hansa Park’s Beautiful Britain

Nessie

The Superrollercoaster Nessie is one of the most famous roller coasters in Germany. This Schwarzkopf looping coaster was the first stationary roller coaster featuring a vertical loop and is more or less a product of its time. Once the definition of a thrill coaster, it later became a beloved family coaster and the first roller coaster to go upside down for many growing up nearby the Baltic sea. It has been a very fine roller coaster for the past 38 years, but starting from this year it just got better.

During the past decade Hansa Park was working hard to get rid of its late 70s look and became a very Hanseatic theme park. After most of the facades were finally transformed, the park decided to expand its overall theme and added Britain as the first trade partner to the park. Hence, Nessie got a theme and moved back to its home in Scotland. The new station building looks amazing and due to the location of the new entrance, the ride regained a lot of its former popularity. Well done, Hansa Park!

Highlander

Another addition for this year is the drop tower Highlander, the tallest one of its kind. Built by the Austrian company Funtime, the ride offers a new way to enjoy the view onto the Baltic Sea and the surroundings, as well as the already proven drop experiences known from various German funfairs and other theme parks worldwide – currently, there are two options: a non-tilting one in the morning and a tilting one in the afternoon. I don’t particularly understand why they wanted to introduce two options, as the drop in the tilted position just enhances the overall experience without increasing the fear factor. Many visitors would not even notice it when looking at the ride. Needless to say, the Highlander became a hit among visitors during its first year of operation.

Personally, I don’t rank the Highlander as high as others. Compared to other installations of the manufacturer, it has some flaws. Yes, it might be the tallest one of its kind, but it lacks the thrills and the capacity of Donjon de l’Extrême at Nigloland. At least, the ride is far better than the Power Tower Montezuma, which used to stand at the park till the year 2012.

Pictures Hansa Park


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Blown away by a Vortex

History of the Theme Park Kings Island

Kings Island’s history begins, interestingly enough, with that of another amusement park, Cincinnati’s Coney Island, which was badly damaged by a flood in 1964. Since the future expansion areas were also limited, the idea of relocating the park to a new site was considered early on.

Things really got rolling in 1969 when the park was taken over by the locally based Taft Broadcasting Corporation, which saw Coney Island as an excellent opportunity to raise the profile of its television programmes, especially the Hanna Barbera cartoons. Gary Wachs, the son of the owner of the park at the time, was given the role of building the park on a 1600 acre site northeast of Cincinnati.

America’s finest Amusement Park moved and became part of a much larger project. With Disneyland in Anaheim and the two Six Flags parks in Texas and Georgia, there was admittedly still very little competition, but the trend towards new theme parks was there and they planned big from the outset. The four themed areas Happy Land of Hanna-Barbera, Rivertown, Oktoberfest and Coney Island, all starting from International Street with its dominant replica of the Eiffel Tower, were to shape the park in the future. Interestingly, it was the latter area that was King Island’s unique selling point, since it was here that roller coasters, amusement arcades and classic rides were built.

Tour of Kings Island

When you enter the park, you immediately find yourself on International Street with its large fountain in front of the Eiffel Tower. To the right and left of the fountain, a number of shops and cafés invite you to take a stroll. All around are the entrances to the individual areas, as well as to the large theatres and the park catering. The Eiffel Tower, designed by Intamin, towers over everything and offers a wonderful view of the entire park.

Invertigo

You can currently ride a total of 14 roller coasters at Kings Island. I would like to start with the roller coaster that was themed to Nicolas Cage’s film Face/Off back in the Paramount days, but now only bears the manufacturer’s roller coaster model name: Invertigo.

A total of five examples of this roller coaster were built, but currently only four of them are still in operation. This is basically the suspended version of a timeless roller coaster classic – the Vekoma Boomerang – but Invertigos wouldn’t be Invertigos if they didn’t have even more special features. First of all, the seating arrangement allows you to reverse the proven experience in its order, and you can also watch your fellow riders while doing so.

The ride through Cobra Roll and Looping is, as usual, extremely intense and absolutely brilliant. As with Tornado from the former Danish amusement park Sommerland Syd and Diabolik Invertigo from the Italian Movieland Park, the ride characteristics are quite impressive. Basically everything is smooth and even small bumps are only present to a very small extent, which is why at least for me the ride was a lot of fun again and therefore offers a high repetition factor. Especially with a waiting time of 0 minutes, this is an absolutely worthwhile experience.

Congo Falls

When the Action Zone theme area was launched in 1999, no effort was made to integrate the Spillwater Congo Falls, built in 1988, into the theme. So it continues to shine in all its glory, while the rest of the area resembles computer graphics from around the turn of the millennium and in the meantime doesn’t quite want to fit into the park in its colorful appearance. Unfortunately, Congo Falls also joined the list of water attractions still closed in April, which is why I sadly had to forgo a ride with a heavy heart.

Drop Tower

Fortunately, however, right next to it is the Drop Tower, which is the highest gyro drop tower in the world. Wait a minute, we know that slogan from the Lüneburg Heath, don’t we? That’s right, because Scream from Heide Park Soltau still uses it all too often. In fact, the ride length of the 7m smaller tower in Kings Island is a good 9m longer at 80m than the 103m tower in Lower Saxony. Of course, this is no comparison to the much taller Highlander from Hansa Park, which premiered just on the day of my visit; but the tower, as we all know, is not a Gyro Drop, but just a competing product. The Drop Tower at least is absolutely, 100% good – height record or not.

The Bat

Somewhat inconspicuously hidden in the farthest corner of the park is the suspended coaster The Bat. The name is a tribute to the very first suspended coaster in the world, which stood at another location in Kings Island – but more about that later. Opened in Paramount days as Top Gun, the coaster was renamed Afterburn for the Cedar Fair takeover. The aircraft carrier theming fits quite well with the Arrow Coaster’s elevated station and the far too long queue, yet The Bat really needs a little bit of theming right now. A few gravestones, a forest, maybe a crypt with an organ playing animatronic and it would be perfect.

Instead of boarding the Vampire roller coaster at Chessington World of Adventures, however, we find ourselves in Mason, Ohio and, after some delay, finally board the classic suspended coaster train.

The ride on The Bat begins immediately with the entrance to the lifthill. We make our way up through an aisle and enjoy the view of the neighboring Great Wolf Lodge resort for a brief moment. Once at the top, a banked turn awaits us at lofty heights before we plunge down a straight-line drop. Just above the bottom, this then transitions into a right turn, whereupon lateral forces push us beautifully outward. Shortly after, we change direction in a climb and are neatly transversed in the subsequent turning maneuver before we plummet to the ground another time. Close to the ground, we now steadily change direction at a fast pace before we come across a downhill helix in a wide clearing. With a lot of momentum we now tackle the way back. Over hill and dale we make several detours back to the station. It seems that the rhythm of the directional changes has increased once again. After a last detour, we reach the braking section, where we swing out cheerfully for the time being. Shortly afterwards, we reach the station again.

