Batavia is burning – and you want to go there?

Preface

Who would have thought that Batavia would actually burn down one day? Two years after the disaster at Europa Park, we were determined not to miss the new iteration of the Piraten in Batavia dark ride, as well as some of the other novelties of the last three years.

The Novelties of Europa Park

Voletarium

The Voletarium in the entrance area of the park marks the beginning of our little tour. The ride is the first project under the guise of the Adventure Club of Europe, a fictional adventurer’s club that brings together the innovations of recent years and is intended to be a trademark of Europa Park. As with the new Rulantica water park, this is taken ad absurdum by various novels, making it difficult to follow the plot.

However, to cut a long story short, the Voletarium is a flying theatre made by Brogent Technologies. The flight simulator offers a breathtaking but very family-friendly flight over Europe. However, not all the transitions between the different scenes are successful or logical, so the film is a little weak compared to the really well done film of Fuji Airlines in Japan’s Fuji-Q Highland or that of Sky Voyager in Australia’s Dreamworld.

Nevertheless, the location of the Voletarium improves the front section of the park. Overall, the ride is coherent and ideal as an in-between ride.

Jim Knopf – Reise durch Lummerland

It’s the same with Jim Knopf – Reise durch Lummerland. In true Europa Park style, another licence has been integrated into the park – this time one that is mainly known in German-speaking countries. The children’s locomotive Old’99, which previously had a circus theme, was redesigned for this purpose. It’s old decoration has found a new home in a small pavilion of the neighbouring Marionetten-Bootsfahrt. You can now travel through Lummerland with Emma, the locomotive from Michael Ende’s book, which is a great experience, especially for younger children.

Snorri Touren

It’s a similar story with the hugely popular Snorri Touren dark ride, which was installed in the basement of the Scandinavian themed area when it was rebuilt. On this tour, Snorri – the mascot of the Rulantica water park – leads us through the legendary water world just outside the gates of Rust. The ride gets a lot of things right, thanks to its vibrant design and largely successful media integration – only the short slide sequence, in which the car hits a moving platform, is reminiscent of early PlayStation 2 titles in its spongy graphics, which detracts from the otherwise cohesive overall impression.

Madame Freudenreich

Although you can somehow forgive Snorri, you can’t forgive Madame Freudenreich – after all, the Energy Universe was once the most coherent dark ride in the whole park. Now it is a shadow of its former self, an attraction to be avoided at all costs. Younger children might still enjoy the Alsatian Gugelhupf Dinosaur Mash, but I can’t imagine anyone else being able to put up with this nonsense.

Eurosat CanCan Coaster

It’s a good thing the Green Fairy moved in right above it. Since its redesign, the Eurosat CanCan Coaster indoor roller coaster has been taking us on a sensory high. Driven by absinthe and the familiar sounds of In A Second Orbit, we climb up the drum lift in the familiar way before the Galop Infernal kicks in and we find ourselves on what is essentially a brand new coaster.

Like a cancan, we swing through the turns. Past huge black light backdrops, we race through the dome at an ever increasing speed and are even lifted out of our seats at times. The fact that the experience is absolutely smooth makes the ride all the better.

Eurosat has always been a good indoor coaster. A bit rough on the ride, but quite entertaining. The Eurosat CanCan Coaster on the other hand is one of the best roller coasters in Europe. Perfectly balanced, atmospheric and with great show value. Everything about this ride is perfect.

Eurosat Coastiality

But that only applies to the CanCan Coaster. There is also the Eurosat Coastiality. While one of them has been able to reach new heights thanks to its collaboration with the Moulin Rouge Variety Theatre, the other is betting on a VR experience based on Luc Besson’s Valerian – City of a Thousand Planets.

In principle, I think VR coasters are fun, and Europa Park has already shown what can be squeezed out of a rollercoaster with the Alpenexpress Enzian. Despite the outdated graphics, the first film was an unparalleled revelation. After that, many parks jumped on the VR bandwagon and there seemed to be no stopping them. Fortunately, the trend disappeared as quickly as it came, so it’s a little surprising that Europa Park is the only park in the world that continues to promote the technology. However, thanks to the resort’s own attraction, Yullbe, this is no longer actively happening in the parks.