I like suspended coasters, but The Bat fell short of my expectations. Although the ride is incredibly fast and the swings are remarkable, the ride is ultimately a bit too predictable for me. Here, a repeat ride in the late afternoon would probably have made sense to be able to give a final verdict, but unfortunately it didn’t come to that. Nevertheless, The Bat offers the proven suspended coaster fun and thus submits itself to the list of ultimate family coasters. It’s a wonder that there are so few examples of this type of coaster.

Banshee

Right next door is Banshee, the latest inverted coaster from B&M. Built in 2014, the ride scores points mainly for its height and length – less popular, however, is the ride’s restraint system, which, similar to the Wing Coaster from the same company, relies on a belt system instead of rigid restraints.

The ride on Banshee begins with a short left turn, after which we already climb the ride’s lift. We pass through the ride’s first loop before arriving at the starting height of 167ft and immediately entering a steep turn. We approach the ground without any consideration for losses and then cross the first valley with a lot of pressure. In an oversized dive loop we slowly turn upside down before we plunge down a half loop. Now we enter the equally oversized loop with a lot of pressure. A long zero-G roll skillfully turns us once around our own axis, whereupon the transition to the next element is immediately initiated. In the world’s only Pretzel Knot we follow the course of an oversized pretzel and see the world upside down twice. This is followed by loop no.2, which is a lot more intense than the first one due to its much smaller proportions. Afterwards we spiral upwards in a steep turn, at the end of which we immediately enter an in-line twist. Here we turn once around the axis of the track, refusing to follow the heart line. Then we enter a downward helix very smoothly. With a little pressure on our feet, we then say goodbye into a right turn, whereupon the braking section of the ride is already waiting for us.

Banshee is a quite nice inverted coaster with great pacing and an exceedingly solid ride track. Unfortunately, ride element follows ride element, so that bigger surprises fall a little by the wayside. The ride itself is fun, and especially convinces in the evening hours.

Delirium and Viking Fury

Fans of large swings will get their money’s worth with the HUSS Giant Frisbee Delirium and the nearby Viking Fury boat swing. While the HUSS ride does what all swings of this size do, the Intamin Bounty Viking Fury scores especially with its location and the rather long swinging phase. It’s just a shame that the operator here has to do half a climb each time before the swing can be set in motion.

Adventure Express

With the best view of the Banshee roller coaster, the Adventure Express makes its way through the dense undergrowth in Mason, Ohio. Kings Islands Mine Train is one of the last examples of the manufacturer Arrow Dynamics and promises, like Thunderation from the amusement park Silver Dollar City the day before, an extremely exciting and family-friendly ride.

This also starts immediately with a series of right and left turns, which lead us out of the station in the direction of the lift. The whole thing is underpinned by a small drop, as well as several straights and two short tunnels, both of which are quite nicely themed. The first lift is characterized by several slanted archways, but otherwise the theming is discreet. At the top, we quickly pick up speed in a downhill right turn before we cut a building in a left turn and gain some altitude. A classic Bavarian curve follows, followed by an extremely crisp helix just before we enter a tunnel. Here we change direction once before we leave it again in a right-hand bend. Back in daylight, we take a left turn through a valley and gain momentum for a small climb. At the end of it a kind of temple ruin awaits us. Inside we meet the second lift of the ride, accompanied by music and rhythmically drumming animatronics. After this design highlight, the end of the ride awaits us after a short right turn.

Even though the Adventure Express is a bit anticlimactic in its storytelling, the ride on the two-stage Mine Train is simply great entertainment. The ride is extremely fast and has some really nice passages, which are also nicely staged by the existing design elements. Sure, the ending with its “Now you will pay!” announcement is a bit silly, the Terrain Coaster at least is not.

The Racer

When Kings Island opened, the double wooden roller coaster The Racer was the star of the theme park, after all, the roller coaster was the longest, highest and fastest roller coaster in the world at the time. The industry was also amazed at the time when Kings Island staked all its cards on a new roller coaster. The success in turn proved the theme park right and led to a renaissance of roller coasters – now everyone wanted to have the fastest, highest and longest roller coaster in their park.

The ride on the two lanes of The Racer roller coaster begins immediately with the front turn, whereupon both lanes meet after a few meters and climb the lift hill together. During this time, the passengers have enough time to spur each other on, which also strengthens the team spirit in their own train; after all, they want to win together. As it usually happens, the first train plunges into the abyss, while the second has just reached the crest. After a powerful valley, both tracks lead over a rather low hill with a subsequent bunny hop before they separate from each other on the crest of the following hill. While one side now continues to the left, the other side now bends to the right. With momentum and all kinds of airtime we now go through another valley including a hill, at the end of which the rear turn awaits us. Where we managed to follow the other train quite easily so far, it now becomes a bit more difficult on the return to the station. After another downhill and a great airtime hill we come across the already completed track. Now we race parallel to it over a series of smaller airtime hills before we finally disappear into the woods at the height of the First Drop and are even confronted with a white tunnel on the braking section. Shortly after that we enter the station again.

The Racer is addictive. The ride on the racing coaster with its many airtime hills and the out and back design is simply great fun, which is why, thanks to the low crowds and the use of both tracks, I made it my mission to ride the roller coaster until I would eventually win. A lot of bad luck led to seven rides in a short time, after which I gave up the action; after all, the rest of the park still wanted to be explored.

Coney Mall

In the Coney Mall area in Kings Island you can still find some treasures from the Coney Island time. In addition to the well-known US classic Scrambler, you can also ride a Monster from the Eyerly Aircraft Co. Here the ride is similar to a Schwarzkopf Monster, except that the eccentric cannot be lowered and therefore only two gondola arms can be loaded at the same time. Due to the construction, this quickly leads to longer waiting times, but this can easily be topped by the loading process itself. The nacelles are too high during loading. However, there is a remedy, because the front part of the gondola can be folded down and then serves as a staircase, which makes it easy to get in and out. Once folded up and secured, however, the seating position in the gondola is not quite as comfortable, as you sit relatively flat on the ground. The ride cycle itself is then also a bit too short and not very revvy, which is why I can only recommend a ride when the crowds are low. It is at least nice to see that Kings Island cares so much about their older rides.