Eurosat Coastiality is, at least in theory, a very passable upcharge attraction that, thanks to a separate station, has little or no impact on the capacity of the Eurosat CanCan Coaster, eliminating one of the main criticisms of VR coasters. However, the ride is tiring and the outdated graphics make it less than impressive. The show value of the coaster is completely lost, which is why there is no incentive to repeat the ride.

Piraten in Batavia

The Piraten in Batavia dark ride, which has been completely revamped thanks to the new construction, offers plenty of reasons to go on a ride. What used to be a lengthy rip-off of Disney’s Pirates of the Caribbean is now much more independent, thanks to a consistent storyline around the adventurer Bartholomeus van Robbemond and his otter Jopie. The Pirates of Batavia ride is thoroughly entertaining and has a high overall show value, which is why it is not to be missed.

Pictures Europa Park

Closing Words

As you can see, Europa Park has been on a remodelling spree over the past few years. Some of the projects were long overdue, and some of the park’s attractions would actually like to see some changes. Not every upgrade is a success and not every licence is a plus for the park, but in general the Mack family’s drive is positive. They are trying to present a world-class theme park to an ever-increasing number of visitors, but unfortunately they often forget that great attractions do not need additional media integration.

 

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Click here for the overview page of Europa Park

Full Steam ahead on Hals-über-Kopf

The novelties of Erlebnispark Tripsdrill

Erlebnispark Tripsdrill has once again built something new and presented it to the public half-finished – and thus not made with love at all. In the German amusement park scene, we only know this kind of behaviour from Hansa Park, but there they have to cover up a big tower every time. To be honest, I didn’t really understand why they had to open their two roller coasters, Volldampf and Hals-über-Kopf, during the Covid-19 pandemic; after all, they could have marketed the whole thing all the bigger when the pandemic was coming to an end.

Volldampf

Well, now the two roller coasters are here and can be tested. The smaller of the two Vekoma rides is the Family Boomerang Volldampf, which is already very impressive. Admittedly, the ride is basically finished; the only thing missing is the decoration at the reversal point of the ride.  Apart from the beautiful station, the cute and macabre train design, the foreign visitor gets acquainted with Swabian folk songs and before the ride starts, one sings along with Trulla-trulla-trullala of the song Auf de schwäbsche Eisebahne after the coaster has been designed.

The ride begins with the backward incline of the friction wheel lift. Once you have reached the top of the lift, you are first held in position while the friction wheels are pushed apart, thus clearing the way. Immediately the brakes are released and the descent begins. With momentum we now drive through the station and over a small hill to the right. Here we also avoid the threateningly close rail of Hals-über-Kopf. Close to the ground, we now whiz through a wide left turn before we cross a path on a hill. Now we make our way across the inside of the Suspended Thrill Coaster. After a slight turn to the right, a turn to the left follows. With momentum we then go through another right turn, whereupon we enter the station building of Hals-über-Kopf and change our direction above the station. A little more leisurely than before, we now go backwards through the already completed stretch.

Volldampf is fun! The ride across the big sister ride convinces with its curves close to the ground, the constant changes of direction and the mutual interaction. The long stretch of track also gives the passengers a lot to enjoy.

Hals-über-Kopf

Less is offered to park guests – at least in terms of design – on the Suspended Thrill Coaster Hals-über-Kopf. This is an iteration of the very common suspended looping coaster. The track profile, however, is based on that of the manufacturer’s new looping roller coasters.

The ride on the Hals-über-Kopf begins immediately with a short right turn, which soon leads us into the ride’s lift. Having reached a height of 30m, we immediately plunge straight down to the ground. Just above the roller coaster Volldampf we turn right. With momentum we now go through the first valley and immediately into the first inversion. We cross the station building of the family roller coaster in a long zero-G roll. Shortly afterwards, we turn around in an Immelmann Jr. Far above a pavement we now whiz over an airtime hill. After a short bend to the left, we plunge to the ground once more and immediately turn to the right and, poof, we see the world upside down a second time. Immediately we plunge into a 270° helix close to the ground and full of pressure, before we take off a little on a small hill. Another strongly inclined turn follows. Very close to the ground, there is a short bend to the right before we enter a dip to the left. This is followed by the last and final inversion of the ride. Shortly afterwards, we already hit the final brake.