Flight of Fear

Passing the wave swinger Zephyr, we now head to the indoor roller coaster Flight of Fear. After having just missed the spaghetti coaster at Six Flags Fiesta Texas, I was even more excited about the indoor version of this ride, which played a major role in the use of LIM modules on roller coasters. The queue at least puts you in the right mood for the subsequent space flight, which I was able to spend as a single rider in the front row thanks to a closed seat next to me.

Unlike the Rock ‘n’ Roller Coaster from Walt Disney Studios Park, the launch takes place directly out of the station. With full speed, we immediately enter the extremely pressurized Cobra Roll, before we whiz across the hall floor after two headstands. After a pressure-packed valley, we immediately go up a Sidewinder before cruising a bit through the upper part of the ride. After several swerves, we are then slowed down a bit in a block brake before heading into the lower part of the ride. In a constant up and down motion we spiral down continuously before we change direction after a wide left turn. Quite swiftly we now approach the hall floor once more, whereupon we make another change of direction. After two more steep turns close to the ground, we find ourselves upside down for the fourth time in a corkscrew, whereupon we reach the braking section and soon find ourselves in the exit station of the ride.

Flight of Fear is a very solid roller coaster with a nice track design and a great setting; it’s just a pity that the hall was a bit bright thanks to the incoming light and the ride has no other effects except for the darkness. In addition, the ride is a bit jerky, just like Mr. Freeze Reverse Blast from the theme park Six Flags Over Texas, which is why you can only be very happy to have experienced it without the originally installed shoulder restraints. A ride in the evening would certainly have been beneficial here, but the waiting time at this roller coaster was a bit too long for me for a second ride.

Kings Mills Antique Cars and Wind Seeker

The nearby vintage car ride Kings Mills Antique Cars could show the longest queue on my visit day, after all, it was also the novelty from this year. The ride was built in the spirit of the 70s – so it resembles the original vintage ride Les Taxis with its internal combustion engine.

At the rear turn of The Racer roller coaster, a true monster towers into the sky. The Windseeker is a Mondial Rides ride that gives you a similar view as a Funtime Star Flyer, but with rigid bars instead of filigree chains. The result of this is probably that the ride always stops immediately in stronger winds due to undesirable ride characteristics, as it did on the day I visited. Interestingly, however, the Windseeker opened again shortly before closing time, but I didn’t take the chance, because I didn’t want to miss a night ride on a legendary roller coaster, but more about that later.

Vortex

Before that, however, we turn our attention to the also very legendary Arrow coaster Vortex, which unfortunately had its last season this year. It was the first roller coaster with six rollovers and at the time of its opening it was the highest roller coaster in the world – two records that went hand in hand for a long time. Without the extremely maintenance-prone suspended roller coaster prototype The Bat, on the other hand, it would probably never have come into existence.

When The Bat first swung its wings at Kings Island in 1981, none of the people in charge at the time probably expected that just six years later the next roller coaster would be standing in its place. The swinging bat rocked without mercy through the minimally inclined curves, which in turn led to problems at the welding seams. Shock absorbers on the carriages reduced the swing; but this was again accompanied by very high wear and tear. Last but not least, the brake mechanism, thanks to its decoupling from the rail, was also decisive for the premature end of the ride, as the swing of the cars led once again to increased wear.

All the problems of The Bat roller coaster were taken into account in the design of the XLR-8 roller coaster from the Six Flags AstroWorld theme park and Big Bad Wolf from Busch Gardens Europe. However, a rebuild of the complete track was rejected for cost reasons.

Instead, a large part of the existing infrastructure was used for the Vortex roller coaster. The already existing station house including sidings, as well as the already existing foundations shaped the new roller coaster.

The ride begins with a short right turn in the direction of the lift. This then transports you to the starting height of 148 feet. At the top, you can enjoy the view of the Diamondback and Mystic Timbers roller coasters for a short moment before you plunge into the abyss after a right turn. With about 55 mph we now shoot through the first valley. Far above the park visitors we then complete a rather wide turn, which also leads us quite elegantly through a dip. On a longer, sloping straight we now take a run-up for the two loops of the ride, which are driven through intensively as usual. Interestingly, these have been set very high. After a short uphill and a tight right turn we find ourselves in the first braking area of the ride. Here we reduce our speed to a minimum before we plunge towards the ground once more. In an exceedingly bizarre way, we now enter the first corkscrew, which awaits us in a curve with a very strong lateral inclination. Now we see the world upside down two more times as we make our way between the two loops. In a wide right turn we then glide over into the Batwing – an inversion element where first a half corkscrew turns into a half loop and vice versa. Thanks to the clever use of the terrain, the Batwing is a real eye-catcher, which adds to the already incredibly aesthetic look of Vortex.  After a long left turn, an upward helix awaits us before the ride soon ends in the brakes. Here we have to wait for some time, because interestingly enough Kings Island operates the ride with all three trains despite the low crowds.

Vortex was an extremely good roller coaster that still ran very well even in its final year. The brilliant start, the unusual inversion sequence and the special aesthetics of the ride spoke for themselves. I am very glad that I was able to ride it in its final year of operation and would have been very happy if it had been kept for a few more years. Nevertheless, I am already looking forward to its successor. The area is large and Kings Island will certainly make good use of it.

Shake, Rattle & Roll and Backlot Stunt Coaster

Past Shake, Rattle & Roll – a HUSS Troika from 1975 – I was drawn to the Backlot Stunt Coaster. The coaster opened under Paramount times as Italian Job: Stunt Track is a special effects coaster from Premier Rides and can, as the name suggests, fall back on some special effects. At the same time, the compact layout also offers some other moments of surprise.

The first one follows right at the beginning of the ride. The launch in the direction of the parking garage, where you then spiral upward in an increasingly narrow helix, is a brilliant and, above all, breathtaking start. So far, I have never been pressed into the seat as hard as I was here. After the 900° helix, you only have a short time to catch your breath, as the downhill run immediately starts at a high gradient. In the valley, we now pass police cars, billboards and containers in small, barely inclined swerves. At the end of the passage we change direction in an Immelmann turn before climbing up a hill. After a short right turn swerve, we plunge into a valley once more in a wide left turn. Shortly after, we climb the track to the big special effects scene. With much fanfare, a helicopter attacks and a fire effect triggers. Shortly after, we are accelerated into a tunnel. A steep curve, leading to the right, follows before we make our way to the light at the end of the tunnel after a change of direction. The ride through the drained water basin follows, after which the end of the ride also awaits us after another curve.

The Backlot Stunt Coaster is an extremely worth experiencing roller coaster with nice ride elements and effects. The ride is extremely fast and also surprisingly intense due to the launch into the triple helix. In any case, the former blockbuster coaster is quite a big deal at Kings Island!

Planet Snoopy

Planet Snoopy is, without much exaggeration, probably the most remarkable children’s land in a theme park far and wide. Originally opened as Happy Land of Hanna-Barbera, this area has been skillfully entertaining its target audience since the 1970s. Over time, this area was expanded again and again before Paramount claimed large parts of the themed area for itself with the children’s channel Nickelodeon. In the year of the takeover by Cedar Fair, the remaining Hanna-Barbera rides were also redesigned, so that from then on there was only one huge children’s area with Nickelodeon Central. When the license agreement with Nickelodeon expired in 2010, it was decided to focus on the well-known Peanuts characters, just like in the other parks of the group.

Great Pumpkin Coaster

As soon as you enter the themed area, you come across the Great Pumpkin Coaster. This is a small family coaster from E&F Miler Industries from 1992, which has a quite compact layout and may only be used by families with smaller children. Because of this and a generally somewhat longer waiting time, I decided against a ride.

Boo Blasters on Boo Hill

The interactive dark ride Boo Blasters on Boo Hill originally opened as Scooby-Doo! and the Haunted Castle in 2003. At the time, the Mystery Machine ride followed two-dimensional scenes featuring characters from the popular Hanna-Barbera series, where you could trigger your own effects and even unmask the villain at the end. Now, however, there are only ghosts. This continues to be exceedingly cheesy and nicely done, but the spirit of the original attraction is unfortunately not captured by Boo Blasters on Boo Hill. Kids won’t care much, but for the adults with nostalgic feelings, I recommend a visit to the Spanish theme park Parque Warner, where you can still experience the original concept of the dark ride today.

Woodstock Express

Right next door is the Woodstock Express, the smallest of the four wooden roller coasters at Kings Island. The ride through the compact layout of the roller coaster, which is completely painted in blue, begins after a short right turn with the ascent of the lift hill. Once at the top, the ride immediately descends the first drop. With a speed of about 35 mph, we pass through the first valley, whereupon a turning curve awaits us at a lofty height. After another downhill we whiz over a small speed bump before we cross the wooden structure and enter another turn on the other side of the ride. Now we race a bit over hill and dale before we dive into the wooden structure below the first turn and follow the course of it. Back in the open air, we dive into a small dip, whereupon we find ourselves already on the braking section of the roller coaster and the extremely fun wooden roller coaster ride soon comes to an end.

Surf Dog and Flying Ace Aerial Chase

Past Surf Dog – a rare Zamperla Skater Coaster – we now head to the suspended family coaster Flying Ace Aerial Chase. Funnily enough, the layout is a tried and tested classic from Vekoma, but this time with free dangling feet. Accordingly, the ride starts with a short turn out of the station, whereupon the lift hill is already waiting. Immediately we complete a left-leading steep turn with subsequent upward helix, cross a short valley and a wide right turn near the station. Over a hill we cross the course we have just covered, whereupon we lose some altitude in another helix. A left turn follows, whereupon the braking section is already waiting and the quite pleasant ride comes to an end – for children, at least, the ride is first class.

Race for your Life Charlie Brown

The same applies to the ride on the neighboring log flume Race for your Life Charlie Brown. Although it only has one descent, the rest of the ride is all the more convincing with its fast whitewater passages. Here, at least, you don’t bob around in the canal for minutes on end, but rather whizz through it very smoothly. At the end, an all-drenching shoot awaits you whereupon you can step out of the boat very happily. Superb!

Mystic Timbers

The newest wooden coaster at Kings Island to date is Mystic Timbers, which became famous thanks to its advertising campaign and the question “What’s in the Shed?”. Unfortunately, however, the mystery surrounding the shed has led to a certain hype, which in turn could not be fulfilled according to first reviews, because roller coaster fans worldwide expect a naturally breathtaking world novelty after an Alton Towers-esque announcement and just not a showroom.

The ride on Mystic Timbers starts with a short right turn, whereupon after two smaller dips the lift hill of the ride awaits us. Having reached a height of 109 ft, we immediately descend a steep curve. With a speed of now 53 mph we race through the first valley, whereupon we climb a rather high hill. After a left turn, we then plunge to the ground another time. Close to it, we now race over a series of bunny hops and even cross the park’s rapid river. At a fast pace, we now go over hill and dale in constant changes of turns, while being lifted out of our seats in the most delightful way. Interestingly, the descents and ascents are now getting higher and higher before we set off for the turning curve, diving into a tunnel in the process. The ride now continues with some momentum through a longer valley, whereupon we start the return journey to the station. Still close to the ground and with fast pacing, we go over the rapid river once more, whereby the frequency of the airtime hills increases more and more. For the finale, the track bends a bit to the left and to the right before a larger climb leads us directly into the shed. Here we find the maintenance house and afterwards the aforementioned showroom with projection mapping and numerous effects. After the station has been released, we enter it and the ride comes to an end.

Mystic Timbers is a really good GCI woody with fantastic pacing and breathtaking airtime moments. The ride is simply outstanding until the end. Compared to all of the manufacturer’s European wooden roller coasters, Mystic Timbers goes one step further, so it hardly bothers that they meant it a little too well with the ride in terms of marketing; although the secret of the shed is actually a pretty nice feature. Mystic Timbers, at least, is my new favorite GCI.

K.I. & Miami Valley Railroad and White Water Canyon

Much of the K.I. & Miami Valley Railroad’s route runs through the woods at the back of the park. While riding the steam train, you have an outstanding view of the wooden roller coaster Mystic Timbers and the Rapids Ride White Water Canyon, which was unfortunately closed during our visit. In between, the train stops at the Soak City water park, which also serves as a connection between the water park and the amusement park; however, you can also reach it on foot along the huge Picnic Grove picnic area.

Diamondback

Kings Island has been home to the B&M Hyper Coaster Diamondback since 2009. It is the first hyper coaster with a water splash as the brilliant finale of the ride.

Shortly after leaving the station, we climb the 70m high lift hill of the ride. With the best view of the showbuilding of the former HUSS Giant Top Spins The Crypt (Tomb Raider: The Ride) and the wooden roller coaster Mystic Timbers we immediately plunge to the ground. With a lot of pressure we cross the first valley, whereupon we climb a193 ft tall camelback. With good airtime we cross the crest and immediately plunge towards the ground again. Here we turn left and race over another airtime hill. Immediately we make a turn at a dizzy height. This is followed by another airtime hill. Very close to the ground, we then enter a powerful upward helix, at the end of which the block section awaits us.

Parallel to the first hill, we plunge to the ground another time and immediately glide over two more hills. In a very compact helix we increasingly gain altitude before we enter the splash finale of the ride. After a short climb, we immediately find ourselves in the final braking section of the ride.