Hals-über-Kopf is an extremely solid family roller coaster with a beautiful track layout and great pacing. The ride is only slightly stressful, which means that every member of the family should get their money’s worth. For us roller coaster fans, there is now an extremely exciting roller coaster in the Erlebnispark Tripsdrill that you could confidently ride for several hours at a time and that is an extremely nice thing per se.

Pictures Erlebnispark Tripsdrill

Conclusion Erlebnispark Tripsdrill

With the new roller coaster duo, Erlebnispark Tripsdrill has done a lot right. The new coasters enhance the front section of the park and, due to their location alone, ensure a better overall distribution of visitors in the park, who would otherwise mostly romp around in the back part of the park. Now there is something for the whole family in every area of the park and that is a very nice development for a family theme park like Erlebnispark Tripsdrill.

 

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The Flight of the Fēnix

The changes of Toverland

I haven’t been to Toverland for a long time. A lot has changed in the time since my last visit. There is now a new themed area with roller coaster and boat ride, and a brand new entrance area called Port Laguna. This connects the themed areas to each other and serves as a sympathetic hub to return to in the afternoon for the cliff diving show. It’s a very quiet area, which is very much in keeping with all the hustle and bustle in the rest of Toverland.

This also eases the situation in the first hall – the former entrance area – which a full-grown amusement park fan doesn’t really get to see any more, unless he or she really wants to ride the Toos Express (formerly Boomerang) or the dinghy slide. So this is an opportunity for Toverland to transform the hall even more into a toddler’s paradise in the future.

Meanwhile, the second hall also saw some thematic changes. The log flume became Expedition Zork (although nothing has really changed here) and the Woudracer Bobkart ride was redesigned as the new Maximus-Blitz-Bahn and made weatherproof by adding a roof over the outdoor track. In addition, the ride has been given a new queue, which is now themed after an Austrian inventor. Fittingly, there is now also a beer garden, which, however, mainly serves local beers.

In the outdoor area, the new roller coaster Fēnix is hard to miss. Together with the quiet (yet impressive due to its indoor part) water ride Merlin’s Quest, it forms the Celtic-like themed area Avalon.

Fēnix

Once you have left the queue, which is well worth seeing, behind you and decided which side to take, the ride on the Fēnix wing coaster can start straight away. In a right-hand bend, the Firebird first leads us through a dark hall, which also houses the roller coaster’s maintenance track. Above this, an ice dragon gives us a nasty look and fogs us up a bit. Shortly afterwards we climb the ride’s lift.

Having reached a height of 40m, we can enjoy the view for a while, because unlike other wing coasters, we don’t immediately turn around our own axis, but first ride through a wide right turn. However, it happens here too, as it does on most wing coasters, and we tackle the dive drop. Here we first turn upside down before we plunge to the ground. We now pass the first valley with full force and immediately fly over an airtime hill. After a second valley with a lot of pressure we turn direction in a quite high Immelmann, whereupon we make a right turn and enter a curve close to the ground. We then remain there for a few seconds, with a fair amount of blood pumping into our legs. But far before we reach the critical values, we already climb a zero-G roll and are turned very smoothly around our own axis. Back on the ground, we quickly pass under a footpath before gaining some height in a left turn. We immediately lose this height in a right turn before we reach the starting height for the braking section in a gentle bend. Shortly afterwards, we enter the large station hall again.

Fēnix is an extremely entertaining wing coaster that knows how to surprise with its close-to-the-ground manoeuvres. It is a little different from other roller coasters of its kind, but that is by no means a mistake. Instead of long, drawn-out inversions, you mainly go through curves close to the ground, which leads to a lot of pressure in your feet. However, you are still far away from grey out and other discomforts, which is one of the main criticisms of the ride.

Another point of criticism – and here I agree with each of the critics – are the incredibly steep stairs on the ride, which is especially evident in the exit area of the ride. For sure they were designed according to the current standard, but it turns out that Dutch stairs are basically ladders deep down. Apart from that, Fēnix is of course a great addition to Toverland.

Pictures Toverland

 


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