Diamondback is a fantastic hyper coaster. The ride characteristics are terrific and the airtime is insanely good. There is absolutely nothing to complain about here; it’s simply a great ride!

The Beast

The fourth and final wooden roller coaster in Kings Island is The Beast. The longest and probably most legendary wooden roller coaster in the world has been the reason to visit Kings Island since 1979 – after all, the ride, which was designed and built entirely in-house, broke all records in the roller coaster world. It was the longest, fastest, highest and above all most breathtaking roller coaster far and wide.

It begins relatively harmlessly with a wide turning curve. Shortly after, we reach the lift hill. Once at the top, we immediately plunge down into the first tunnel of the ride. With a slight lateral inclination, a left turn close to the ground follows before we dive far into the forest after a camelback. Following a short climb, we head towards a wide right-hand bend. On a longer straight we then gain more and more speed before this is immediately taken away from us again by a trim brake. However, the descent on the ramp is not yet over and so we quickly pick up speed. In a left turn we then drive into a longer tunnel. Always close to the ground, we then continue through a very wide right-hand bend and continue to pick up speed. A short climb then leads us to the second lift hill of the ride.

Once at the top, we can enjoy the panorama for a bit before we increasingly gain speed on a ramp with a gradient of only 18°. With rising speed, the lateral inclination also becomes greater, which becomes necessary for the spectacular double helix finale of the ride. In the transverse 540° helix we now go through two tunnels at breakneck speed before we start our way back. Parallel to the first drop, we then approach the long braking section of the ride and soon the station.

The Beast is without question an interesting and good roller coaster. In fact, it is perhaps a bit too long and it is not really exhilarating compared to today’s wooden roller coasters. Nevertheless, it is and remains a fan favorite and that has one main reason: When it gets dark, the predictable beast falls into a breathtaking frenzy of the senses. With no sight of anything, the ride travels through the forest at breakneck speed with a mighty thud – an extremely breathtaking experience.

Pictures Kings Island

Conclusion Kings Island

Imagine visiting a theme park with 14 roller coasters and all of them tested are good. Then imagine yourself in a beautifully designed park landscape with numerous nice looking areas. Add to that an exceedingly low crowding with the simultaneous use of all rolling stock. Cedar Fair, you got me! Kings Island has done it to me and I am completely thrilled.


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Astérix est là!

Parc Astérix

Parc Astérix is available either in full or closed. Up to now I could always fully sign this statement, because every time I went for a roller coaster ride near Paris, the park was closed. It is in the nature of things that there are many other conditions besides this logical expression. However, it is also a fact that the amusement park, which opened in 1989, is one of the most famous European amusement parks and is therefore quite well visited. Astérix is also a very successful brand.

As a collector of the French hardcover books, I was very much looking forward to the visit to the Parc Astérix. After the second night in Champagne, I left for Paris after a short chat with the owner of the holiday home. But as the motorways were all overloaded, I reached the theme park via numerous national roads much later than originally planned. Actually, I had already wanted to buy the pass Saison Découverte online (reduced-price annual ticket with exclusion days), as it is cheaper than a two-day ticket, but thanks to shipping, the ticket would probably have arrived after my visit at home. So I had to pay the parking fee of 10€ at least once. As the queue at the annual ticket office was too slow for me, I bought a normal day ticket, which I later converted in Parc Astérix. Thanks to the data already entered online, this was also done in no time.

Le Défi de César

The first part of my three-day tour of the park is the Le Défi de César mad house. As candidates for the Roman intelligence service, we are to infiltrate the stubborn Gaul. All of Gaul? No, actually only the village of Astérix and Obélix. In order to prepare ourselves for this mission, Julius Caesar has set us several tasks.

In three pre-show rooms we are now guided through the attraction before the actual Mad House awaits us. In the first challenge we learn how important it is to wear the future work clothes – beards and Gallic braids – with dignity. The second challenge focuses on Gallic humour, before we turn to the magic of Gallic women and the musical arts of the bard Troubadix in the third challenge. This is exactly what happens in a Roman bath, which, to the song of Troubadix, no longer has control of its water masses and almost collapses. The final challenge is the crossing to Gaul. During this crossing we meet Astérix and Obélix in person, who noticeably enjoy turning the ship around its horizontal axis for a few laps. Shortly afterwards the ship sinks and an octopus attacks. We barely escape the beast and then give up.

The Mad House of the manufacturer Mack Rides scores above all by the inclusion of the well-known characters and by the inclusion of the future secret agents. Unfortunately, the experience gets very long, especially towards the end, so that repeat rides are not really recommended. As a unique happening, Le Défi de César should not be missed.

Romus et Rapidus

Only a few metres further on is the entrance to the Romus et Rapidus Intamin Rapids Ride. Once known as Descente du Styx, the rapid river has been entertaining park visitors since the opening year of the theme park. After an incident in 2006, when a boy fell out of a boat, the safety features were massively extended, giving it its current appearance. Since then, the boats have been much less free-flowing, but this is by no means a renunciation of the wild river ride. Romus et Rapidus offers a wild rafting trip with a large number of rapids and other obstacles, where water is always sloshing into the boat. A very splashing adventure.

Théâtre de Poséidon

The same could be said of the Parc Astérix dolphin show at the great Théâtre de Poséidon. But instead of Gaulish humour, a dull dolphin and sea lion show awaits us here, where the relationship between trainer and animal, as well as education about the animals, takes centre stage. If you are honest, the whole spectacle is like a journey to a time long gone and that’s exactly where we leave it.

Cheval de Troie

We experience a far more positive journey through time on Cheval de Troie, a flying carpet from Zierer. Although the ride on the Cheval de Troie is extremely short, it’s a real thrill – after all, the gondola has to accelerate accordingly to reach the peak of the ride in the shortest possible time. It’ s like a special kind of quickie.

Pégase Express

The queue at the Pégase Express turns out to be much longer. After a few steps in the station building of the Gare Montparnassos (hihihi), you can quickly get out into the fresh air again and walk over the dike of the Romus et Rapidus rapid river, from where you can catch a great view of the soon to follow trip, before returning into the building. Here you have to climb a lot more steps before you reach the station of the roller coaster. Theoretically, you will be let into an area in front of the roller coaster, where you can deposit your belongings – but if there is not much traffic, this step is not necessary and you have to take them with you on the ride.

From the station, we start with a small friction wheel lunch. The speed built up by this is, however, already reduced to a minimum on the following hill before it goes rapidly towards the first lift hill in a downhill leading Bayernkurve and a strongly inclined left curve. Quickly we reach the top of the first lift hill. In a curve we enjoy the view for a short time before the train plunges to the ground. With a bit of airtime we now whiz over a camelback and a total of three turns, before we approach the highlight of the ride via a kind of double-up. With a lot of speed we break through an advertisement in a beautiful steep turn, before we make another series of turns towards the second lift hill. Once arrived, we are quickly transported up the hill and then pushed into a raised temple hut.

The show programme for setting the course seems a little unimaginative and not very threatening; fortunately, however, we are quickly released from it by a friction wheel launch. Once again a short hill follows, which uses up all the momentum before we fall to the ground in a long curve. Backwards we go over hill and dale, or rather a rather wild ride with all sorts of hills close to the ground, small S-curves and tiny turns past the rapid river, back to the station building. Parallel to the first lift hill of the ride we reach the braking track after a short time. Here you roll back far enough before another switch can be set, which will let you go back to the station for the last few metres.

The Pégase Express is an extremely dynamic family roller coaster with some truly amazing ride manoeuvres and moments. The ride in Parc Astérix has a lot of momentum and in some parts is not very gentle with its passengers. Nevertheless, the ride remains family-friendly at its core, which is why Maman et Papa shouldn’t be completely overwhelmed, while the children are cheering with joy for the whole ride. Nevertheless, I left it at only a few rides – when there is no rush, the queue here is simply far too long.

Vol d’Icare

Before the Pégase Express was built, the largest family roller coaster in the Parc Astérix was the Vol d’Icare. Based on the layout of the (former) roller coaster Comets from the Danish amusement park Tivoli Gardens, the roller coaster impresses with a variety of enjoyable curve manoeuvres. But instead of a theoretical capacity of 1200 people per hour, the ride usually has a much lower passenger flow due to a modified train design. Here, instead of two people next to each other, a maximum of two people can sit behind each other per row. Although the staff visibly tries to fill up the trains quickly and send them on their way, you should always expect a longer waiting time.

If you could get a seat in the train after some waiting time, you just pull the bar – which can be adjusted by a rail in the centre console – towards you before you can start your journey.  After a short right-hand bend, the lift of the ride is already reached, which takes you up to a height of 10,7m. But there is no time to enjoy the view and so we soon fall down a steep curve. Due to the extremely compact construction of the ride, a very narrow and therefore very pressure-laden valley awaits us before we climb up the hill and down the valley in an equally narrow Bayernkurve. Immediately the first block brake is crossed.

In a rather wide right turn we now increase our speed constantly before we make our way to the second block brake after a rapid left turn. We then leave the second block brake in a left-hand bend, followed by a wide right-hand bend. With a good momentum we slam into another block brake and are slowed down almost to a standstill. Especially on the first ride this brake comes as a surprise, especially since we still haven’t reached the end of the ride. Very slowly we make another combination of right and left turn, whereupon another block brake is waiting for us. We reach the actual braking section of the ride after a short dip on this one. After a turn-around we reach the station building of the roller coaster.

Even if the Vol d’Icare sounds like a collection of block brakes with little track in between, the roller coaster is extremely entertaining, especially because of the first two sections. The ride is fun and encourages you to repeat rides if there are not many people queuing for it. It is a pity that there are so few examples of this type of roller coaster.

Hydre de Lerne

With the Hydre de Lerne another classic flat ride awaits us that should not be missed. This nicely designed monster, produced in Münsterhausen, offers an extremely fast and by no means short ride. Furthermore, the Polyp is one of the first rides made by Gerstlauer Amusement Rides.

Rivière d’Elis and Discobélix

Past the leisurely boat trip Rivière d’Elis we are now drawn to Discobélix, a Disk’o Coaster from Zamperla. Larded with fire and water effects, the ride convinces especially from the outside. For the passengers themselves, it is unfortunately a little monotonous. Admittedly, the ride is certainly chic and the ride across the water is an extremely nice feature.

Tonnerre de Zeus

Now we come to the wooden roller coaster Tonnerre de Zeus. The camera-shy Woody, who is remembered by many fans mainly because of his entrance gimmick, has made it to the top of my list of favourites without much effort. How? Let’s take a closer look right now.

The journey begins with a short right turn out of the station. We immediately reach the lift hill and a little later the starting height of 30m. After another bend at a lofty height the train rushes over a CCI typical and much too narrow hilltop towards its fate. Exposed to light airtime we do the same and race mercilessly towards a tunnel that is much too narrow. With a lot of pressure and shake, rattle and roll we cross the first valley. Thereupon we shoot up a hill, which at the same time initiates a change in the layout. We quickly sink down before we are torn out of our seats again and get closer to the ground. Over a camelback we then cross the lift structure of the wooden roller coaster and approach the main element of the roller coaster, a 572° helix.

Here we will spend some time together over hill and dale. There is a constant up and down, sometimes the track is very steep and runs through its own structure. An awesome part! It suits quite well that a number of small hills are waiting for the passengers, which of course transport them out of their seats. Once again a turn follows with an included dip, which once again skillfully pushes us into the side of the car. With momentum we also leave this curve manoeuvre over a brisk Airtime hill, which is also followed by others. Inside the helix we now cross another turning curve before we slowly make our way back to the station. Over a right turn the track slowly nestles up the lift hill. But shortly before reaching the station the train roars over a hill and disappears into a forest after a left turn. Here we make a lap in a 256° helix, whereupon the braking section is reached and soon the wild ride ends.

Tonnerre de Zeus is awesome! The ride offers a great pacing, peppered with some really great airtime moments, which are not as crazy as with the sibling Megafobia in the Welsh Oakwood Theme Park, yet they appear more often. Furthermore the ride is hardly lacking in lateral forces, which especially in the insanely constructed helix in the middle part of the ride cause a broad grin on the passengers’ faces. The great first drop into the narrow tunnel, as well as the extremely long ride duration are further points why you simply have to love this ride. A terrific thing and a must-do for every roller coaster lover.

Goudurix

We will now find out if this statement can be applied to the looping roller coaster Goudurix. The former inversion record holder has been smiling at us from far away for quite a while. The ride built by Vekoma is indeed quite an ordeal for many people – especially for those who are a bit taller – and they experience it as an unparalleled torture. Parc Astérix is well aware of this, which is why the ride has already been redesigned. However, that was several years ago and you didn’t read many opinions during this time, so I was very excited about the trip.

After a short dip out of the station we soon reach the lift hill, which takes us up to a worrying 36m. At the top we quickly cross a hilltop, followed by a wide left turn. With increasing speed we approach the actual first drop and fall directly towards the ground without any mercy. With full force we are pressed into the car in the following valley before we shoot up the first inversion figure. In the Butterfly we see the world upside down twice, while we have to endure quite strange rail inclinations. In between, the element is also amazingly powerful, offering the passenger an interesting interplay of forces. Also in the following valley the G-forces do not get weaker, just good that we are already on the ramp to the next inversion figure.

Quite quickly we turn to the right and find ourselves once again upside down. Without compassion we once again rush towards the ground and continue to be under pressure. What we have just experienced follows in reverse order and after the fourth headstand we find ourselves on a ramp leading downhill. With momentum we approach the only real loop of the ride, which is a bit shallower than expected. On the following hill we can now take a deep breath for the first time. In a long curve we take another turn, only to experience the world in a corkscrew two more times overhead. In the flow of the corkscrew a classic Bayernkurve is added, whereupon we soon reach the braking section of the ride. Interestingly enough, there is a small gradient, followed by a longer straight line past the storage track of the ride. A small gradient later we find ourselves in the brake track which is parallel to the station. A short turning curve later the ride is over again.

Wow, what a ride! Goudurix is certainly not gentle with his passengers, but unfortunately I didn’t get to experience the much-vaunted blows and strong vibrations. Even after several rides in a row the enthusiasm about the powerful inversion slingshot from Vekoma prevailed. I am well aware that Goudurix is not to everyone’s taste, but just for the butterfly element right at the beginning of the ride it is worth to experience the roller coaster at least once.

La Galére and Transdemonium

We end our tour of the lake with a ride on the La Galére boat swing, which is typically French and very atmospheric, before turning to the medieval theme area of the Parc Astérix. Here, we are immediately greeted by the eerily beautiful dark ride Transdemonium, whose entrance, in contrast to the dominant exit portal, is somewhat inconspicuous.

The morbid puppet theatre should not be omitted in any case, because the atmospheric mixture of surreal scenes, appropriate sound system and variable ride dynamics is convincing all along the line. It is a beautiful ride that is able to capture the spirit of historical ghost trains. That alone is a great art. Combined with some great scenes, above all the horse skeleton carousel, the Transdemonium has quite a high show value. The end of the ride reminds me of the former and also great ghost train Over the Hill from the English amusement park Adventure Island and therefore did not really come as a surprise to me. Nevertheless, a great ghost train, which you should not miss.

Les Cheveaux de Roi

Passing a burger stand and a small café, we are now drawn into the courtyard of the castle, where we take a ride on the horse carousel Les Cheveaux de Roi before changing to the French themed area. In another hall, two dioramas reflecting life in Paris in the 17th and 18th centuries will be performed. During my visit, I was unable to understand why there is an unused queue in the middle of the hall. In general, the area looked neglected, which could also be due to the fact that the large show arena next door is not used during the low season. As I was able to research, the aforementioned queue is, however, even then only used for the Maison de la Peur during the Halloween season.

Oxygénarium

Back in the daylight, we immediately devote ourselves to the air cure on the Oxygénarium round boat slide. This Spinning Rapids Ride from Whitewater West has been providing a good spin and an occasional shower since 1999. If you know Störtebekers Kaperfahrt in Hansa Park, you will also enjoy Oxygénarium, although the track has far fewer curves. The design of the ride is just as convincing as its integration into the surroundings, as even from the queue it is hardly possible to see the track. Above that the queue offers an excellent view of the roller coaster OzIris, which we will get to later. Accordingly, an absolute must-do for every amusement park fan at Parc Astérix.

Chaises Volantes and Nationale 7 

After a ride on the Attraction à Sensation in this area – the wave swinger Chaises Volantes – we dedicate ourselves to the French national road. The vintage car ride Nationale 7 takes us on a rather long stretch of road past several lovingly and humorously designed scenes. Thanks to its location, it is quite possible to overlook the ride.

Menhir Express

Far more dominant in this respect is the log flume Menhir Express. Passing the tea cup ride Les Chaudrons and the cog ride La petite Tempête, the route takes us once around the entire ride before we reach the entrance of this ride from O.D. Hopkins. As a fan of the manufacturer’s Shoot the Chutes rides, I have been looking forward to experiencing a log flume from this company in Europe for some time. But it almost never came to that. In the report on Walibi Rhône-Alpes I already explained the single rider policy of the Compagnie des Alpes, but this was the first time that they wanted to deny me a ride completely. Especially in the Parc Astérix – where I was always put in the boat with other people – I was very surprised. There was no sign at the entrance of the attraction. In the end I was able to join the following family, but unfortunately also only after further inquiry. As I said, at all other water attractions of the CdA the whole thing went much less problematic.

After all the unnecessary stress, the cooling down came at just the right time. After the menhir has left the station, you bump a little in an S-curve towards the first lift. At the top there is a faster passage consisting of several right and left turns, before you slow down a bit and rush through real white water. After several bends you reach a tunnel, where the first shot of the ride is hidden. With momentum you go down immediately and up again just as fast. After a camelback you reach the exit section, whereupon a larger amount of water pours over the passengers. On the way to the next lift the rapids predominate and water is constantly splashing into the boat, before a cave is reached at some point. This leads one through a seemingly switched off revolving tunnel, as well as a water fountain tunnel similar to the one of the Gruffalo River Ride Adventures in the English amusement park Chessington World of Adventures.  Back in the fresh air, the second lift hill of the ride awaits us. In lofty heights, we will now dawdle through the canal for a few more metres before the second ride awaits us. Although the smaller downhill run is usually the wetter one, you will also have a good shower on the big one. Completely soaked, we return to the station.

The Menhir Express is a log flume that really lives up to its type designation. The ride is fast, very lively and absolutely wild due to the rapids. The two shots are almost superfluous if they weren’t also absolutely brilliant. The degree of wetness is, as is typical of O.D. Hopkins, extremely high and yet I would have loved to go on one lap after the other. It is a real pity that there are so few log flumes of this character in Europe. Whitewater West would certainly be happy about new orders.

While we just had a view onto the menhirs, we can also slowly take a look at the home village of our favourite Gauls. It is situated in the middle of Parc Astérix and offers the ideal opportunity to get away from the hustle and bustle of the area. There is also a small show arena around the Troubadix tree house, which serves as a stage for a pet show in summer. The animals themselves live in the village and are even more likely to excite the children than the eerie Meet & Greet characters. In this respect there is really room for improvement, because frightened children can be found on every corner.

Épidemaïs Croisière

Directly adjacent to the Théâtre du Barde is the dark ride section of the Épidemaïs Croisière boat trip. This leisurely cruise takes us on a journey through the famous comic strips. In the individual scenes we meet a variety of characters, as well as a Roman garrison, which is of course reduced to rubble.

Through the really stylish children’s area La Fôret d’Idéfix, with its beautiful selection of children’s rides, we now move on to the Théatre du Panoramix, which was used for the show of the magician Crypto on at least one of my visiting days. This was unfortunately mystical nonsense and not very entertaining, but it is interesting to see what a variety of shows and a multitude of performances Parc Astérix puts on depending on the crowd. It is also impressive that Parc Astérix has its park plans reprinted every day. Not only are the daily shows and performance times in the plan, but also information about the weather and other information. Such a service is really not often found.

Gaulois-Romains: Le Match

Past the famous carousel Le Carroussel de César, where you can take a seat in the middle of Obélix, we are now drawn to the Roman arena, where Gauls and Romans compete in Gaulois-Romains: Le Match a more or less fair competition. In three rounds of competition, the show is about nothing less than the future of the Gaulish village, and the whole of Rome resorts to unfair means, which can even give the audience a nasty surprise. For example, I was allowed to give an interview to a recorded soundtrack, how wonderful! The whole show is of black humour and the performances of the dancers and acrobats are really breathtaking. In the meantime, there is also a brilliant halftime show with advertising sports, which you will certainly not see anywhere else. But for our Gauls it doesn’t look good at all, only good that towards the end Idéfix gets into the arena with the magic potion and the Romans get a good beating as a result. A great and above all entertaining show that should not be missed.

Also not to be missed is the gastronomy of Parc Astérix. It is really damn good. In addition to the typical theme park dishes, Parc Astérix offers a wide range of wild boar dishes and other delicacies. Personally, I’m really fond of Burger Italy with rocket and pesto, which is why I scheduled the third day in the park only for lunch. The alternative would have been a visit to the nearby amusement park Mer de Sable, but I decided not to do so. But at least the annual ticket was worth a little bit more and the Zierer waltz ride will not run away from me that fast.

Le Grand Splatch

The next attraction on our park tour is the park’s Intamin Spillwater. The entrance to Le Grand Splatch is located below the track of the elevated railway Les Espions de César, which offers a good view of the Gallic village and the children’s area of the Parc Astérix, and is sometimes quite interesting. In fact I walked too far the first time, because I thought the entrance was not at the Astérix rock but rather near the station. So I quickly marched back and through the quite spacious queue to take a seat in the next boat.

The lift takes us quickly up to the top, where we accelerate in a tight curve, which then immediately turns into the first shot of the ride. Slightly moistened, we now bob through a canal for a few minutes and are constantly surprised and entertained by small to large water effects. At some point the second shot of the ride appears in the form of a double drop. Depending on where you sit and how the weight is distributed in the boat you can leave the trip halfway dry or completely soaked. I won’t become a fan of the double drop ride at Intamin Spillwaters – in this respect the single drops are somehow more impressive – but I will always be a fan of Le Grand Splatch. The ride is very unique and entertaining.

La Trace du Hourra

If the layout of a roller coaster gets its own backstory, then Trace du Hourra is the place to be. The story takes place at a time when man has not yet walked on two legs. One day a caveman learns that very thing and screams Hourra loudly to tell his friends about the discovery. The path he took between the mountains is the route of La Trace du Hourra. But before we can have the pleasure of a ride on this bobsleigh run made by the manufacturer Mack Rides, we first have to stand in line for quite a while.

At some point the time has come and the journey can begin. In a left-hand bend we leave the station immediately and soon climb the only lift hill of the ride. After a short straight line at a height of 31m, we immediately descend steeply, whereby the swing of the bobsleigh in the first 270° helix is already very pronounced. Now we make the first change of turn and immediately take a wonderful left curve. This is followed seamlessly by a downward helix to the right. With a shallow rumble we tackle a gradient and then cross the first block brake of the ride. After a narrow left-hand bend, we now swing upwards in an ever-tightening right-hand downward helix. With momentum, we climb another ascending slope. After the second block brake, we now circle a little above the heads of the waiting people in a left-hand bend, before we pass them directly in a 270° helix. After a left-hand bend close to the ground we reach a long ramp, which then leads us into the braking section of the ride. This is followed by the return to the station via several stopping positions.

La Trace du Hourra is a decent bobsleigh run with a beautiful start and an extremely impressive height. The ride is enjoyable, although I personally prefer other bobsleigh runs. However, I have only ridden the ride twice, as the waiting time at the ride was always too long. At Trace du Hourra, a visit is recommended especially in the early hours of the morning, as you can still walk straight through to the station.

S.O.S Numérobis

The smallest roller coaster of the Parc Astérix theme park is located in the Egyptian themed area. On S.O.S Numérobis the smallest park guests are offered an exciting ride through a layout in the shape of an eight. Depending on the rush, two or three laps are ridden on this medium-sized Tivoli coaster.

OzIris

By Osiris and by Apis, look at me…

Iris – the hypnotist from the movie The Twelve Tasks of Astérix – invites you to group therapy in Parc Astérix and we are there live on OzIris. Once you have taken your seat, the happening can start immediately. “Par Osiris et par Apis, vous êtes maintenant des oiseaux. Oui, des oiseaux!” sounds from the loudspeakers as we leave the station bird-free and climb up the 35m high lift.

As soon as we reach the top we fall like a bird that has just left its nest, unstoppably and unbelievably steeply towards the ground. With momentum we rush through the first valley before we turn right and climb a dive loop. Once overhead we descend skillfully into a rather narrow valley. With full speed we climb up again to take the path towards the loop in an over-banked turn. Once more our feet stretch towards the sky before we fall into a deeper lying valley and feel a short airtime moment. In a professional way we now turn our direction in an Immelmann. After a second Overbanked Turn we plunge into a fog-flooded underwater tunnel in front of the impressive domicile of our trustworthy hypnotist.

Back in daylight we are immediately rotated once around our axis in a zero-G, whereupon a 270° helix awaits us. After a short moment of catching our breath we fall to the ground once more. Directly behind the temple complex the second Zero-G Roll of the ride awaits us, which this time spins us clockwise. This is followed by an upward helix close to the ground, which pumps the blood into our legs one last time. Below the lift hill we will now once again see the direction of travel, whereupon, after a quick dip and a short ascent, we already face the braking distance of the ride. After another bend we reach the station, whereupon the next passengers are already invited to the session with a spirited “Au suivant”.

OzIris is without doubt a magnificent roller coaster. The choice of ride elements is as successful as the staging of the ride and the associated theme area. Everything is just right at first glance. One could take a deduction for the location directly at the motorway, but on the other hand this is also an ideal advertisement for the Parc Astérix, which will soon be allowed to have a much higher ride. Nevertheless, OzIris remains a really great ride, which you will quickly learn to appreciate thanks to the single rider entrance on the left side of the temple.

Pictures Parc Astérix